Player Matchup

Cthulhu
Cthulhu
DK TheTrashMan
Cthulhu
Level 93
God Stats
2W - 0L
1,844 SR
Queue Stats
28W - 24L
1,690 Elo+
Solo
Anhur
Anhur
Galersi
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,370 Elo+
Solo
He Bo
He Bo
nintalzao
He Bo
Level 36
God Stats
24W - 32L
1,528 SR
Queue Stats
82W - 97L
1,514 Elo+
Solo
Team Averages
Level 66
1,624 SR
1,524 Elo+

VS

Team Averages
Level 29
1,592 SR
1,406 Elo+
Fenrir
Fenrir
BurnYyee
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GelatoGreens
Gilgamesh
Level 62
God Stats
3W - 4L
1,509 SR
Queue Stats
129W - 164L
1,412 Elo+
Solo
Ratatoskr
Ratatoskr
NavigatorZoro
Ratatoskr
Level 15
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
8,077
808
8,507
10,043
4,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Galersi
Anhur
11
4 / 7 / 8
8,211
821
9,021
10,786
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
nintalzao
He Bo
11
5 / 3 / 7
8,423
842
8,751
5,517
1,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BurnYyee
Fenrir
12
6 / 6 / 3
8,404
840
8,252
11,288
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
GelatoGreens
Gilgamesh
9
3 / 6 / 6
7,556
756
5,983
10,424
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
NavigatorZoro
Ratatoskr
11
3 / 2 / 7
7,737
774
5,538
12,843
5,391
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
14
Kills
12
12
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BurnYyee
Fenrir
6
6
3
1.25
W
5
2
6
4
W
Anhur
Galersi
Anhur
4
7
8
1.14
L
Gilgamesh
GelatoGreens
Gilgamesh
3
6
6
1
L
Ratatoskr
NavigatorZoro
Ratatoskr
3
2
7
3.25
W
He Bo
nintalzao
He Bo
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,279
Damage
19,773
26,346
Taken
34,555
8,393
Mitigated
13,551
2,919
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BurnYyee
Fenrir
8,252
2,470
0
1,426
11,288
4,372
0
4,786
6,502
0
26,523
W
8,507
929
281
1,186
10,043
4,228
0
0
10,043
31,109
0
W
Anhur
Galersi
Anhur
9,021
5,181
0
1,452
10,786
2,795
152
8
10,778
0
22,595
L
Gilgamesh
GelatoGreens
Gilgamesh
5,983
1,638
0
1,356
10,424
3,788
0
6,162
4,262
0
14,031
L
Ratatoskr
NavigatorZoro
Ratatoskr
5,538
1,594
0
3,512
12,843
5,391
0
6,422
6,421
0
20,440
W
He Bo
nintalzao
He Bo
8,751
300
0
0
5,517
1,370
526
24
5,493
27,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,711
Gold Earned
23,697
110
Minions Killed
94
0
Camps Cleared
0
586,239
Distance Traveled
615,250
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,404
840
49
5
0
208,140
1
W
Cthulhu
8,077
808
43
4
0
213,329
2
W
Anhur
8,211
821
30
3
0
172,916
0
L
Gilgamesh
7,556
756
19
2
0
168,254
1
L
Ratatoskr
7,737
774
26
3
0
238,856
0
W
He Bo
8,423
842
37
4
0
199,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role