Player Matchup

Izanami
Izanami
BranP66_
Izanami
Level 28
God Stats
1W - 2L
1,476 SR
Queue Stats
22W - 37L
1,384 Elo+
Solo
Anubis
Anubis
ChoiceHydra34
Anubis
Level 7
God Stats
0W - 6L
1,145 SR
Queue Stats
2W - 8L
1,140 Elo+
Party 1
Olorun
Olorun
DEEBXSWRLD
Olorun
Level 7
God Stats
2W - 3L
1,284 SR
Queue Stats
7W - 12L
1,246 Elo+
Party 1
Tiamat
Tiamat
RoeBryce
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,073 Elo+
Party 1
Neith
Neith
papercastles
Neith
Level 27
God Stats
35W - 30L
1,490 SR
Queue Stats
148W - 154L
1,415 Elo+
Solo
Team Averages
Level 15
1,379 SR
1,252 Elo+

VS

Team Averages
Level 16
1,496 SR
1,408 Elo+
Izanami
Izanami
Dusty-Moo-Moo
Izanami
Level 7
God Stats
9W - 6L
1,387 SR
Queue Stats
27W - 20L
1,247 Elo+
Party 2
Cthulhu
Cthulhu
MrTwistyFisty
Cthulhu
Level 8
God Stats
6W - 5L
1,543 SR
Queue Stats
27W - 22L
1,349 Elo+
Party 2
Hun Batz
Hun Batz
Timothy1436836
Hun Batz
Level 13
God Stats
1W - 2L
1,317 SR
Queue Stats
16W - 20L
1,347 Elo+
Solo
Ra
Ra
TrippieRedd14
Ra
Level 22
God Stats
1W - 1L
1,657 SR
Queue Stats
27W - 24L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Xelapm
Sun Wukong
Level 28
God Stats
4W - 0L
1,579 SR
Queue Stats
85W - 74L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BranP66_
Izanami
16
3 / 9 / 2
10,761
978
18,106
19,049
7,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 12 / 4
9,837
894
4,887
16,900
7,806
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
DEEBXSWRLD
Olorun
17
1 / 6 / 5
10,750
977
6,589
14,488
6,815
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
RoeBryce
Tiamat
16
0 / 12 / 3
9,894
899
3,438
17,375
10,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
3 / 5 / 2
11,441
1,040
18,280
20,452
8,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
10 / 2 / 23
12,117
1,102
18,786
8,438
3,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
19
9 / 3 / 21
12,459
1,133
12,000
14,667
10,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
18
4 / 2 / 19
11,483
1,044
11,508
10,531
6,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
7 / 0 / 23
12,665
1,151
20,421
10,015
4,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Xelapm
Sun Wukong
20
14 / 0 / 25
13,629
1,239
18,470
15,434
13,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
155
7
Kills
44
44
Deaths
7
16
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Izanami
BranP66_
Izanami
3
9
2
0.44
L
0
12
4
0.17
L
Olorun
DEEBXSWRLD
Olorun
1
6
5
0.58
W
Izanami
10
2
23
10.75
W
Cthulhu
9
3
21
6.5
L
Tiamat
RoeBryce
Tiamat
0
12
3
0.13
W
Hun Batz
4
2
19
6.75
W
7
0
23
18.5
W
Sun Wukong
Xelapm
Sun Wukong
14
0
25
26.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,300
Damage
81,185
88,264
Taken
59,085
41,686
Mitigated
39,315
8,932
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BranP66_
Izanami
18,106
13,518
0
1,743
19,049
7,400
0
7,077
11,847
0
34,013
L
4,887
420
0
1,376
16,900
7,806
0
5,447
11,203
17,671
0
L
Olorun
DEEBXSWRLD
Olorun
6,589
4,148
80
1,917
14,488
6,815
0
7,191
7,172
23,692
0
W
Izanami
18,786
10,533
866
2,016
8,438
3,874
0
1,862
6,576
0
37,801
W
Cthulhu
12,000
2,137
1,521
291
14,667
10,786
0
4,620
10,047
22,506
0
L
Tiamat
RoeBryce
Tiamat
3,438
1,394
0
1,257
17,375
10,951
0
6,388
10,892
17,177
0
W
Hun Batz
11,508
4,413
0
0
10,531
6,707
0
2,900
7,631
0
20,858
W
20,421
1,018
3,974
4,767
10,015
4,483
0
2,574
7,441
56,990
0
W
Sun Wukong
Xelapm
Sun Wukong
18,470
4,049
876
5,449
15,434
13,465
0
2,958
12,476
0
27,630
L
18,280
8,791
0
2,559
20,452
8,714
0
6,318
14,004
0
47,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,683
Gold Earned
62,353
169
Minions Killed
233
3
Camps Cleared
10
858,651
Distance Traveled
1,053,872
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,761
978
20
2
0
184,164
0
L
Anubis
9,837
894
23
2
1
141,623
1
L
Olorun
10,750
977
34
3
0
182,867
1
W
Izanami
12,117
1,102
55
5
2
182,209
0
W
Cthulhu
12,459
1,133
28
3
2
213,233
0
L
Tiamat
9,894
899
37
3
0
154,495
0
W
Hun Batz
11,483
1,044
25
2
1
195,109
2
W
Ra
12,665
1,151
105
10
3
211,923
0
W
Sun Wukong
13,629
1,239
20
2
2
251,398
0
L
Neith
11,441
1,040
55
5
2
195,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role