Player Matchup

Anhur
Anhur
Diosito420
Anhur
Level 29
God Stats
7W - 4L
1,657 SR
Queue Stats
254W - 245L
1,630 Elo+
Solo
Ganesha
Ganesha
Innardo
Ganesha
Level 27
God Stats
49W - 25L
1,678 SR
Queue Stats
328W - 328L
1,420 Elo+
Solo
Vulcan
Vulcan
Noustix
Vulcan
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
97W - 64L
1,659 Elo+
Solo
Fenrir
Fenrir
davidjrsxd
Fenrir
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
310W - 301L
1,532 Elo+
Solo
Merlin
Merlin
lulu4190
Merlin
Level 27
God Stats
3W - 1L
1,211 SR
Queue Stats
82W - 53L
1,594 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,567 Elo+

VS

Team Averages
Level 26
1,482 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
IgnacioG
Tsukuyomi
Level 23
God Stats
11W - 14L
1,359 SR
Queue Stats
43W - 45L
1,551 Elo+
Solo
Sobek
Sobek
LukitaRexy
Sobek
Level 28
God Stats
3W - 2L
1,323 SR
Queue Stats
18W - 21L
1,282 Elo+
Party 1
Fenrir
Fenrir
StoneyD11
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 101L
1,531 Elo+
Solo
Chernobog
Chernobog
lemonthor
Chernobog
Level 21
God Stats
2W - 2L
1,724 SR
Queue Stats
96W - 89L
1,591 Elo+
Solo
Anubis
Anubis
soykokunf
Anubis
Level 27
God Stats
3W - 6L
1,504 SR
Queue Stats
68W - 137L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
5 / 1 / 2
8,420
601
4,975
6,676
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Innardo
Ganesha
10
0 / 3 / 8
6,747
482
2,405
8,377
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Noustix
Vulcan
14
4 / 5 / 2
8,237
588
11,306
8,184
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
davidjrsxd
Fenrir
11
5 / 6 / 4
7,040
503
6,721
10,574
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
lulu4190
Merlin
13
5 / 3 / 6
8,515
608
8,423
5,945
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IgnacioG
Tsukuyomi
13
5 / 4 / 4
7,621
544
7,271
11,367
4,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
8
0 / 4 / 3
5,477
391
1,754
7,120
2,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
StoneyD11
Fenrir
13
9 / 2 / 1
8,125
580
8,057
11,831
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
lemonthor
Chernobog
12
3 / 2 / 5
7,376
527
7,693
9,246
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
soykokunf
Anubis
10
1 / 7 / 1
6,370
455
2,777
8,072
3,608
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
19
Kills
18
18
Deaths
19
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
1
2
6
L
Tsukuyomi
IgnacioG
Tsukuyomi
5
4
4
1.75
W
Ganesha
Innardo
Ganesha
0
3
8
1.33
L
Sobek
0
4
3
0.38
W
Vulcan
Noustix
Vulcan
4
5
2
1
L
Fenrir
StoneyD11
Fenrir
9
2
1
4.75
W
Fenrir
davidjrsxd
Fenrir
5
6
4
1.17
L
Chernobog
lemonthor
Chernobog
3
2
5
2.75
W
Merlin
lulu4190
Merlin
5
3
6
2.67
L
Anubis
soykokunf
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,830
Damage
27,552
39,756
Taken
47,636
15,219
Mitigated
17,708
9,002
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,975
2,624
0
2,504
6,676
2,026
310
690
5,986
0
52,972
L
Tsukuyomi
IgnacioG
Tsukuyomi
7,271
1,342
0
1,684
11,367
4,191
0
8,128
3,143
0
39,369
W
Ganesha
Innardo
Ganesha
2,405
550
0
1,841
8,377
4,680
0
1,674
6,703
13,064
0
L
Sobek
1,754
36
229
1,366
7,120
2,558
644
1,134
5,950
7,384
0
W
Vulcan
Noustix
Vulcan
11,306
4,091
0
1,710
8,184
2,888
245
0
8,184
52,944
0
L
Fenrir
StoneyD11
Fenrir
8,057
2,330
0
4,186
11,831
4,272
0
4,949
6,618
0
37,665
W
Fenrir
davidjrsxd
Fenrir
6,721
1,812
0
2,386
10,574
3,743
165
1,764
8,810
0
26,500
L
Chernobog
lemonthor
Chernobog
7,693
4,663
0
3,643
9,246
3,079
0
3,424
5,768
0
49,445
W
Merlin
lulu4190
Merlin
8,423
891
0
561
5,945
1,882
493
403
5,542
41,846
0
L
Anubis
soykokunf
Anubis
2,777
0
159
771
8,072
3,608
439
3,863
4,023
25,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
34,969
358
Minions Killed
308
0
Camps Cleared
0
1,265,653
Distance Traveled
1,256,751
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,420
601
132
9
0
223,630
1
L
Tsukuyomi
7,621
544
73
5
0
269,893
0
W
Ganesha
6,747
482
1
0
0
236,757
2
L
Sobek
5,477
391
9
1
0
242,143
3
W
Vulcan
8,237
588
95
7
0
267,586
3
L
Fenrir
8,125
580
67
5
0
295,883
2
W
Fenrir
7,040
503
43
3
0
285,328
3
L
Chernobog
7,376
527
106
8
0
263,705
4
W
Merlin
8,515
608
87
6
0
252,352
2
L
Anubis
6,370
455
53
4
0
185,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role