Player Matchup

Mercury
Mercury
Kvatch2
Mercury
Level 156
God Stats
9W - 5L
1,602 SR
Queue Stats
313W - 307L
1,617 Elo+
Solo
Hera
Hera
Nel64
Hera
Level 55
God Stats
3W - 0L
1,797 SR
Queue Stats
108W - 114L
1,464 Elo+
Solo
Eset
Eset
Olftar
Eset
Level 47
God Stats
1W - 2L
1,304 SR
Queue Stats
35W - 33L
1,446 Elo+
Solo
Chernobog
Chernobog
SeÉOBixaoMsmEm
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ceaweedz90
Tiamat
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 188L
1,435 Elo+
Solo
Team Averages
Level 93
1,541 SR
1,492 Elo+

VS

Team Averages
Level 54
1,438 SR
1,408 Elo+
Chang'e
Chang'e
Dalomed
Chang'e
Level 42
God Stats
132W - 95L
1,645 SR
Queue Stats
274W - 190L
1,578 Elo+
Solo
Nu Wa
Nu Wa
Littlekitten655
Nu Wa
Level 9
God Stats
5W - 9L
1,447 SR
Queue Stats
116W - 258L
1,278 Elo+
Party 1
Scylla
Scylla
Redsheep16
Scylla
Level 54
God Stats
8W - 22L
1,394 SR
Queue Stats
102W - 223L
1,352 Elo+
Party 1
King Arthur
King Arthur
SplashFluff13
King Arthur
Level 20
God Stats
6W - 24L
1,203 SR
Queue Stats
305W - 487L
1,332 Elo+
Party 1
Merlin
Merlin
smiteman73
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kvatch2
Mercury
20
11 / 0 / 12
13,806
1,062
21,705
7,426
3,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hera
Nel64
Hera
20
6 / 0 / 14
13,203
1,016
12,071
6,862
4,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
Olftar
Eset
18
2 / 1 / 14
11,825
910
10,177
7,729
2,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SeÉOBixaoMsmEm
Chernobog
20
10 / 2 / 15
13,728
1,056
25,823
13,237
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ceaweedz90
Tiamat
19
1 / 0 / 16
11,726
902
7,859
7,619
5,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dalomed
Chang'e
17
0 / 3 / 3
11,019
848
6,740
13,346
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 5 / 2
10,339
795
3,392
13,067
6,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Redsheep16
Scylla
17
0 / 7 / 2
11,051
850
13,015
16,479
6,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SplashFluff13
King Arthur
17
2 / 11 / 1
11,868
913
4,581
28,406
17,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
smiteman73
Merlin
18
1 / 4 / 2
11,395
877
7,849
11,608
4,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
13
30
Kills
3
3
Deaths
30
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dalomed
Chang'e
0
3
3
0.5
W
Mercury
Kvatch2
Mercury
11
0
12
17
L
0
5
2
0.2
W
Hera
Nel64
Hera
6
0
14
13
W
Eset
Olftar
Eset
2
1
14
9
L
Scylla
Redsheep16
Scylla
0
7
2
0.14
W
Chernobog
SeÉOBixaoMsmEm
Chernobog
10
2
15
8.75
L
King Arthur
SplashFluff13
King Arthur
2
11
1
0.23
W
Tiamat
ceaweedz90
Tiamat
1
0
16
9
L
Merlin
smiteman73
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,635
Damage
35,577
42,873
Taken
82,906
20,458
Mitigated
38,830
7,057
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dalomed
Chang'e
6,740
0
1,989
3,609
13,346
4,400
0
5,064
8,282
26,046
0
W
Mercury
Kvatch2
Mercury
21,705
12,420
0
654
7,426
3,134
0
4,945
2,481
0
45,585
L
3,392
1,474
0
291
13,067
6,016
0
4,406
8,661
6,515
0
W
Hera
Nel64
Hera
12,071
2,159
0
0
6,862
4,208
0
5,030
1,832
41,590
0
W
Eset
Olftar
Eset
10,177
523
457
1,105
7,729
2,548
0
6,518
1,211
33,981
0
L
Scylla
Redsheep16
Scylla
13,015
934
749
1,101
16,479
6,386
0
4,146
12,333
47,485
0
W
Chernobog
SeÉOBixaoMsmEm
Chernobog
25,823
17,834
0
3,586
13,237
5,374
0
7,766
3,151
0
49,587
L
King Arthur
SplashFluff13
King Arthur
4,581
0
136
1,173
28,406
17,416
0
13,165
15,241
0
28,666
W
Tiamat
ceaweedz90
Tiamat
7,859
936
0
1,255
7,619
5,194
0
6,737
882
26,492
0
L
Merlin
smiteman73
Merlin
7,849
299
445
1,776
11,608
4,612
0
3,326
8,282
39,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,288
Gold Earned
55,672
276
Minions Killed
238
14
Camps Cleared
4
1,277,205
Distance Traveled
1,027,524
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,019
848
47
4
2
134,329
3
W
Mercury
13,806
1,062
49
4
8
264,977
2
L
Nu Wa
10,339
795
4
0
0
194,619
0
W
Hera
13,203
1,016
70
5
0
279,857
1
W
Eset
11,825
910
55
4
0
235,862
0
L
Scylla
11,051
850
66
5
0
253,764
0
W
Chernobog
13,728
1,056
57
4
6
219,117
0
L
King Arthur
11,868
913
45
3
2
237,317
4
W
Tiamat
11,726
902
45
3
0
277,392
0
L
Merlin
11,395
877
76
6
0
207,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role