Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BrothaGuapo
Kuzenbo
Level 145
God Stats
2W - 5L
1,506 SR
Queue Stats
200W - 194L
1,521 Elo+
Party 2
Artemis
Artemis
FrostyUnicornnn
Artemis
Level 84
God Stats
3W - 4L
1,302 SR
Queue Stats
219W - 208L
1,582 Elo+
Solo
Bellona
Bellona
Urchin Black
Bellona
Level 144
God Stats
17W - 18L
1,591 SR
Queue Stats
164W - 137L
1,642 Elo+
Party 2
Team Averages
Level 127
1,480 SR
1,549 Elo+

VS

Team Averages
Level 143
1,464 SR
1,568 Elo+
Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DrMedic0412
Kuzenbo
Level 126
God Stats
3W - 2L
1,251 SR
Queue Stats
262W - 222L
1,561 Elo+
Party 1
Thor
Thor
JRRufflechips
Thor
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 109L
1,561 Elo+
Party 3
Vulcan
Vulcan
Vyrdera
Vulcan
Level 159
God Stats
32W - 30L
1,597 SR
Queue Stats
913W - 871L
1,614 Elo+
Solo
Danzaburou
Danzaburou
lengthylink
Danzaburou
Level 155
God Stats
62W - 50L
1,473 SR
Queue Stats
254W - 239L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
0 / 4 / 1
7,425
495
2,966
6,499
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
12
1 / 3 / 0
7,301
487
3,350
9,636
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
BrothaGuapo
Kuzenbo
11
2 / 1 / 1
7,425
495
3,813
9,131
6,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 1
7,524
502
5,841
10,097
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Urchin Black
Bellona
13
1 / 3 / 1
7,500
500
6,290
11,750
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 1 / 1
9,207
614
5,892
10,489
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
DrMedic0412
Kuzenbo
12
3 / 2 / 3
7,673
512
3,922
10,458
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 0 / 5
8,470
565
5,573
8,921
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Vyrdera
Vulcan
14
3 / 1 / 6
8,840
589
7,042
4,172
1,566
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
lengthylink
Danzaburou
16
3 / 0 / 4
9,654
644
8,533
9,732
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
17
17
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
4
1
0.13
L
Da Ji
 
Da Ji
1
3
0
0.33
W
Tiamat
 
Tiamat
5
1
1
5.5
L
Kuzenbo
BrothaGuapo
Kuzenbo
2
1
1
2.5
W
Kuzenbo
DrMedic0412
Kuzenbo
3
2
3
2.25
L
0
6
1
0.08
W
3
0
5
5.5
L
Bellona
Urchin Black
Bellona
1
3
1
0.5
W
Vulcan
Vyrdera
Vulcan
3
1
6
6
W
Danzaburou
lengthylink
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
30,962
47,113
Taken
43,772
23,296
Mitigated
26,861
13,125
Healing
17,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,966
241
0
1,690
6,499
2,304
0
3,068
3,431
56,179
0
L
Da Ji
 
Da Ji
3,350
277
0
3,464
9,636
3,647
0
1,670
7,902
0
42,041
W
Tiamat
 
Tiamat
5,892
911
0
5,528
10,489
10,353
1,071
832
9,611
57,617
0
L
Kuzenbo
BrothaGuapo
Kuzenbo
3,813
1,473
0
1,368
9,131
6,433
0
5,225
3,885
19,375
0
W
Kuzenbo
DrMedic0412
Kuzenbo
3,922
1,411
0
1,436
10,458
8,123
51
2,485
7,861
18,943
0
L
5,841
2,921
0
2,035
10,097
2,927
0
1,621
8,476
0
43,695
W
5,573
569
0
4,432
8,921
3,397
1,153
1,917
6,966
0
50,606
L
Bellona
Urchin Black
Bellona
6,290
1,985
0
4,568
11,750
7,985
0
4,662
6,563
0
41,729
W
Vulcan
Vyrdera
Vulcan
7,042
3,007
0
1,084
4,172
1,566
1,371
805
3,299
58,830
0
W
Danzaburou
lengthylink
Danzaburou
8,533
4,080
0
5,024
9,732
3,422
2,674
436
9,256
0
69,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,175
Gold Earned
43,844
430
Minions Killed
475
0
Camps Cleared
0
1,459,865
Distance Traveled
1,541,901
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,425
495
127
8
0
296,110
4
L
Da Ji
7,301
487
75
5
0
275,741
3
W
Tiamat
9,207
614
115
8
0
276,808
2
L
Kuzenbo
7,425
495
33
2
0
317,298
3
W
Kuzenbo
7,673
512
30
2
0
319,660
5
L
Artemis
7,524
502
98
7
0
263,467
1
W
Thor
8,470
565
93
6
0
320,129
3
L
Bellona
7,500
500
97
6
0
307,249
1
W
Vulcan
8,840
589
112
7
0
324,766
3
W
Danzaburou
9,654
644
125
8
0
300,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role