Player Matchup

Gilgamesh
Gilgamesh
MudPei
Gilgamesh
Level 120
God Stats
0W - 4L
1,198 SR
Queue Stats
38W - 64L
1,401 Elo+
Party 1
Artemis
Artemis
Primerus
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,274 Elo+
Party 1
Vulcan
Vulcan
creaminpie
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,455 Elo+
Party 1
Team Averages
Level 83
1,399 SR
1,377 Elo+

VS

Team Averages
Level 108
1,694 SR
1,649 Elo+
Susano
Susano
BlackPanther458
Susano
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 267L
1,616 Elo+
Party 2
Terra
Terra
BuiltToBeTrash
Terra
Level 98
God Stats
7W - 0L
1,860 SR
Queue Stats
66W - 32L
1,685 Elo+
Party 2
Chang'e
Chang'e
InfernalElite
Chang'e
Level 96
God Stats
2W - 0L
1,722 SR
Queue Stats
52W - 36L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MudPei
Gilgamesh
11
1 / 12 / 0
10,028
627
11,615
25,715
14,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Primerus
Artemis
11
1 / 13 / 1
8,943
559
9,341
14,627
4,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
creaminpie
Vulcan
12
0 / 10 / 1
8,815
551
9,363
13,711
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 17
13,174
823
19,573
14,760
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
7 / 2 / 24
12,785
799
9,992
18,120
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
16
15 / 0 / 17
12,978
811
18,424
18,449
8,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
93
2
Kills
35
35
Deaths
2
2
Assists
58
Player
Kills
Deaths
Assists
KDA
W
13
0
17
21.5
W
7
2
24
9.5
W
Chang'e
15
0
17
23.5
L
Gilgamesh
MudPei
Gilgamesh
1
12
0
0.08
L
Artemis
Primerus
Artemis
1
13
1
0.12
L
Vulcan
creaminpie
Vulcan
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,319
Damage
47,989
54,053
Taken
51,329
25,791
Mitigated
33,052
3,382
Healing
23,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,573
6,110
0
2,264
14,760
5,199
160
1,476
11,406
0
60,773
W
9,992
866
2,628
5,725
18,120
19,679
806
3,802
14,012
30,335
0
W
Chang'e
18,424
734
5,024
8,068
18,449
8,174
511
3,592
14,678
62,971
0
L
Gilgamesh
MudPei
Gilgamesh
11,615
1,882
608
772
25,715
14,807
0
13,371
12,344
0
32,432
L
Artemis
Primerus
Artemis
9,341
4,353
0
19
14,627
4,525
0
7,787
6,840
0
23,495
L
Vulcan
creaminpie
Vulcan
9,363
2,831
381
1,602
13,711
6,459
0
7,274
6,437
40,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,786
Gold Earned
38,937
104
Minions Killed
171
0
Camps Cleared
0
727,993
Distance Traveled
961,023
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,174
823
55
3
0
305,206
0
W
Terra
12,785
799
50
3
0
320,049
1
W
Chang'e
12,978
811
66
4
0
335,768
1
L
Gilgamesh
10,028
627
27
2
0
285,910
11
L
Artemis
8,943
559
23
1
0
218,909
3
L
Vulcan
8,815
551
54
3
0
223,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role