Player Matchup

Sobek
Sobek
BjeloKingpin
Sobek
Level 13
God Stats
7W - 8L
1,500 SR
Queue Stats
29W - 38L
1,369 Elo+
Party 1
Hel
Hel
DemiGodHo
Hel
Level 18
God Stats
1W - 3L
1,185 SR
Queue Stats
38W - 50L
1,312 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EI guwap
Tsukuyomi
Level 20
God Stats
13W - 10L
1,542 SR
Queue Stats
18W - 20L
1,312 Elo+
Party 1
Bellona
Bellona
GroomingGems
Bellona
Level 18
God Stats
3W - 3L
1,728 SR
Queue Stats
251W - 321L
1,311 Elo+
Party 1
Anhur
Anhur
SKbrookss
Anhur
Level 16
God Stats
5W - 4L
1,728 SR
Queue Stats
61W - 82L
1,309 Elo+
Party 1
Team Averages
Level 17
1,537 SR
1,323 Elo+

VS

Team Averages
Level 28
1,488 SR
1,441 Elo+
Awilix
Awilix
CoreyBeej
Awilix
Level 28
God Stats
14W - 14L
1,488 SR
Queue Stats
145W - 124L
1,494 Elo+
Party 2
Artemis
Artemis
DMPirates
Artemis
Level 28
God Stats
4W - 2L
1,495 SR
Queue Stats
74W - 77L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Magri_4
Cthulhu
Level 17
God Stats
2W - 2L
1,330 SR
Queue Stats
272W - 257L
1,379 Elo+
Party 2
Anubis
Anubis
WillMac46
Anubis
Level 49
God Stats
20W - 17L
1,560 SR
Queue Stats
468W - 463L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
vPenni
Sun Wukong
Level 20
God Stats
46W - 41L
1,567 SR
Queue Stats
129W - 122L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,183
431
5,366
20,739
19,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 2
8,182
431
11,034
15,603
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
EI guwap
Tsukuyomi
11
2 / 12 / 0
7,565
398
3,925
17,377
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
GroomingGems
Bellona
13
0 / 7 / 1
9,035
476
6,986
18,958
14,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
SKbrookss
Anhur
13
3 / 6 / 2
8,829
465
8,108
15,402
4,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CoreyBeej
Awilix
19
13 / 2 / 7
11,890
626
13,604
10,249
4,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
DMPirates
Artemis
17
5 / 2 / 7
11,038
581
10,668
9,778
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Magri_4
Cthulhu
15
4 / 0 / 10
9,746
513
12,906
14,982
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
WillMac46
Anubis
17
10 / 2 / 3
11,436
602
21,131
14,342
6,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
vPenni
Sun Wukong
16
4 / 1 / 4
10,027
528
8,417
11,872
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
7
Kills
36
38
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Awilix
CoreyBeej
Awilix
13
2
7
8.25
W
Artemis
DMPirates
Artemis
5
2
7
4.25
L
1
6
2
0.33
L
Tsukuyomi
EI guwap
Tsukuyomi
2
12
0
0.17
L
Bellona
GroomingGems
Bellona
0
7
1
0.07
W
Cthulhu
Magri_4
Cthulhu
4
0
10
9
L
Anhur
SKbrookss
Anhur
3
6
2
0.67
W
Anubis
WillMac46
Anubis
10
2
3
5.75
W
Sun Wukong
vPenni
Sun Wukong
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
66,726
88,079
Taken
61,223
49,590
Mitigated
36,319
14,520
Healing
19,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,366
710
0
3,550
20,739
19,110
0
9,156
10,948
23,356
0
W
Awilix
CoreyBeej
Awilix
13,604
4,393
0
4,092
10,249
4,685
0
1,918
8,245
0
78,779
W
Artemis
DMPirates
Artemis
10,668
5,360
0
519
9,778
3,873
7,131
2,507
7,199
0
70,016
L
11,034
1,003
1,713
5,032
15,603
6,773
0
8,031
6,888
43,170
0
L
Tsukuyomi
EI guwap
Tsukuyomi
3,925
578
0
2,253
17,377
4,797
0
4,164
12,741
0
34,506
L
Bellona
GroomingGems
Bellona
6,986
1,756
0
304
18,958
14,402
0
3,178
15,258
6,916
32,783
W
Cthulhu
Magri_4
Cthulhu
12,906
519
0
3,565
14,982
11,788
929
3,332
11,602
51,088
0
L
Anhur
SKbrookss
Anhur
8,108
5,176
0
1,668
15,402
4,508
0
7,800
7,041
0
40,614
W
Anubis
WillMac46
Anubis
21,131
116
0
7,280
14,342
6,778
104
7,732
6,128
73,317
0
W
Sun Wukong
vPenni
Sun Wukong
8,417
1,388
0
3,812
11,872
9,195
702
2,248
9,526
0
59,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
54,137
323
Minions Killed
544
0
Camps Cleared
0
1,643,960
Distance Traveled
1,840,918
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,183
431
35
2
0
342,289
0
W
Awilix
11,890
626
118
6
0
459,345
1
W
Artemis
11,038
581
128
7
0
310,906
0
L
Hel
8,182
431
88
5
0
357,086
0
L
Tsukuyomi
7,565
398
57
3
0
299,062
1
L
Bellona
9,035
476
73
4
0
335,433
2
W
Cthulhu
9,746
513
67
4
0
378,296
3
L
Anhur
8,829
465
70
4
0
310,090
0
W
Anubis
11,436
602
127
7
0
310,245
4
W
Sun Wukong
10,027
528
104
5
0
382,126
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role