Player Matchup

Artio
Artio
ArmyThing760
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,393 Elo+
Party 1
Jing Wei
Jing Wei
Prototypevx1
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,425 Elo+
Party 1
Olorun
Olorun
mndlrnwarrior
Olorun
Level 78
God Stats
1W - 2L
1,360 SR
Queue Stats
39W - 48L
1,473 Elo+
Party 1
Team Averages
Level 55
1,453 SR
1,430 Elo+

VS

Team Averages
Level 53
1,472 SR
1,551 Elo+
Pele
Pele
Crhist_PR
Pele
Level 38
God Stats
7W - 10L
1,396 SR
Queue Stats
13W - 21L
1,525 Elo+
Solo
Eset
Eset
CrwN-_-
Eset
Level 94
God Stats
4W - 2L
1,426 SR
Queue Stats
92W - 58L
1,590 Elo+
Party 2
Chaac
Chaac
Zaiddy-
Chaac
Level 26
God Stats
29W - 14L
1,594 SR
Queue Stats
71W - 64L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
12,087
636
4,999
21,319
20,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Prototypevx1
Jing Wei
15
4 / 8 / 7
12,079
636
13,693
19,360
6,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 6 / 5
13,389
705
15,767
18,709
6,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
4 / 5 / 11
12,375
651
8,932
17,973
5,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
CrwN-_-
Eset
18
8 / 4 / 12
13,750
724
22,197
13,081
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Zaiddy-
Chaac
18
9 / 4 / 11
14,091
742
17,331
16,938
18,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
13
Kills
21
21
Deaths
13
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Pele
4
5
11
1.9
W
Eset
CrwN-_-
Eset
8
4
12
3.5
L
Jing Wei
Prototypevx1
Jing Wei
4
8
7
0.94
W
Chaac
Zaiddy-
Chaac
9
4
11
3.63
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,459
Damage
48,460
59,388
Taken
47,992
32,974
Mitigated
29,076
15,004
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,999
713
489
2,108
21,319
20,087
136
7,681
12,847
19,409
0
W
Pele
8,932
525
246
3,980
17,973
5,795
1,044
8,592
9,381
0
40,998
W
Eset
CrwN-_-
Eset
22,197
2,611
1,829
3,229
13,081
4,611
955
6,907
6,174
79,750
0
L
Jing Wei
Prototypevx1
Jing Wei
13,693
9,578
965
5,359
19,360
6,415
2,050
6,244
12,484
0
50,586
W
Chaac
Zaiddy-
Chaac
17,331
1,705
1,431
5,873
16,938
18,670
265
5,628
11,310
0
61,870
L
15,767
6,696
666
5,417
18,709
6,472
1,179
7,464
10,593
70,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
40,216
166
Minions Killed
208
0
Camps Cleared
0
889,062
Distance Traveled
996,588
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,087
636
25
1
0
326,871
2
W
Pele
12,375
651
31
2
0
355,280
3
W
Eset
13,750
724
94
5
0
285,251
1
L
Jing Wei
12,079
636
56
3
0
313,006
3
W
Chaac
14,091
742
83
4
0
356,057
0
L
Olorun
13,389
705
85
4
0
249,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role