Player Matchup

Janus
Janus
Dragon_Fire1824
Janus
Level 126
God Stats
7W - 4L
1,481 SR
Queue Stats
114W - 86L
1,382 Elo+
Party 2
Heimdallr
Heimdallr
Variares3223
Heimdallr
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 84L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
colormuncher
Cthulhu
Level 29
God Stats
10W - 3L
1,732 SR
Queue Stats
38W - 21L
1,696 Elo+
Party 2
Team Averages
Level 74
1,571 SR
1,515 Elo+

VS

Team Averages
Level 24
1,561 SR
1,458 Elo+
Gilgamesh
Gilgamesh
HockeyCJay57
Gilgamesh
Level 12
God Stats
0W - 4L
1,573 SR
Queue Stats
5W - 15L
1,499 Elo+
Party 1
Nike
Nike
Young Marksman
Nike
Level 54
God Stats
5W - 6L
1,610 SR
Queue Stats
29W - 37L
1,375 Elo+
Party 1
Fenrir
Fenrir
anonyme288
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 15
16,972
738
15,619
7,870
2,612
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Variares3223
Heimdallr
19
9 / 5 / 15
16,162
703
12,128
20,156
8,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
colormuncher
Cthulhu
14
9 / 4 / 8
14,598
635
11,738
11,730
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HockeyCJay57
Gilgamesh
17
5 / 10 / 1
13,723
597
11,112
21,469
14,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
1 / 7 / 7
13,739
597
8,642
25,008
26,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
anonyme288
Fenrir
14
3 / 11 / 4
13,530
588
8,095
16,342
7,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
28
Kills
9
9
Deaths
28
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
0
15
17.5
L
Gilgamesh
HockeyCJay57
Gilgamesh
5
10
1
0.55
W
Heimdallr
Variares3223
Heimdallr
9
5
15
3.3
L
1
7
7
0.64
L
Fenrir
anonyme288
Fenrir
3
11
4
0.45
W
Cthulhu
colormuncher
Cthulhu
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,485
Damage
27,849
39,756
Taken
62,819
16,256
Mitigated
47,702
6,089
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,619
1,150
0
1,909
7,870
2,612
748
0
7,795
125,613
0
L
Gilgamesh
HockeyCJay57
Gilgamesh
11,112
2,553
0
3,103
21,469
14,160
1,215
11,178
10,068
0
61,574
W
Heimdallr
Variares3223
Heimdallr
12,128
9,448
0
1,535
20,156
8,222
1,989
41
19,740
0
62,817
L
8,642
547
135
5,671
25,008
26,054
277
10,231
14,553
0
68,115
L
Fenrir
anonyme288
Fenrir
8,095
4,491
0
229
16,342
7,488
0
5,327
10,743
0
22,556
W
Cthulhu
colormuncher
Cthulhu
11,738
648
990
1,655
11,730
5,422
308
0
11,470
33,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
40,992
281
Minions Killed
163
0
Camps Cleared
0
934,238
Distance Traveled
1,110,876
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,972
738
185
8
0
333,857
1
L
Gilgamesh
13,723
597
66
3
0
417,969
1
W
Heimdallr
16,162
703
62
3
0
346,190
1
L
Nike
13,739
597
79
3
0
406,683
1
L
Fenrir
13,530
588
18
1
0
286,224
1
W
Cthulhu
14,598
635
34
1
0
254,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role