Player Matchup

Set
Set
MrsVenusxx
Set
Level 142
God Stats
2W - 0L
1,728 SR
Queue Stats
154W - 160L
1,421 Elo+
Party 2
Cerberus
Cerberus
UKz II TORTURE
Cerberus
Level 87
God Stats
5W - 8L
1,581 SR
Queue Stats
243W - 256L
1,386 Elo+
Solo
Chaac
Chaac
VICTORiOUS1414
Chaac
Level 159
God Stats
7W - 6L
1,108 SR
Queue Stats
488W - 509L
1,376 Elo+
Party 2
Arachne
Arachne
housechicken
Arachne
Level 68
God Stats
1W - 4L
1,289 SR
Queue Stats
320W - 315L
1,402 Elo+
Solo
Achilles
Achilles
timthegood
Achilles
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 31L
1,453 Elo+
Solo
Team Averages
Level 111
1,441 SR
1,407 Elo+

VS

Team Averages
Level 92
1,522 SR
1,306 Elo+
Arachne
Arachne
CredibleDevil
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,076 Elo+
Solo
Freya
Freya
Cutlerycorn
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,302 Elo+
Solo
Susano
Susano
IcedInFeRnO
Susano
Level 144
God Stats
1W - 3L
1,715 SR
Queue Stats
217W - 206L
1,443 Elo+
Party 1
Apollo
Apollo
PyWy
Apollo
Level 100
God Stats
1W - 4L
1,516 SR
Queue Stats
319W - 313L
1,389 Elo+
Solo
Zeus
Zeus
RussCohle
Zeus
Level 24
God Stats
0W - 1L
1,378 SR
Queue Stats
14W - 26L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 21
12,535
836
15,658
18,216
13,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
20
8 / 3 / 25
12,268
818
18,652
32,045
31,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 5 / 24
10,635
709
10,076
23,333
26,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
housechicken
Arachne
20
13 / 5 / 12
12,500
833
14,727
19,426
10,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
timthegood
Achilles
19
6 / 5 / 23
11,946
796
11,436
18,985
20,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
2 / 9 / 6
9,206
614
9,339
12,672
4,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 5 / 6
12,326
822
28,870
20,272
10,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
16
2 / 10 / 10
10,268
685
11,678
17,469
8,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
PyWy
Apollo
17
5 / 7 / 10
10,652
710
11,842
14,970
5,583
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
20
3 / 8 / 15
11,887
792
23,491
13,674
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
69
39
Kills
22
23
Deaths
39
105
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Arachne
2
9
6
0.56
L
10
5
6
2.6
L
Susano
2
10
10
0.7
W
8
5
21
3.7
L
Apollo
PyWy
Apollo
5
7
10
1.43
L
Zeus
3
8
15
1.31
W
Cerberus
8
3
25
6.83
W
4
5
24
3.2
W
Arachne
housechicken
Arachne
13
5
12
3.8
W
Achilles
timthegood
Achilles
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,549
Damage
85,220
112,005
Taken
79,057
102,150
Mitigated
34,075
45,782
Healing
20,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
9,339
6,031
272
1,105
12,672
4,327
0
3,545
8,927
0
13,687
L
28,870
8,954
1,829
9,677
20,272
10,639
0
4,144
15,828
49,857
0
L
Susano
11,678
1,964
328
1,550
17,469
8,755
619
3,346
13,848
3,099
20,074
W
15,658
7,985
2,007
2,499
18,216
13,051
2,547
7,837
10,047
0
30,130
L
Apollo
PyWy
Apollo
11,842
9,499
754
2,949
14,970
5,583
1,083
4,493
10,227
0
20,976
L
Zeus
23,491
3,772
0
1,850
13,674
4,771
0
3,124
10,400
43,341
0
W
Cerberus
18,652
469
1,984
14,417
32,045
31,611
1,137
14,153
17,626
42,993
0
W
10,076
2,018
2,126
6,517
23,333
26,697
985
11,250
11,859
0
18,812
W
Arachne
housechicken
Arachne
14,727
9,092
2,077
5,206
19,426
10,421
364
9,278
9,908
0
33,995
W
Achilles
timthegood
Achilles
11,436
3,996
4,066
4,883
18,985
20,370
1,105
9,176
9,554
0
26,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,884
Gold Earned
54,339
186
Minions Killed
162
0
Camps Cleared
0
1,309,723
Distance Traveled
999,875
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,206
614
13
1
0
161,683
0
L
Freya
12,326
822
52
3
0
229,745
0
L
Susano
10,268
685
23
2
0
204,522
0
W
Set
12,535
836
26
2
0
262,207
1
L
Apollo
10,652
710
29
2
0
211,642
0
L
Zeus
11,887
792
45
3
0
192,283
1
W
Cerberus
12,268
818
77
5
0
241,766
0
W
Chaac
10,635
709
19
1
0
244,160
0
W
Arachne
12,500
833
40
3
0
273,161
1
W
Achilles
11,946
796
24
2
0
288,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role