Player Matchup

Tsukuyomi
Tsukuyomi
ItsTheOlguin
Tsukuyomi
Level 28
God Stats
21W - 23L
1,331 SR
Queue Stats
73W - 67L
1,358 Elo+
Solo
Freya
Freya
MataoSan
Freya
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,131 Elo+
Solo
Fenrir
Fenrir
hemo-_-x666
Fenrir
Level 8
God Stats
3W - 1L
1,327 SR
Queue Stats
3W - 2L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
i_vvakz
Danzaburou
Level 20
God Stats
4W - 2L
1,364 SR
Queue Stats
5W - 5L
1,389 Elo+
Party 1
Tiamat
Tiamat
roast-knee7
Tiamat
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,286 Elo+
Party 1
Team Averages
Level 17
1,404 SR
1,359 Elo+

VS

Team Averages
Level 24
1,416 SR
1,302 Elo+
Cthulhu
Cthulhu
Assassin_jfn8
Cthulhu
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
432W - 520L
1,242 Elo+
Solo
Persephone
Persephone
Darkness_Awaits9
Persephone
Level 24
God Stats
31W - 43L
1,345 SR
Queue Stats
39W - 57L
1,264 Elo+
Party 2
Sol
Sol
Drapsman
Sol
Level 27
God Stats
14W - 14L
1,416 SR
Queue Stats
97W - 101L
1,397 Elo+
Solo
Artio
Artio
Vegahecade
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,369 Elo+
Solo
Artemis
Artemis
chas4546
Artemis
Level 26
God Stats
32W - 44L
1,318 SR
Queue Stats
54W - 83L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsTheOlguin
Tsukuyomi
20
12 / 1 / 4
12,787
609
20,980
24,031
9,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
MataoSan
Freya
16
1 / 6 / 2
10,040
478
3,019
14,358
5,180
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
14
5 / 4 / 3
10,045
478
6,546
11,583
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
i_vvakz
Danzaburou
16
3 / 3 / 8
11,300
538
8,439
12,935
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
14
2 / 9 / 8
9,518
453
3,153
10,538
5,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
7 / 7 / 5
10,363
493
15,269
20,172
9,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Darkness_Awaits9
Persephone
15
1 / 5 / 4
8,967
427
4,831
11,692
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 2 / 1
11,266
536
12,485
11,017
4,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
3
0 / 3 / 1
6,106
291
442
2,682
913
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
chas4546
Artemis
14
1 / 6 / 4
8,789
419
8,359
18,761
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
23
Kills
20
23
Deaths
23
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
7
7
5
1.36
L
Persephone
Darkness_Awaits9
Persephone
1
5
4
0.6
L
11
2
1
5.75
W
Tsukuyomi
ItsTheOlguin
Tsukuyomi
12
1
4
14
W
Freya
MataoSan
Freya
1
6
2
0.33
L
Artio
0
3
1
0.17
L
Artemis
chas4546
Artemis
1
6
4
0.5
W
Fenrir
5
4
3
1.63
W
Danzaburou
i_vvakz
Danzaburou
3
3
8
2.33
W
Tiamat
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,137
Damage
41,386
73,445
Taken
64,324
29,400
Mitigated
26,337
21,988
Healing
18,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
15,269
3,048
0
2,845
20,172
9,199
205
3,151
17,021
59,555
0
L
Persephone
Darkness_Awaits9
Persephone
4,831
1,883
0
1,366
11,692
4,639
1,157
1,181
10,510
39,343
0
L
12,485
5,270
0
6,592
11,017
4,743
716
914
10,103
78,682
0
W
Tsukuyomi
ItsTheOlguin
Tsukuyomi
20,980
9,958
0
14,462
24,031
9,630
0
6,638
17,393
0
101,558
W
Freya
MataoSan
Freya
3,019
1,509
0
4,016
14,358
5,180
842
5,037
9,321
53,289
0
L
Artio
442
442
0
27
2,682
913
0
655
2,027
1,065
0
L
Artemis
chas4546
Artemis
8,359
3,970
0
7,751
18,761
6,843
1,966
1,390
17,371
0
53,059
W
Fenrir
6,546
1,694
0
1,862
11,583
4,842
1,411
6,247
5,336
0
30,236
W
Danzaburou
i_vvakz
Danzaburou
8,439
5,251
0
721
12,935
4,475
5,004
7,629
5,306
0
54,544
W
Tiamat
3,153
755
0
927
10,538
5,273
1,098
7,688
2,850
21,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,690
Gold Earned
45,491
406
Minions Killed
392
0
Camps Cleared
0
1,955,448
Distance Traveled
1,370,471
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,363
493
89
4
0
384,924
0
L
Persephone
8,967
427
70
3
0
303,629
0
L
Sol
11,266
536
136
6
0
292,854
2
W
Tsukuyomi
12,787
609
137
7
0
448,743
0
W
Freya
10,040
478
92
4
0
299,363
1
L
Artio
6,106
291
5
0
0
95,164
0
L
Artemis
8,789
419
92
4
0
293,900
0
W
Fenrir
10,045
478
59
3
0
434,573
0
W
Danzaburou
11,300
538
87
4
0
383,438
1
W
Tiamat
9,518
453
31
1
0
389,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role