Player Matchup

Thanatos
Thanatos
IncidentaIIy
Thanatos
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 73L
1,604 Elo+
Solo
Ullr
Ullr
Lp443
Ullr
Level 27
God Stats
15W - 8L
1,798 SR
Queue Stats
208W - 140L
1,611 Elo+
Solo
Cthulhu
Cthulhu
Novaglow
Cthulhu
Level 5
God Stats
1W - 1L
1,774 SR
Queue Stats
4W - 8L
1,685 Elo+
Solo
Kukulkan
Kukulkan
WhosHunter46
Kukulkan
Level 14
God Stats
11W - 3L
1,736 SR
Queue Stats
14W - 9L
1,611 Elo+
Solo
Bellona
Bellona
beastmode217610
Bellona
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,423 Elo+
Solo
Team Averages
Level 14
1,661 SR
1,587 Elo+

VS

Team Averages
Level 18
1,692 SR
1,596 Elo+
Da Ji
Da Ji
C9_Xero
Da Ji
Level 24
God Stats
3W - 1L
1,772 SR
Queue Stats
103W - 45L
1,682 Elo+
Party 1
Neith
Neith
CrimsonGhost923
Neith
Level 16
God Stats
4W - 1L
1,748 SR
Queue Stats
48W - 68L
1,318 Elo+
Solo
Aphrodite
Aphrodite
GrimesStan
Aphrodite
Level 15
God Stats
5W - 0L
1,920 SR
Queue Stats
41W - 6L
1,814 Elo+
Party 1
Tiamat
Tiamat
JohnnyLenda
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,692 Elo+
Solo
Gilgamesh
Gilgamesh
manomoker97
Gilgamesh
Level 29
God Stats
16W - 22L
1,518 SR
Queue Stats
128W - 165L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IncidentaIIy
Thanatos
20
16 / 12 / 8
16,358
1,168
21,460
24,455
9,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
Lp443
Ullr
20
13 / 9 / 14
15,317
1,094
27,475
29,605
12,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Novaglow
Cthulhu
19
1 / 5 / 18
12,842
917
10,266
18,072
22,979
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
WhosHunter46
Kukulkan
20
2 / 8 / 25
14,480
1,034
31,304
19,498
8,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 10 / 20
13,513
965
15,164
28,874
31,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C9_Xero
Da Ji
20
25 / 8 / 17
20,200
1,443
45,677
26,649
12,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
1 / 7 / 13
12,250
875
6,581
14,693
12,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
GrimesStan
Aphrodite
20
11 / 1 / 28
17,094
1,221
34,022
21,672
17,619
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
0 / 10 / 19
12,997
928
10,836
21,187
12,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
manomoker97
Gilgamesh
20
7 / 10 / 17
14,815
1,058
17,673
30,442
14,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
138
35
Kills
44
44
Deaths
36
85
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Da Ji
C9_Xero
Da Ji
25
8
17
4.19
W
1
7
13
1.07
W
Aphrodite
GrimesStan
Aphrodite
11
1
28
25
L
Thanatos
IncidentaIIy
Thanatos
16
12
8
1.67
W
Tiamat
0
10
19
0.95
L
Ullr
Lp443
Ullr
13
9
14
2.22
L
Cthulhu
Novaglow
Cthulhu
1
5
18
2
L
Kukulkan
WhosHunter46
Kukulkan
2
8
25
1.81
L
3
10
20
1.3
W
Gilgamesh
manomoker97
Gilgamesh
7
10
17
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,669
Damage
114,789
120,504
Taken
114,643
84,712
Mitigated
69,328
10,853
Healing
37,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
C9_Xero
Da Ji
45,677
16,916
0
1,185
26,649
12,023
0
7,769
18,880
0
53,651
W
6,581
1,579
0
1,206
14,693
12,775
0
5,296
9,397
0
23,249
W
Aphrodite
GrimesStan
Aphrodite
34,022
2,331
14,197
17,209
21,672
17,619
0
9,186
12,486
73,500
0
L
Thanatos
IncidentaIIy
Thanatos
21,460
4,728
0
7,601
24,455
9,904
0
6,963
17,492
0
33,446
W
Tiamat
10,836
1,730
0
1,461
21,187
12,421
0
8,342
12,845
28,851
0
L
Ullr
Lp443
Ullr
27,475
15,277
0
1,959
29,605
12,056
0
12,876
16,729
0
56,179
L
Cthulhu
Novaglow
Cthulhu
10,266
733
27
0
18,072
22,979
0
6,557
11,515
20,591
0
L
Kukulkan
WhosHunter46
Kukulkan
31,304
1,033
0
139
19,498
8,136
0
6,115
13,383
83,017
0
L
15,164
5,123
0
1,127
28,874
31,637
0
12,347
16,527
0
33,019
W
Gilgamesh
manomoker97
Gilgamesh
17,673
6,595
580
1,408
30,442
14,490
0
10,977
19,465
0
44,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,510
Gold Earned
77,356
278
Minions Killed
237
5
Camps Cleared
4
1,213,625
Distance Traveled
1,283,486
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
20,200
1,443
12
1
1
282,646
0
W
Neith
12,250
875
27
2
0
196,818
0
W
Aphrodite
17,094
1,221
102
7
3
309,968
3
L
Thanatos
16,358
1,168
24
2
3
277,517
1
W
Tiamat
12,997
928
45
3
0
215,226
0
L
Ullr
15,317
1,094
68
5
2
235,494
0
L
Cthulhu
12,842
917
32
2
0
197,390
0
L
Kukulkan
14,480
1,034
125
9
0
277,674
0
L
Bellona
13,513
965
29
2
0
225,550
1
W
Gilgamesh
14,815
1,058
51
4
0
278,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role