Player Matchup

Anhur
Anhur
Diosito420
Anhur
Level 29
God Stats
7W - 4L
1,781 SR
Queue Stats
254W - 245L
1,646 Elo+
Solo
Tyr
Tyr
JoNaChill
Tyr
Level 29
God Stats
74W - 51L
1,576 SR
Queue Stats
177W - 158L
1,527 Elo+
Solo
Tiamat
Tiamat
RyanMax01
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,461 Elo+
Solo
Cthulhu
Cthulhu
djstart2s
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,241 Elo+
Party 2
Fenrir
Fenrir
supeersagee
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Team Averages
Level 21
1,571 SR
1,423 Elo+

VS

Team Averages
Level 42
1,529 SR
1,449 Elo+
Fenrir
Fenrir
AceBad
Fenrir
Level 21
God Stats
3W - 2L
1,705 SR
Queue Stats
308W - 235L
1,652 Elo+
Solo
Baron Samedi
Baron Samedi
Leoncio22
Baron Samedi
Level 29
God Stats
12W - 9L
1,633 SR
Queue Stats
49W - 56L
1,406 Elo+
Solo
Loki
Loki
SombraTM
Loki
Level 11
God Stats
10W - 12L
1,372 SR
Queue Stats
10W - 13L
1,308 Elo+
Solo
Neith
Neith
lAntonio
Neith
Level 6
God Stats
2W - 2L
1,488 SR
Queue Stats
12W - 5L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
ţąŗo
Sun Wukong
Level 144
God Stats
2W - 1L
1,448 SR
Queue Stats
29W - 14L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
4 / 5 / 2
8,106
579
5,143
7,624
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 2 / 0
7,903
565
7,439
10,557
7,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
RyanMax01
Tiamat
9
0 / 9 / 3
5,756
411
3,146
10,967
4,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
djstart2s
Cthulhu
9
0 / 5 / 4
5,431
388
3,521
11,782
5,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fenrir
10
1 / 10 / 6
6,478
463
4,411
13,640
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceBad
Fenrir
13
10 / 5 / 5
8,864
633
9,849
10,939
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Leoncio22
Baron Samedi
13
5 / 2 / 4
8,501
607
5,953
5,104
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
3 / 2 / 1
7,229
516
4,704
7,123
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
lAntonio
Neith
14
5 / 1 / 11
8,811
629
10,534
6,831
2,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ţąŗo
Sun Wukong
15
8 / 0 / 5
9,420
673
10,573
11,970
8,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
10
Kills
31
31
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AceBad
Fenrir
10
5
5
2.5
L
Anhur
4
5
2
1
L
5
2
0
2.5
W
Baron Samedi
Leoncio22
Baron Samedi
5
2
4
3.5
L
Tiamat
RyanMax01
Tiamat
0
9
3
0.17
W
Loki
3
2
1
1.75
L
Cthulhu
djstart2s
Cthulhu
0
5
4
0.4
W
Neith
lAntonio
Neith
5
1
11
10.5
L
Fenrir
1
10
6
0.4
W
Sun Wukong
ţąŗo
Sun Wukong
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
41,613
54,570
Taken
41,967
22,735
Mitigated
19,727
11,780
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AceBad
Fenrir
9,849
3,765
0
1,113
10,939
4,821
0
1,281
9,533
0
50,359
L
Anhur
5,143
2,515
0
526
7,624
1,691
0
64
7,560
0
34,841
L
7,439
617
0
3,709
10,557
7,890
0
0
10,557
0
41,534
W
Baron Samedi
Leoncio22
Baron Samedi
5,953
1,202
0
1,568
5,104
2,078
1,408
1,189
3,740
42,677
0
L
Tiamat
RyanMax01
Tiamat
3,146
643
0
1,422
10,967
4,224
0
2,535
8,248
19,098
0
W
Loki
4,704
957
0
972
7,123
2,033
1,414
899
6,121
0
33,945
L
Cthulhu
djstart2s
Cthulhu
3,521
285
166
2,855
11,782
5,037
0
1,408
10,305
10,171
0
W
Neith
lAntonio
Neith
10,534
4,668
0
2,956
6,831
2,046
4,156
1,225
5,498
0
48,423
L
Fenrir
4,411
1,849
0
3,102
13,640
3,893
0
1,679
11,947
0
22,513
W
Sun Wukong
ţąŗo
Sun Wukong
10,573
1,893
0
4,501
11,970
8,749
1,543
1,397
10,408
0
66,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
42,825
246
Minions Killed
437
0
Camps Cleared
0
1,238,467
Distance Traveled
1,334,589
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,864
633
85
6
0
273,841
2
L
Anhur
8,106
579
64
5
0
250,685
4
L
Tyr
7,903
565
95
7
0
300,687
3
W
Baron Samedi
8,501
607
97
7
0
235,903
3
L
Tiamat
5,756
411
34
2
0
195,920
1
W
Loki
7,229
516
62
4
0
289,933
3
L
Cthulhu
5,431
388
7
1
0
256,030
1
W
Neith
8,811
629
76
5
0
251,691
1
L
Fenrir
6,478
463
46
3
0
235,145
0
W
Sun Wukong
9,420
673
117
8
0
283,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role