Player Matchup

Tiamat
Tiamat
Platinum I
PedroNecoo
Tiamat
Platinum I
Level 155
God Stats
2W - 1L
1,897 SR
Queue Stats
14W - 19L
1,997 MMR
Solo
Bacchus
Bacchus
Diamond IV
XtremeFeeding
Bacchus
Diamond IV
Level 145
God Stats
1W - 5L
1,491 SR
Queue Stats
293W - 302L
2,139 MMR
Solo
Ra
Ra
Masters
iGottheit
Ra
Masters
Level 160
God Stats
51W - 41L
1,723 SR
Queue Stats
657W - 637L
2,344 MMR
Solo
Arachne
Arachne
Masters
stonedark
Arachne
Masters
Level 160
God Stats
24W - 13L
1,715 SR
Queue Stats
592W - 570L
2,346 MMR
Party 1
Jing Wei
Jing Wei
Diamond IV
zReex
Jing Wei
Diamond IV
Level 82
God Stats
2W - 4L
1,576 SR
Queue Stats
132W - 111L
2,154 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,680 SR
2,196 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,592 SR
1,697 MMR
Hachiman
Hachiman
Masters
Exodia809
Hachiman
Masters
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
JoaoPauBroxaMuxo
Thoth
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
Marcolindo
Ao Kuang
Platinum I
Level 155
God Stats
1W - 0L
1,755 SR
Queue Stats
16W - 22L
1,838 MMR
Solo
King Arthur
King Arthur
Diamond III
Tókyo
King Arthur
Diamond III
Level 160
God Stats
18W - 16L
1,705 SR
Queue Stats
210W - 182L
2,147 MMR
Solo
Yemoja
Yemoja
Diamond IV
juananaya
Yemoja
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PedroNecoo
Tiamat
16
1 / 3 / 1
9,463
526
4,898
9,141
4,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
12
1 / 2 / 4
8,034
446
5,984
12,442
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 3 / 2
8,494
472
3,627
8,172
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
stonedark
Arachne
15
3 / 4 / 2
8,880
493
7,157
15,692
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
zReex
Jing Wei
17
1 / 1 / 2
10,668
593
11,612
13,452
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaSetGebTsukuyomiJanus

VS

Bans
ApolloYmirGuan YuAresTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Exodia809
Hachiman
17
0 / 1 / 2
10,746
597
9,123
13,521
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 2 / 5
10,250
569
10,298
7,695
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Marcolindo
Ao Kuang
17
6 / 2 / 3
10,655
592
9,681
17,321
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tókyo
King Arthur
16
2 / 1 / 4
10,237
569
12,351
13,044
7,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
juananaya
Yemoja
14
3 / 0 / 4
9,577
532
2,325
9,062
6,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
13
13
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Exodia809
Hachiman
0
1
2
1
W
2
2
5
2.25
W
Ao Kuang
Marcolindo
Ao Kuang
6
2
3
3.75
L
Tiamat
PedroNecoo
Tiamat
1
3
1
0.5
W
King Arthur
Tókyo
King Arthur
2
1
4
4
L
Bacchus
1
2
4
1.5
L
0
3
2
0.33
W
Yemoja
juananaya
Yemoja
3
0
4
5
L
Arachne
stonedark
Arachne
3
4
2
1
L
Jing Wei
zReex
Jing Wei
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,278
Damage
43,778
58,899
Taken
60,643
28,892
Mitigated
28,456
22,480
Healing
28,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Exodia809
Hachiman
9,123
5,147
0
6,431
13,521
4,807
1,384
415
13,106
0
85,340
W
10,298
324
0
1,428
7,695
3,103
0
2,076
5,537
96,572
0
W
Ao Kuang
Marcolindo
Ao Kuang
9,681
1,818
0
9,545
17,321
6,938
0
5,352
11,933
70,343
0
L
Tiamat
PedroNecoo
Tiamat
4,898
1,126
0
3,352
9,141
4,834
224
1,867
7,274
60,628
0
W
King Arthur
Tókyo
King Arthur
12,351
1,173
0
5,750
13,044
7,026
0
3,855
9,030
0
75,889
L
Bacchus
5,984
542
0
3,979
12,442
10,719
0
5,022
7,420
19,757
0
L
3,627
108
1,117
3,264
8,172
2,831
0
5,038
3,134
74,084
0
W
Yemoja
juananaya
Yemoja
2,325
789
2,893
2,024
9,062
6,582
0
2,406
6,528
15,696
0
L
Arachne
stonedark
Arachne
7,157
4,292
0
3,870
15,692
5,536
0
8,469
7,223
0
63,202
L
Jing Wei
zReex
Jing Wei
11,612
8,893
0
6,898
13,452
4,972
2,242
1,908
11,544
0
86,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
51,465
621
Minions Killed
654
0
Camps Cleared
0
1,838,946
Distance Traveled
1,773,701
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,746
597
157
9
0
312,609
7
W
Thoth
10,250
569
178
10
0
346,008
7
W
Ao Kuang
10,655
592
132
7
0
376,728
1
L
Tiamat
9,463
526
147
8
0
344,958
4
W
King Arthur
10,237
569
154
9
0
388,279
7
L
Bacchus
8,034
446
18
1
0
370,298
7
L
Ra
8,494
472
171
10
0
369,201
7
W
Yemoja
9,577
532
33
2
0
350,077
6
L
Arachne
8,880
493
114
6
0
376,145
2
L
Jing Wei
10,668
593
171
10
0
378,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role