Player Matchup

Ymir
Ymir
Ace_Arsham
Ymir
Level 18
God Stats
80W - 102L
1,479 SR
Queue Stats
120W - 171L
1,268 Elo+
Party 2
Gilgamesh
Gilgamesh
Glenni520Laila
Gilgamesh
Level 18
God Stats
17W - 28L
1,312 SR
Queue Stats
118W - 131L
1,279 Elo+
Solo
Sun Wukong
Sun Wukong
Vasiliskinsk
Sun Wukong
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 29L
1,241 Elo+
Solo
Hades
Hades
Zalupazevsa
Hades
Level 13
God Stats
6W - 4L
1,687 SR
Queue Stats
8W - 11L
1,180 Elo+
Solo
Zeus
Zeus
asot0001monash
Zeus
Level 40
God Stats
76W - 104L
1,465 SR
Queue Stats
123W - 187L
1,317 Elo+
Party 2
Team Averages
Level 22
1,489 SR
1,257 Elo+

VS

Team Averages
Level 22
1,400 SR
1,187 Elo+
Xing Tian
Xing Tian
Corps--Grinder95
Xing Tian
Level 28
God Stats
3W - 7L
1,327 SR
Queue Stats
22W - 45L
1,177 Elo+
Party 1
Yemoja
Yemoja
Knutbypralle
Yemoja
Level 20
God Stats
10W - 8L
1,581 SR
Queue Stats
30W - 35L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
TokyoPredator
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 29L
1,163 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TurtleFrenk
Tsukuyomi
Level 26
God Stats
12W - 20L
1,353 SR
Queue Stats
24W - 39L
1,274 Elo+
Party 1
Hera
Hera
manel-kl69
Hera
Level 9
God Stats
1W - 5L
1,238 SR
Queue Stats
2W - 16L
944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,700
385
1,262
14,369
5,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Glenni520Laila
Gilgamesh
14
0 / 5 / 7
8,939
447
4,574
16,546
8,781
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Vasiliskinsk
Sun Wukong
13
2 / 7 / 8
8,548
427
7,290
13,043
9,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 1 / 6
9,563
478
8,588
10,949
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 2 / 4
10,363
518
13,810
9,460
2,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
13
7 / 3 / 7
8,859
443
10,268
12,304
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
12
0 / 1 / 6
8,071
404
934
4,721
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
TokyoPredator
Baron Samedi
11
1 / 4 / 7
7,357
368
6,424
10,253
4,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
TurtleFrenk
Tsukuyomi
13
7 / 6 / 5
9,635
482
12,179
15,457
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 6
8,479
424
6,216
6,416
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
18
Kills
16
17
Deaths
18
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Xing Tian
7
3
7
3.5
W
Gilgamesh
Glenni520Laila
Gilgamesh
0
5
7
0.7
L
Yemoja
0
1
6
3
L
Baron Samedi
TokyoPredator
Baron Samedi
1
4
7
1.13
L
Tsukuyomi
TurtleFrenk
Tsukuyomi
7
6
5
1.58
W
Sun Wukong
Vasiliskinsk
Sun Wukong
2
7
8
0.86
W
4
1
6
7
W
11
2
4
6.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,524
Damage
36,021
64,367
Taken
49,151
31,050
Mitigated
22,801
19,623
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,262
592
916
5,213
14,369
5,144
387
8,196
6,028
11,782
0
L
Xing Tian
10,268
529
0
2,736
12,304
7,061
746
3,717
8,587
27,031
0
W
Gilgamesh
Glenni520Laila
Gilgamesh
4,574
686
331
2,063
16,546
8,781
356
3,030
13,350
0
54,146
L
Yemoja
934
344
3,306
1,173
4,721
3,220
632
982
3,739
12,897
0
L
Baron Samedi
TokyoPredator
Baron Samedi
6,424
213
279
2,049
10,253
4,617
400
7,347
2,906
19,423
0
L
Tsukuyomi
TurtleFrenk
Tsukuyomi
12,179
3,414
0
3,137
15,457
5,723
733
6,133
9,324
0
45,491
W
Sun Wukong
Vasiliskinsk
Sun Wukong
7,290
1,775
900
1,079
13,043
9,247
716
5,486
7,111
0
35,822
W
8,588
589
351
3,861
10,949
4,970
956
2,486
8,389
53,202
0
W
13,810
849
1,332
3,577
9,460
2,908
1,371
3,773
5,647
74,594
0
L
6,216
3,087
0
174
6,416
2,180
716
5,481
935
27,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,113
Gold Earned
42,401
361
Minions Killed
203
0
Camps Cleared
0
1,750,488
Distance Traveled
1,688,071
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,700
385
19
1
0
345,180
0
L
Xing Tian
8,859
443
35
2
0
329,581
3
W
Gilgamesh
8,939
447
81
4
0
364,988
0
L
Yemoja
8,071
404
27
1
0
350,932
0
L
Baron Samedi
7,357
368
24
1
0
335,721
3
L
Tsukuyomi
9,635
482
63
3
0
383,083
2
W
Sun Wukong
8,548
427
57
3
0
349,503
0
W
Hades
9,563
478
88
4
0
342,469
1
W
Zeus
10,363
518
116
6
0
348,348
0
L
Hera
8,479
424
54
3
0
288,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role