Player Matchup

Sylvanus
Sylvanus
Angel Dokuro
Sylvanus
Level 68
God Stats
11W - 13L
1,464 SR
Queue Stats
77W - 83L
1,443 Elo+
Party 3
Merlin
Merlin
Casko Fox
Merlin
Level 147
God Stats
1W - 1L
1,412 SR
Queue Stats
64W - 65L
1,527 Elo+
Party 3
Gilgamesh
Gilgamesh
CloudMoonsy
Gilgamesh
Level 93
God Stats
1W - 2L
1,691 SR
Queue Stats
190W - 148L
1,616 Elo+
Party 1
Ne Zha
Ne Zha
MikeBurritoSp
Ne Zha
Level 108
God Stats
6W - 4L
1,833 SR
Queue Stats
68W - 69L
1,639 Elo+
Party 1
Chernobog
Chernobog
OldSoggyMayo
Chernobog
Level 86
God Stats
0W - 2L
1,521 SR
Queue Stats
8W - 9L
1,606 Elo+
Solo
Team Averages
Level 100
1,584 SR
1,566 Elo+

VS

Team Averages
Level 134
1,511 SR
1,511 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Delta kream
Kuzenbo
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 239L
1,541 Elo+
Party 2
Discordia
Discordia
Mootjunior25
Discordia
Level 147
God Stats
17W - 17L
1,555 SR
Queue Stats
214W - 232L
1,412 Elo+
Solo
Serqet
Serqet
Somnuim
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 76L
1,557 Elo+
Solo
Tiamat
Tiamat
WHIRLWINDxMONEY
Tiamat
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 250L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Angel Dokuro
Sylvanus
18
3 / 2 / 3
11,763
654
6,339
22,436
20,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Casko Fox
Merlin
19
2 / 5 / 4
11,555
642
15,713
16,229
7,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CloudMoonsy
Gilgamesh
17
1 / 8 / 4
10,477
582
16,480
22,962
18,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
0 / 5 / 0
10,134
563
7,394
15,168
6,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
OldSoggyMayo
Chernobog
17
1 / 5 / 4
10,680
593
9,521
18,870
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 1 / 10
13,853
770
21,070
14,657
7,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Delta kream
Kuzenbo
19
5 / 2 / 17
13,111
728
15,860
22,822
36,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
Mootjunior25
Discordia
20
7 / 0 / 10
14,274
793
19,225
7,121
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Somnuim
Serqet
18
2 / 2 / 16
12,181
677
10,798
13,638
8,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 2 / 14
13,202
733
16,459
14,411
10,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
7
Kills
25
25
Deaths
7
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
10
11
L
Sylvanus
Angel Dokuro
Sylvanus
3
2
3
2.25
L
Merlin
Casko Fox
Merlin
2
5
4
0.8
L
Gilgamesh
CloudMoonsy
Gilgamesh
1
8
4
0.38
W
Kuzenbo
Delta kream
Kuzenbo
5
2
17
6.75
L
0
5
0
0
W
Discordia
Mootjunior25
Discordia
7
0
10
12
L
Chernobog
OldSoggyMayo
Chernobog
1
5
4
0.6
W
Serqet
Somnuim
Serqet
2
2
16
5
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,447
Damage
83,412
95,665
Taken
72,649
61,839
Mitigated
65,644
22,142
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,070
10,220
0
3,981
14,657
7,451
2,643
4,457
10,200
0
84,146
L
Sylvanus
Angel Dokuro
Sylvanus
6,339
628
4,974
8,459
22,436
20,922
0
12,649
8,085
16,202
0
L
Merlin
Casko Fox
Merlin
15,713
1,356
0
3,130
16,229
7,068
0
7,937
7,976
65,130
0
L
Gilgamesh
CloudMoonsy
Gilgamesh
16,480
3,887
0
856
22,962
18,658
1
12,319
9,761
0
47,535
W
Kuzenbo
Delta kream
Kuzenbo
15,860
3,407
0
916
22,822
36,292
186
8,231
14,591
32,280
0
L
7,394
1,111
0
1,454
15,168
6,849
0
7,114
7,443
0
46,914
W
Discordia
Mootjunior25
Discordia
19,225
1,178
261
2,776
7,121
3,059
1,706
730
6,391
66,336
0
L
Chernobog
OldSoggyMayo
Chernobog
9,521
5,937
0
3,269
18,870
8,342
0
9,870
8,075
0
37,033
W
Serqet
Somnuim
Serqet
10,798
1,692
0
1,832
13,638
8,799
329
3,864
9,774
0
26,877
W
16,459
985
148
4,249
14,411
10,043
583
5,276
9,135
34,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,609
Gold Earned
66,621
415
Minions Killed
436
8
Camps Cleared
7
1,542,955
Distance Traveled
1,772,231
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,853
770
153
9
4
340,045
4
L
Sylvanus
11,763
654
23
1
0
318,321
2
L
Merlin
11,555
642
139
8
4
279,042
2
L
Gilgamesh
10,477
582
84
5
2
315,240
2
W
Kuzenbo
13,111
728
27
2
1
337,095
0
L
Ne Zha
10,134
563
93
5
1
335,735
0
W
Discordia
14,274
793
171
10
0
362,475
3
L
Chernobog
10,680
593
76
4
1
294,617
3
W
Serqet
12,181
677
40
2
1
377,715
9
W
Tiamat
13,202
733
45
3
1
354,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role