Player Matchup

Thor
Thor
KeisukeBaji
Thor
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Apollo
Apollo
LillAsianVert
Apollo
Level 25
God Stats
8W - 9L
1,472 SR
Queue Stats
58W - 54L
1,429 Elo+
Party 2
Fenrir
Fenrir
Macanzee
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Ares
Ares
SAANCH3STER
Ares
Level 26
God Stats
3W - 2L
1,577 SR
Queue Stats
60W - 54L
1,434 Elo+
Party 2
Horus
Horus
SXNG
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Team Averages
Level 12
1,510 SR
1,473 Elo+

VS

Team Averages
Level 27
1,451 SR
1,472 Elo+
Cthulhu
Cthulhu
BarrelDart755
Cthulhu
Level 18
God Stats
4W - 5L
1,495 SR
Queue Stats
27W - 34L
1,620 Elo+
Party 1
Ra
Ra
Dabthulhu
Ra
Level 28
God Stats
29W - 28L
1,283 SR
Queue Stats
205W - 180L
1,424 Elo+
Solo
Apollo
Apollo
EnriqueRE
Apollo
Level 29
God Stats
7W - 4L
1,526 SR
Queue Stats
36W - 42L
1,394 Elo+
Solo
Athena
Athena
GatlingPVZ
Athena
Level 27
God Stats
18W - 15L
1,579 SR
Queue Stats
54W - 47L
1,467 Elo+
Party 1
Loki
Loki
sepiroth1488
Loki
Level 33
God Stats
5W - 7L
1,373 SR
Queue Stats
142W - 161L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 0
5,464
455
3,202
9,018
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 3
5,519
460
5,484
5,734
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Macanzee
Fenrir
6
2 / 6 / 2
5,051
421
2,440
7,463
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 2
5,601
467
4,278
8,669
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
SXNG
Horus
7
0 / 6 / 3
4,505
375
1,843
6,980
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 0 / 1
7,537
628
2,597
3,894
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
11 / 0 / 6
8,612
718
10,467
5,969
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
EnriqueRE
Apollo
11
3 / 2 / 6
6,813
568
6,871
5,294
1,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
GatlingPVZ
Athena
9
3 / 2 / 1
6,317
526
4,553
9,711
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 3 / 3
7,645
637
3,725
8,296
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
24
24
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
0
1
2.5
W
11
0
6
14
W
Apollo
EnriqueRE
Apollo
3
2
6
3
W
Athena
GatlingPVZ
Athena
3
2
1
1.75
L
2
7
0
0.29
L
0
2
3
0.75
L
Fenrir
Macanzee
Fenrir
2
6
2
0.5
L
2
3
2
1
L
Horus
SXNG
Horus
0
6
3
0.25
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,247
Damage
28,213
37,864
Taken
33,164
14,615
Mitigated
14,243
4,000
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
2,597
181
183
1,729
3,894
3,212
1,656
379
3,515
33,415
0
W
10,467
2,023
703
3,390
5,969
2,060
1,409
0
5,969
53,626
0
W
Apollo
EnriqueRE
Apollo
6,871
3,815
369
1,098
5,294
1,563
2,047
576
4,718
0
30,941
W
Athena
GatlingPVZ
Athena
4,553
1,363
0
495
9,711
4,785
342
3,049
6,662
15,055
0
L
3,202
604
0
239
9,018
3,029
0
4,364
4,393
0
21,425
L
5,484
2,296
330
569
5,734
2,100
544
2,060
3,674
0
28,828
L
Fenrir
Macanzee
Fenrir
2,440
848
0
1,315
7,463
2,348
0
3,331
3,997
0
9,974
L
4,278
355
0
568
8,669
3,773
223
3,109
5,462
12,273
0
L
Horus
SXNG
Horus
1,843
940
140
839
6,980
3,365
0
3,932
2,721
0
8,394
W
3,725
1,492
258
948
8,296
2,623
0
274
8,022
0
43,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
36,924
147
Minions Killed
308
0
Camps Cleared
0
1,110,290
Distance Traveled
1,175,693
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,537
628
54
5
0
198,249
0
W
Ra
8,612
718
95
8
0
242,819
0
W
Apollo
6,813
568
50
4
0
223,765
4
W
Athena
6,317
526
20
2
0
263,729
1
L
Thor
5,464
455
45
4
0
218,145
1
L
Apollo
5,519
460
64
5
0
218,525
1
L
Fenrir
5,051
421
19
2
0
202,932
2
L
Ares
5,601
467
10
1
0
250,742
0
L
Horus
4,505
375
9
1
0
219,946
2
W
Loki
7,645
637
89
7
0
247,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role