Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dubstomper69
Anubis
Level 128
God Stats
2W - 1L
1,872 SR
Queue Stats
102W - 115L
1,540 Elo+
Party 1
Ra
Ra
Powersnowdownmm
Ra
Level 45
God Stats
1W - 0L
1,616 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Hercules
Hercules
RazorEagle000
Hercules
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 276L
1,487 Elo+
Solo
Nemesis
Nemesis
The Holy Ghoul
Nemesis
Level 140
God Stats
1W - 0L
1,675 SR
Queue Stats
41W - 32L
1,597 Elo+
Party 1
Team Averages
Level 105
1,633 SR
1,525 Elo+

VS

Team Averages
Level 116
1,571 SR
1,509 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Alric7
Olorun
Level 89
God Stats
9W - 4L
1,739 SR
Queue Stats
180W - 171L
1,568 Elo+
Party 2
Thanatos
Thanatos
Hannibalking7
Thanatos
Level 120
God Stats
5W - 9L
1,613 SR
Queue Stats
301W - 299L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
Harieku
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
PTommyV
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 3 / 9
8,812
881
7,943
11,051
4,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
2 / 1 / 15
8,622
862
14,128
14,195
7,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 2 / 9
9,509
951
8,125
10,287
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
RazorEagle000
Hercules
14
0 / 1 / 16
8,596
860
8,209
16,074
19,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 13
8,672
867
11,426
11,306
5,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 3 / 6
8,576
858
22,282
15,944
11,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Alric7
Olorun
12
0 / 5 / 7
7,215
722
10,075
9,296
3,476
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
Hannibalking7
Thanatos
12
3 / 3 / 4
7,660
766
6,372
8,792
3,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Harieku
Heimdallr
12
2 / 5 / 5
7,326
733
10,204
12,162
4,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
PTommyV
Yemoja
13
1 / 2 / 6
7,202
720
5,769
10,584
3,540
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
18
Kills
8
8
Deaths
18
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
9
2.83
L
Cthulhu
 
Cthulhu
2
3
6
1.67
L
Olorun
Alric7
Olorun
0
5
7
0.7
W
Anubis
2
1
15
9.5
L
Thanatos
Hannibalking7
Thanatos
3
3
4
1.67
L
Heimdallr
Harieku
Heimdallr
2
5
5
0.9
L
Yemoja
PTommyV
Yemoja
1
2
6
2
W
8
2
9
6.25
W
Hercules
RazorEagle000
Hercules
0
1
16
8
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,831
Damage
54,702
62,913
Taken
56,778
42,592
Mitigated
25,674
41,282
Healing
28,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,943
2,478
1,602
2,190
11,051
4,723
2,130
6,856
4,045
0
15,687
L
Cthulhu
 
Cthulhu
22,282
420
1,263
3,632
15,944
11,289
0
5,750
10,194
37,880
0
L
Olorun
Alric7
Olorun
10,075
3,590
4,322
2,224
9,296
3,476
1,172
4,423
4,873
21,464
0
W
Anubis
14,128
363
2,076
4,947
14,195
7,553
833
9,674
4,346
30,866
0
L
Thanatos
Hannibalking7
Thanatos
6,372
604
1,137
2,693
8,792
3,018
0
2,214
6,578
0
9,147
L
Heimdallr
Harieku
Heimdallr
10,204
3,069
839
641
12,162
4,351
1,130
4,188
7,974
0
15,943
L
Yemoja
PTommyV
Yemoja
5,769
1,123
8,472
3,584
10,584
3,540
295
5,678
4,906
11,012
0
W
8,125
432
10,933
4,690
10,287
4,973
926
6,114
4,073
26,124
0
W
Hercules
RazorEagle000
Hercules
8,209
917
1,963
6,075
16,074
19,884
349
7,926
7,973
0
13,273
W
11,426
3,205
2,635
4,171
11,306
5,459
1,809
6,806
4,350
0
15,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,211
Gold Earned
37,979
106
Minions Killed
103
0
Camps Cleared
0
980,467
Distance Traveled
794,629
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,812
881
17
2
0
143,999
1
L
Cthulhu
8,576
858
40
4
0
191,886
3
L
Olorun
7,215
722
33
3
0
153,763
4
W
Anubis
8,622
862
42
4
0
187,494
3
L
Thanatos
7,660
766
3
0
0
159,426
4
L
Heimdallr
7,326
733
14
1
0
141,588
0
L
Yemoja
7,202
720
13
1
0
147,966
0
W
Ra
9,509
951
38
4
0
184,009
0
W
Hercules
8,596
860
3
0
0
250,338
5
W
Nemesis
8,672
867
6
1
0
214,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role