Player Matchup

Chaac
Chaac
INS0N14
Chaac
Level 82
God Stats
16W - 17L
1,596 SR
Queue Stats
412W - 434L
1,542 Elo+
Solo
Chiron
Chiron
radicallyr3d
Chiron
Level 45
God Stats
2W - 0L
1,779 SR
Queue Stats
96W - 146L
1,228 Elo+
Party 1
Chang'e
Chang'e
radicallyred
Chang'e
Level 25
God Stats
60W - 90L
1,305 SR
Queue Stats
76W - 121L
1,188 Elo+
Party 1
Team Averages
Level 51
1,560 SR
1,319 Elo+

VS

Team Averages
Level 77
1,634 SR
1,501 Elo+
Chang'e
Chang'e
KairiYuko
Chang'e
Level 80
God Stats
6W - 8L
1,541 SR
Queue Stats
92W - 76L
1,469 Elo+
Party 2
Neith
Neith
LunaArianell
Neith
Level 29
God Stats
62W - 32L
1,699 SR
Queue Stats
69W - 38L
1,547 Elo+
Party 2
Vamana
Vamana
YogiRyo
Vamana
Level 123
God Stats
18W - 14L
1,662 SR
Queue Stats
253W - 284L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
INS0N14
Chaac
20
15 / 2 / 4
16,315
777
32,139
24,359
16,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
16
3 / 7 / 8
12,840
611
18,166
21,286
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
radicallyred
Chang'e
14
1 / 9 / 10
12,193
581
8,196
22,446
9,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KairiYuko
Chang'e
17
6 / 7 / 8
13,442
640
15,706
22,986
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 8 / 7
12,176
580
11,398
20,439
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
YogiRyo
Vamana
17
10 / 5 / 7
14,105
672
27,640
26,649
24,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
19
Kills
18
18
Deaths
20
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
INS0N14
Chaac
15
2
4
8.5
L
Chang'e
KairiYuko
Chang'e
6
7
8
1.43
L
2
8
7
0.69
L
Vamana
YogiRyo
Vamana
10
5
7
2.7
W
Chiron
3
7
8
1
W
Chang'e
radicallyred
Chang'e
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,501
Damage
54,744
68,091
Taken
70,074
35,610
Mitigated
35,805
26,872
Healing
32,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
INS0N14
Chaac
32,139
4,260
0
12,267
24,359
16,793
284
5,783
18,159
0
108,667
L
Chang'e
KairiYuko
Chang'e
15,706
1,129
7,114
12,176
22,986
5,924
588
1,879
21,107
50,063
0
L
11,398
5,176
613
2,599
20,439
5,022
0
1,775
18,664
0
60,689
L
Vamana
YogiRyo
Vamana
27,640
16,213
0
10,224
26,649
24,859
998
4,877
21,772
0
68,666
W
Chiron
18,166
9,891
1,040
7,070
21,286
9,023
2,164
5,276
15,565
0
54,925
W
Chang'e
radicallyred
Chang'e
8,196
1,222
3,129
3,366
22,446
9,794
86
3,548
18,566
21,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,348
Gold Earned
39,723
218
Minions Killed
199
0
Camps Cleared
0
1,022,153
Distance Traveled
959,254
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,315
777
123
6
0
416,485
1
L
Chang'e
13,442
640
54
3
0
329,480
1
L
Neith
12,176
580
84
4
0
312,281
0
L
Vamana
14,105
672
61
3
0
317,493
0
W
Chiron
12,840
611
65
3
0
296,476
0
W
Chang'e
12,193
581
30
1
0
309,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role