Player Matchup

Cerberus
Cerberus
Platinum V
BigFeeeder
Cerberus
Platinum V
Level 123
God Stats
1W - 0L
1,716 SR
Queue Stats
60W - 51L
1,736 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
CiccioCZ
Cabrakan
Platinum IV
Level 145
God Stats
27W - 17L
1,641 SR
Queue Stats
472W - 476L
1,721 MMR
Party 1
Tyr
Tyr
Platinum II
Frichon
Tyr
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
NotK4riya
Ah Muzen Cab
Platinum V
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
647W - 646L
1,801 MMR
Party 1
Agni
Agni
Platinum III
Vulpeen
Agni
Platinum III
Level 160
God Stats
14W - 7L
1,660 SR
Queue Stats
215W - 229L
1,794 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,603 SR
1,710 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,560 SR
1,654 MMR
Nemesis
Nemesis
Platinum IV
Alphrax
Nemesis
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
Derkx
Artio
Platinum II
Level 135
God Stats
13W - 10L
1,578 SR
Queue Stats
142W - 140L
1,717 MMR
Solo
Hou Yi
Hou Yi
Platinum II
SevenOam
Hou Yi
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum II
Zyxe13
Ra
Platinum II
Level 137
God Stats
9W - 7L
1,608 SR
Queue Stats
280W - 279L
2,011 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
saskualigan
Sun Wukong
Gold III
Level 145
God Stats
3W - 3L
1,617 SR
Queue Stats
90W - 85L
1,543 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigFeeeder
Cerberus
15
4 / 0 / 14
9,897
521
10,015
13,556
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
CiccioCZ
Cabrakan
19
7 / 2 / 9
11,322
596
9,564
11,113
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
20
6 / 1 / 5
12,442
655
13,463
15,899
15,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
NotK4riya
Ah Muzen Cab
17
2 / 2 / 5
10,330
544
7,313
11,754
4,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Vulpeen
Agni
17
6 / 0 / 7
10,369
546
11,602
6,841
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetAthenaTsukuyomiTiamatChang'e

VS

Bans
ApolloGuan YuAnhurHerculesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alphrax
Nemesis
15
2 / 4 / 2
9,437
497
8,237
13,713
5,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Derkx
Artio
12
0 / 7 / 2
8,329
438
5,136
18,708
7,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
SevenOam
Hou Yi
15
2 / 4 / 0
9,964
524
9,274
15,420
5,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
14
0 / 5 / 1
8,630
454
3,148
9,221
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
saskualigan
Sun Wukong
16
1 / 5 / 0
9,668
509
5,776
15,215
10,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
25
Kills
5
5
Deaths
25
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alphrax
Nemesis
2
4
2
0.75
W
Cerberus
BigFeeeder
Cerberus
4
0
14
11
W
Cabrakan
CiccioCZ
Cabrakan
7
2
9
5.75
L
Artio
Derkx
Artio
0
7
2
0.14
W
Tyr
6
1
5
8.5
W
Ah Muzen Cab
NotK4riya
Ah Muzen Cab
2
2
5
2.25
L
Hou Yi
SevenOam
Hou Yi
2
4
0
0.5
W
Agni
Vulpeen
Agni
6
0
7
9.5
L
Ra
0
5
1
0.1
L
Sun Wukong
saskualigan
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,957
Damage
31,571
59,163
Taken
72,277
37,886
Mitigated
32,435
30,134
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alphrax
Nemesis
8,237
3,156
0
1,749
13,713
5,556
0
6,087
7,502
0
74,586
W
Cerberus
BigFeeeder
Cerberus
10,015
765
0
6,494
13,556
9,280
0
3,414
10,074
32,544
0
W
Cabrakan
CiccioCZ
Cabrakan
9,564
1,259
0
5,689
11,113
7,002
0
1,930
9,054
82,750
0
L
Artio
Derkx
Artio
5,136
216
423
3,477
18,708
7,627
0
10,758
7,708
25,344
0
W
Tyr
13,463
2,243
0
9,059
15,899
15,023
0
1,740
14,159
0
95,467
W
Ah Muzen Cab
NotK4riya
Ah Muzen Cab
7,313
4,309
0
6,739
11,754
4,106
0
1,280
10,472
0
93,418
L
Hou Yi
SevenOam
Hou Yi
9,274
4,959
0
4,962
15,420
5,400
1,134
3,651
11,697
0
75,234
W
Agni
Vulpeen
Agni
11,602
2,056
0
2,153
6,841
2,475
1,224
2,387
4,411
84,325
0
L
Ra
3,148
363
196
2,012
9,221
3,709
0
6,481
2,610
52,665
0
L
Sun Wukong
saskualigan
Sun Wukong
5,776
1,481
0
3,622
15,215
10,143
0
3,608
11,579
0
61,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,360
Gold Earned
46,028
691
Minions Killed
603
0
Camps Cleared
0
1,959,707
Distance Traveled
1,742,010
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,437
497
141
7
0
430,511
6
W
Cerberus
9,897
521
73
4
0
388,824
8
W
Cabrakan
11,322
596
144
8
0
415,426
0
L
Artio
8,329
438
36
2
0
334,903
4
W
Tyr
12,442
655
179
9
0
417,319
7
W
Ah Muzen Cab
10,330
544
144
8
0
359,942
6
L
Hou Yi
9,964
524
157
8
0
295,690
6
W
Agni
10,369
546
151
8
0
378,196
7
L
Ra
8,630
454
123
6
0
343,044
4
L
Sun Wukong
9,668
509
146
8
0
337,862
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role