Player Matchup

Sun Wukong
Sun Wukong
FakeRenegade-
Sun Wukong
Level 129
God Stats
7W - 7L
1,331 SR
Queue Stats
512W - 451L
1,596 Elo+
Party 1
Bakasura
Bakasura
GuardBigCountry
Bakasura
Level 124
God Stats
21W - 10L
1,507 SR
Queue Stats
286W - 263L
1,616 Elo+
Party 1
Agni
Agni
InFiNiTy_StRiKeZ
Agni
Level 122
God Stats
14W - 4L
1,819 SR
Queue Stats
84W - 65L
1,702 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Linxy boi
Ah Muzen Cab
Level 107
God Stats
9W - 7L
1,623 SR
Queue Stats
420W - 417L
1,606 Elo+
Solo
Bacchus
Bacchus
TheOnlyMadara
Bacchus
Level 139
God Stats
4W - 4L
1,796 SR
Queue Stats
638W - 543L
1,578 Elo+
Party 1
Team Averages
Level 124
1,615 SR
1,619 Elo+

VS

Team Averages
Level 153
1,611 SR
1,606 Elo+
Mercury
Mercury
B4NKS
Mercury
Level 136
God Stats
5W - 3L
1,765 SR
Queue Stats
403W - 391L
1,611 Elo+
Party 2
Hou Yi
Hou Yi
Fenix2
Hou Yi
Level 160
God Stats
2W - 8L
1,584 SR
Queue Stats
477W - 442L
1,605 Elo+
Party 3
Vamana
Vamana
GYMRATHoyle
Vamana
Level 156
God Stats
52W - 42L
1,588 SR
Queue Stats
838W - 799L
1,576 Elo+
Party 2
Athena
Athena
PereaPowers
Athena
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
734W - 695L
1,598 Elo+
Party 3
Janus
Janus
playboymeeks
Janus
Level 154
God Stats
39W - 38L
1,616 SR
Queue Stats
1,018W - 975L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FakeRenegade-
Sun Wukong
12
0 / 1 / 0
6,568
597
4,636
8,108
4,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
12
3 / 0 / 3
6,682
607
3,191
4,646
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 4
6,785
617
5,041
5,420
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Linxy boi
Ah Muzen Cab
10
1 / 1 / 1
6,557
596
4,201
7,473
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
3 / 1 / 4
6,309
574
4,634
7,828
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B4NKS
Mercury
9
1 / 2 / 0
5,745
522
1,936
6,410
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Fenix2
Hou Yi
11
2 / 1 / 0
6,477
589
6,283
7,461
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
12
0 / 0 / 1
6,525
593
4,892
8,791
5,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
8
1 / 4 / 1
5,446
495
3,606
9,405
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 3 / 0
6,130
557
1,782
4,886
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
4
4
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
B4NKS
Mercury
1
2
0
0.5
W
Sun Wukong
FakeRenegade-
Sun Wukong
0
1
0
0
L
Hou Yi
Fenix2
Hou Yi
2
1
0
2
L
Vamana
0
0
1
0.5
W
Bakasura
3
0
3
4.5
W
3
1
4
5
W
Ah Muzen Cab
Linxy boi
Ah Muzen Cab
1
1
1
1.5
L
Athena
1
4
1
0.38
W
Bacchus
3
1
4
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
18,499
33,475
Taken
36,953
13,918
Mitigated
14,365
12,594
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
B4NKS
Mercury
1,936
704
0
494
6,410
1,763
0
1,376
4,599
0
25,524
W
Sun Wukong
FakeRenegade-
Sun Wukong
4,636
1,503
0
2,449
8,108
4,320
0
410
7,698
0
48,880
L
Hou Yi
Fenix2
Hou Yi
6,283
2,963
0
4,512
7,461
2,254
0
2,535
4,866
0
38,050
L
Vamana
4,892
1,772
0
3,736
8,791
5,246
0
0
8,791
0
45,379
W
Bakasura
3,191
2,038
0
941
4,646
1,603
0
449
4,197
0
36,746
W
5,041
775
0
2,294
5,420
1,767
0
1,413
4,007
38,525
0
W
Ah Muzen Cab
Linxy boi
Ah Muzen Cab
4,201
2,098
0
4,118
7,473
1,913
0
910
6,563
0
41,081
L
Athena
3,606
936
0
2,131
9,405
3,715
19
3,409
5,693
17,225
0
W
Bacchus
4,634
751
0
2,792
7,828
4,315
0
2,206
5,622
11,429
0
L
1,782
41
0
420
4,886
1,387
0
1,991
2,678
51,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
30,323
392
Minions Killed
393
0
Camps Cleared
0
1,144,931
Distance Traveled
1,186,354
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,745
522
72
7
0
266,920
1
W
Sun Wukong
6,568
597
108
10
0
243,083
2
L
Hou Yi
6,477
589
97
9
0
185,575
5
L
Vamana
6,525
593
100
9
0
246,565
3
W
Bakasura
6,682
607
92
8
0
277,854
3
W
Agni
6,785
617
94
9
0
206,380
3
W
Ah Muzen Cab
6,557
596
84
8
0
196,833
0
L
Athena
5,446
495
28
3
0
243,987
3
W
Bacchus
6,309
574
14
1
0
220,781
3
L
Janus
6,130
557
96
9
0
243,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role