Player Matchup

Hachiman
Hachiman
Mr shakehand
Hachiman
Level 105
God Stats
8W - 4L
1,675 SR
Queue Stats
592W - 616L
1,359 Elo+
Party 3
Amaterasu
Amaterasu
Pazoose
Amaterasu
Level 109
God Stats
12W - 11L
1,504 SR
Queue Stats
560W - 574L
1,348 Elo+
Party 3
Agni
Agni
WanderingNova
Agni
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,572 Elo+
Party 2
Ra
Ra
crimsonkingb
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,453 Elo+
Party 2
Janus
Janus
xMizTySPriNklZx
Janus
Level 125
God Stats
6W - 3L
1,733 SR
Queue Stats
220W - 210L
1,429 Elo+
Solo
Team Averages
Level 102
1,582 SR
1,432 Elo+

VS

Team Averages
Level 59
1,595 SR
1,368 Elo+
Yemoja
Yemoja
EmkaeLove
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KobiBeef__
Artemis
Level 85
God Stats
0W - 1L
1,810 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
PandaHuggz
Sobek
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,180 Elo+
Party 1
Zhong Kui
Zhong Kui
SalazarManson
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 1
Fenrir
Fenrir
Straight Mid780
Fenrir
Level 103
God Stats
8W - 5L
1,662 SR
Queue Stats
330W - 311L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mr shakehand
Hachiman
18
3 / 4 / 14
11,189
699
21,283
13,986
6,018
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Pazoose
Amaterasu
19
5 / 1 / 17
12,484
780
11,138
38,175
29,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 4 / 17
12,149
759
29,310
16,532
7,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 15
11,160
698
9,021
11,104
4,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
7 / 3 / 16
12,851
803
28,161
15,999
6,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EmkaeLove
Yemoja
17
0 / 4 / 12
10,158
635
7,585
16,655
17,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
KobiBeef__
Artemis
17
2 / 6 / 9
9,996
625
26,504
23,520
12,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
18
0 / 6 / 12
9,965
623
12,106
27,397
34,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
SalazarManson
Zhong Kui
17
2 / 6 / 6
9,486
593
19,666
22,911
19,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
9 / 3 / 3
12,081
755
9,241
16,784
17,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
55
25
Kills
13
13
Deaths
25
79
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Yemoja
EmkaeLove
Yemoja
0
4
12
1.5
L
Artemis
KobiBeef__
Artemis
2
6
9
1.08
W
Hachiman
Mr shakehand
Hachiman
3
4
14
2.5
L
Sobek
0
6
12
1
W
Amaterasu
Pazoose
Amaterasu
5
1
17
13.5
L
Zhong Kui
SalazarManson
Zhong Kui
2
6
6
0.83
L
9
3
3
3.5
W
6
4
17
3.63
W
4
1
15
11.5
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,913
Damage
75,102
95,796
Taken
107,267
54,742
Mitigated
101,525
63,460
Healing
49,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
EmkaeLove
Yemoja
7,585
2,182
23,886
4,624
16,655
17,966
0
11,054
5,601
16,942
0
L
Artemis
KobiBeef__
Artemis
26,504
11,281
861
6,258
23,520
12,331
0
14,434
9,086
0
48,949
W
Hachiman
Mr shakehand
Hachiman
21,283
7,397
1,552
2,449
13,986
6,018
1,561
6,049
7,937
0
38,706
L
Sobek
12,106
959
0
2,645
27,397
34,239
0
16,444
10,953
32,438
0
W
Amaterasu
Pazoose
Amaterasu
11,138
4,391
3,288
22,799
38,175
29,806
563
16,926
21,249
0
16,381
L
Zhong Kui
SalazarManson
Zhong Kui
19,666
3,109
1,889
4,118
22,911
19,123
0
14,944
7,967
29,783
0
L
9,241
1,155
1,906
3,454
16,784
17,866
0
9,616
7,168
0
13,929
W
29,310
1,043
4,050
4,487
16,532
7,362
1,272
4,930
11,602
49,994
0
W
9,021
583
9,589
4,119
11,104
4,712
0
5,613
5,491
20,243
0
W
28,161
2,094
5,367
5,760
15,999
6,844
2,289
5,839
10,160
59,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,833
Gold Earned
51,686
173
Minions Killed
134
0
Camps Cleared
0
1,486,264
Distance Traveled
1,324,542
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,158
635
24
2
0
247,571
0
L
Artemis
9,996
625
49
3
0
248,107
0
W
Hachiman
11,189
699
30
2
0
293,268
4
L
Sobek
9,965
623
33
2
0
283,052
0
W
Amaterasu
12,484
780
5
0
0
408,801
6
L
Zhong Kui
9,486
593
22
1
0
236,226
1
L
Fenrir
12,081
755
6
0
0
309,586
0
W
Agni
12,149
759
55
3
0
281,923
0
W
Ra
11,160
698
11
1
0
233,965
0
W
Janus
12,851
803
72
5
0
268,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role