Player Matchup

Bellona
Bellona
HabibiLazy
Bellona
Level 29
God Stats
5W - 3L
1,783 SR
Queue Stats
230W - 226L
1,548 Elo+
Solo
Merlin
Merlin
ProfeCR
Merlin
Level 11
God Stats
26W - 26L
1,473 SR
Queue Stats
159W - 167L
1,418 Elo+
Solo
Nemesis
Nemesis
Sixthfrosty
Nemesis
Level 8
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 13L
1,339 Elo+
Solo
Cthulhu
Cthulhu
TTVlumpz32
Cthulhu
Level 18
God Stats
25W - 18L
1,559 SR
Queue Stats
26W - 23L
1,522 Elo+
Solo
Tiamat
Tiamat
YourRetraded
Tiamat
Level 25
God Stats
70W - 70L
1,456 SR
Queue Stats
193W - 179L
1,498 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,465 Elo+

VS

Team Averages
Level 18
1,660 SR
1,439 Elo+
Olorun
Olorun
ADM1233608
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,251 Elo+
Solo
Scylla
Scylla
Blustar1
Scylla
Level 29
God Stats
10W - 5L
1,669 SR
Queue Stats
143W - 119L
1,594 Elo+
Solo
Chernobog
Chernobog
DaBabaYaga97
Chernobog
Level 14
God Stats
9W - 11L
1,493 SR
Queue Stats
18W - 26L
1,404 Elo+
Party 1
Mulan
Mulan
Xyldr
Mulan
Level 18
God Stats
3W - 3L
1,717 SR
Queue Stats
10W - 12L
1,409 Elo+
Solo
Ganesha
Ganesha
xavi797
Ganesha
Level 21
God Stats
9W - 2L
1,918 SR
Queue Stats
116W - 93L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HabibiLazy
Bellona
20
10 / 11 / 17
15,937
1,062
27,147
36,279
27,818
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
ProfeCR
Merlin
20
2 / 5 / 14
13,428
895
18,493
10,867
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sixthfrosty
Nemesis
20
3 / 12 / 20
13,784
919
18,910
24,015
9,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TTVlumpz32
Cthulhu
20
10 / 7 / 21
16,945
1,130
30,698
28,477
33,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
20
12 / 10 / 10
15,434
1,029
28,909
24,776
17,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ADM1233608
Olorun
20
5 / 11 / 27
15,067
1,004
10,411
27,275
13,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Blustar1
Scylla
20
24 / 3 / 16
18,742
1,249
41,933
24,745
10,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
DaBabaYaga97
Chernobog
20
10 / 5 / 26
15,861
1,057
20,688
21,307
8,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Xyldr
Mulan
20
6 / 11 / 26
15,392
1,026
21,747
31,988
40,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
xavi797
Ganesha
20
0 / 7 / 36
14,178
945
23,249
26,070
34,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
176
37
Kills
45
45
Deaths
37
82
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Olorun
ADM1233608
Olorun
5
11
27
1.68
L
Scylla
Blustar1
Scylla
24
3
16
10.67
L
Chernobog
DaBabaYaga97
Chernobog
10
5
26
4.6
W
Bellona
HabibiLazy
Bellona
10
11
17
1.68
W
Merlin
ProfeCR
Merlin
2
5
14
1.8
W
Nemesis
Sixthfrosty
Nemesis
3
12
20
1.08
W
Cthulhu
TTVlumpz32
Cthulhu
10
7
21
2.93
L
Mulan
Xyldr
Mulan
6
11
26
1.73
W
Tiamat
12
10
10
1.7
L
Ganesha
xavi797
Ganesha
0
7
36
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,157
Damage
118,028
124,414
Taken
131,385
93,435
Mitigated
107,034
10,675
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ADM1233608
Olorun
10,411
5,465
1,578
4,076
27,275
13,192
0
16,097
10,941
23,749
0
L
Scylla
Blustar1
Scylla
41,933
5,471
228
2,260
24,745
10,043
0
13,542
10,842
57,253
0
L
Chernobog
DaBabaYaga97
Chernobog
20,688
14,719
0
463
21,307
8,888
0
15,376
5,605
0
51,377
W
Bellona
HabibiLazy
Bellona
27,147
14,936
0
6,187
36,279
27,818
0
22,716
13,077
414
42,730
W
Merlin
ProfeCR
Merlin
18,493
375
0
0
10,867
4,791
0
6,715
4,038
40,021
0
W
Nemesis
Sixthfrosty
Nemesis
18,910
8,575
0
1,256
24,015
9,367
0
15,144
8,728
0
32,908
W
Cthulhu
TTVlumpz32
Cthulhu
30,698
2,057
1,619
0
28,477
33,682
0
15,405
12,839
68,342
0
L
Mulan
Xyldr
Mulan
21,747
2,497
0
2,202
31,988
40,126
0
15,317
16,322
0
45,789
W
Tiamat
28,909
1,939
0
1,613
24,776
17,777
0
14,414
10,139
48,574
0
L
Ganesha
xavi797
Ganesha
23,249
1,089
0
0
26,070
34,785
0
16,570
9,161
35,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,528
Gold Earned
79,240
261
Minions Killed
241
7
Camps Cleared
1
1,324,349
Distance Traveled
1,381,163
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,067
1,004
30
2
0
236,779
1
L
Scylla
18,742
1,249
58
4
0
319,983
1
L
Chernobog
15,861
1,057
73
5
0
265,865
3
W
Bellona
15,937
1,062
29
2
2
255,705
0
W
Merlin
13,428
895
55
4
1
242,810
1
W
Nemesis
13,784
919
17
1
3
286,439
2
W
Cthulhu
16,945
1,130
121
8
1
299,150
0
L
Mulan
15,392
1,026
76
5
1
266,095
0
W
Tiamat
15,434
1,029
39
3
0
240,245
0
L
Ganesha
14,178
945
4
0
0
292,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role