Player Matchup

Cerberus
Cerberus
CURSEDEMONZERERF
Cerberus
Level 28
God Stats
30W - 29L
1,307 SR
Queue Stats
167W - 190L
1,413 Elo+
Party 2
Chang'e
Chang'e
VeryxRarexZero
Chang'e
Level 142
God Stats
5W - 0L
1,847 SR
Queue Stats
192W - 161L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
XploitSenpai
Danzaburou
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,423 Elo+
Solo
Team Averages
Level 67
1,551 SR
1,509 Elo+

VS

Team Averages
Level 38
1,529 SR
1,543 Elo+
Tiamat
Tiamat
Komodo718
Tiamat
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
TooProForCasual
Chaac
Level 107
God Stats
36W - 28L
1,586 SR
Queue Stats
378W - 416L
1,630 Elo+
Party 1
Fenrir
Fenrir
xXMalvado3Xx
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 15
12,229
644
6,808
15,751
19,092
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
14 / 3 / 12
14,760
777
22,103
19,122
8,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XploitSenpai
Danzaburou
17
10 / 5 / 12
13,869
730
18,738
17,546
7,629
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Komodo718
Tiamat
12
0 / 13 / 2
9,808
516
4,039
14,805
7,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
5 / 4 / 3
12,574
662
23,318
27,699
23,311
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
13
3 / 10 / 4
11,443
602
11,932
17,641
6,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
27
Kills
8
8
Deaths
27
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
Tiamat
Komodo718
Tiamat
0
13
2
0.08
L
5
4
3
1.63
W
14
3
12
6.67
W
Danzaburou
XploitSenpai
Danzaburou
10
5
12
3.2
L
Fenrir
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,649
Damage
39,289
52,419
Taken
60,145
35,191
Mitigated
37,894
26,898
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,808
1,089
755
4,836
15,751
19,092
472
1,881
13,870
27,199
0
L
Tiamat
Komodo718
Tiamat
4,039
1,001
0
579
14,805
7,584
170
8,079
6,726
17,783
0
L
23,318
4,957
512
12,089
27,699
23,311
756
12,848
14,851
0
99,912
W
22,103
895
3,760
11,427
19,122
8,470
460
1,634
17,488
99,316
0
W
Danzaburou
XploitSenpai
Danzaburou
18,738
10,434
335
5,785
17,546
7,629
2,245
584
16,962
0
59,286
L
Fenrir
11,932
951
0
465
17,641
6,999
369
8,119
9,522
0
16,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
33,825
237
Minions Killed
170
0
Camps Cleared
0
927,569
Distance Traveled
941,204
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,229
644
55
3
0
274,859
0
L
Tiamat
9,808
516
21
1
0
242,586
1
L
Chaac
12,574
662
138
7
0
360,558
1
W
Chang'e
14,760
777
125
7
0
365,208
2
W
Danzaburou
13,869
730
57
3
0
287,502
7
L
Fenrir
11,443
602
11
1
0
338,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role