Player Matchup

Nemesis
Nemesis
Ardillalodon
Nemesis
Level 3
God Stats
8W - 7L
1,685 SR
Queue Stats
97W - 74L
1,667 Elo+
Party 1
Artio
Artio
Chaacstodont
Artio
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 20L
1,667 Elo+
Party 1
Horus
Horus
Crispello_o
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,638 Elo+
Solo
Ullr
Ullr
HeyBishette
Ullr
Level 25
God Stats
32W - 13L
1,695 SR
Queue Stats
154W - 77L
1,638 Elo+
Solo
Nu Wa
Nu Wa
Rsole8176
Nu Wa
Level 29
God Stats
87W - 67L
1,648 SR
Queue Stats
127W - 141L
1,548 Elo+
Solo
Team Averages
Level 17
1,606 SR
1,632 Elo+

VS

Team Averages
Level 23
1,616 SR
1,553 Elo+
Raijin
Raijin
Dyzo Asta
Raijin
Level 16
God Stats
4W - 8L
1,286 SR
Queue Stats
82W - 99L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
Midoriya_AFO
Tsukuyomi
Level 18
God Stats
6W - 3L
1,815 SR
Queue Stats
10W - 11L
1,501 Elo+
Solo
Sylvanus
Sylvanus
dragonfigth
Sylvanus
Level 28
God Stats
14W - 8L
1,729 SR
Queue Stats
96W - 70L
1,636 Elo+
Solo
Apollo
Apollo
r0n1nn
Apollo
Level 26
God Stats
9W - 5L
1,610 SR
Queue Stats
161W - 115L
1,701 Elo+
Solo
Odin
Odin
sBlackRabiTs
Odin
Level 29
God Stats
12W - 13L
1,641 SR
Queue Stats
97W - 110L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ardillalodon
Nemesis
20
11 / 6 / 3
13,341
494
17,661
27,910
13,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 8 / 13
12,729
471
15,414
34,508
41,389
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 17 / 2
10,466
388
9,071
26,396
21,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
8 / 5 / 8
12,980
481
21,286
25,828
11,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Rsole8176
Nu Wa
18
1 / 8 / 13
11,829
438
22,119
13,989
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dyzo Asta
Raijin
20
6 / 6 / 17
13,900
515
19,672
20,327
7,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Midoriya_AFO
Tsukuyomi
20
13 / 6 / 15
16,318
604
25,031
25,413
14,640
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
dragonfigth
Sylvanus
19
4 / 7 / 7
12,666
469
12,187
24,679
18,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
r0n1nn
Apollo
20
18 / 2 / 10
16,860
624
32,958
27,641
15,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 6 / 18
11,966
443
10,053
19,916
14,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
111
26
Kills
44
44
Deaths
27
39
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ardillalodon
Nemesis
11
6
3
2.08
L
5
8
13
1.44
L
1
17
2
0.12
W
Raijin
Dyzo Asta
Raijin
6
6
17
2.42
L
8
5
8
2.4
W
Tsukuyomi
Midoriya_AFO
Tsukuyomi
13
6
15
3.42
L
Nu Wa
Rsole8176
Nu Wa
1
8
13
0.94
W
Sylvanus
dragonfigth
Sylvanus
4
7
7
1.07
W
Apollo
r0n1nn
Apollo
18
2
10
11.5
W
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,551
Damage
99,901
128,631
Taken
117,976
94,623
Mitigated
71,406
26,813
Healing
50,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ardillalodon
Nemesis
17,661
10,733
0
5,377
27,910
13,861
0
7,160
20,506
0
80,906
L
15,414
1,416
2,759
11,317
34,508
41,389
0
10,330
23,856
40,495
0
L
9,071
4,082
342
2,203
26,396
21,974
550
5,314
20,930
0
49,560
W
Raijin
Dyzo Asta
Raijin
19,672
1,319
1,802
7,083
20,327
7,794
1,384
6,422
13,667
85,146
0
L
21,286
9,384
0
3,213
25,828
11,904
1,123
5,044
20,718
0
117,942
W
Tsukuyomi
Midoriya_AFO
Tsukuyomi
25,031
7,227
0
6,670
25,413
14,640
1,376
8,432
16,642
0
129,148
L
Nu Wa
Rsole8176
Nu Wa
22,119
4,707
0
1,602
13,989
5,495
93
2,587
11,274
68,937
0
W
Sylvanus
dragonfigth
Sylvanus
12,187
2,945
5,496
7,521
24,679
18,201
751
7,874
16,591
52,991
11,463
W
Apollo
r0n1nn
Apollo
32,958
19,748
0
18,360
27,641
15,779
6,749
7,917
19,394
0
150,802
W
10,053
2,653
1,289
2,362
19,916
14,992
862
5,549
14,149
0
34,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,345
Gold Earned
71,710
524
Minions Killed
670
0
Camps Cleared
0
2,228,126
Distance Traveled
2,371,329
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,341
494
117
4
0
519,884
0
L
Artio
12,729
471
46
2
0
459,180
4
L
Horus
10,466
388
86
3
0
373,803
0
W
Raijin
13,900
515
136
5
0
423,222
0
L
Ullr
12,980
481
170
6
0
433,742
10
W
Tsukuyomi
16,318
604
163
6
0
556,950
1
L
Nu Wa
11,829
438
105
4
0
441,517
3
W
Sylvanus
12,666
469
98
4
0
433,972
4
W
Apollo
16,860
624
225
8
0
491,869
2
W
Odin
11,966
443
48
2
0
465,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role