Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
Bronze Vibes
Ares
Gold I
Level 160
God Stats
5W - 6L
1,249 SR
Queue Stats
376W - 380L
1,532 MMR
Solo
Sobek
Sobek
Silver I
Dyup-_-
Sobek
Silver I
Level 108
God Stats
7W - 7L
1,699 SR
Queue Stats
78W - 68L
1,563 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
Rahkvyo
Erlang Shen
Gold III
Level 125
God Stats
4W - 1L
1,220 SR
Queue Stats
134W - 130L
1,447 MMR
Party 1
Rama
Rama
Gold III
UneasePompano74
Rama
Gold III
Level 127
God Stats
6W - 12L
1,362 SR
Queue Stats
1,210W - 1,202L
1,521 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,406 SR
1,513 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,521 SR
1,519 MMR
Merlin
Merlin
Platinum V
Camurhe
Merlin
Platinum V
Level 151
God Stats
35W - 32L
1,578 SR
Queue Stats
196W - 194L
1,705 MMR
Party 2
King Arthur
King Arthur
Gold III
DEATHEXODUSZC
King Arthur
Gold III
Level 82
God Stats
56W - 57L
1,471 SR
Queue Stats
581W - 574L
1,536 MMR
Solo
Khepri
Khepri
Gold IV
Oh Maybe
Khepri
Gold IV
Level 108
God Stats
2W - 4L
1,446 SR
Queue Stats
266W - 264L
1,535 MMR
Solo
Xbalanque
Xbalanque
Bronze III
snowboy5678
Xbalanque
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,505 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
x-Smego
Tsukuyomi
Gold V
Level 117
God Stats
6W - 6L
1,609 SR
Queue Stats
128W - 126L
1,312 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 3 / 8
13,274
553
9,205
11,948
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 0 / 10
13,916
580
19,044
27,087
35,233
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
Dyup-_-
Sobek
19
4 / 2 / 17
13,699
571
8,168
20,189
25,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Rahkvyo
Erlang Shen
20
9 / 2 / 8
14,998
625
13,886
16,990
12,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 3 / 10
14,058
586
13,305
15,447
6,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaPoseidonDanzaburouTiamatSkadi

VS

Bans
JanusSetApolloNemesisKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Camurhe
Merlin
16
1 / 8 / 2
10,142
423
14,343
13,438
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DEATHEXODUSZC
King Arthur
16
0 / 8 / 1
10,071
420
10,591
26,333
19,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
Oh Maybe
Khepri
16
1 / 5 / 5
10,105
421
5,815
15,570
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
snowboy5678
Xbalanque
19
4 / 3 / 2
12,076
503
8,289
13,095
4,412
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
x-Smego
Tsukuyomi
18
3 / 8 / 4
11,665
486
9,001
19,458
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
32
Kills
9
10
Deaths
32
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
8
2.67
W
8
0
10
13
L
Merlin
Camurhe
Merlin
1
8
2
0.25
L
King Arthur
DEATHEXODUSZC
King Arthur
0
8
1
0.06
W
Sobek
Dyup-_-
Sobek
4
2
17
6.25
L
Khepri
Oh Maybe
Khepri
1
5
5
0.7
W
Erlang Shen
Rahkvyo
Erlang Shen
9
2
8
6.5
W
7
3
10
4
L
Xbalanque
snowboy5678
Xbalanque
4
3
2
1.67
L
Tsukuyomi
x-Smego
Tsukuyomi
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,608
Damage
48,039
91,661
Taken
87,894
83,707
Mitigated
49,265
33,203
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,205
765
530
5,022
11,948
4,995
2,751
4,528
7,200
114,806
0
W
19,044
662
0
10,915
27,087
35,233
382
5,294
21,545
68,085
0
L
Merlin
Camurhe
Merlin
14,343
325
0
289
13,438
4,782
0
10,011
3,327
74,834
0
L
King Arthur
DEATHEXODUSZC
King Arthur
10,591
1,370
0
3,289
26,333
19,824
0
13,698
11,950
3,864
64,183
W
Sobek
Dyup-_-
Sobek
8,168
939
0
7,660
20,189
25,124
1,391
7,570
12,273
42,943
0
L
Khepri
Oh Maybe
Khepri
5,815
133
0
1,739
15,570
12,645
0
6,874
8,671
39,092
0
W
Erlang Shen
Rahkvyo
Erlang Shen
13,886
8,155
0
4,599
16,990
12,167
4,943
4,599
12,313
0
126,986
W
13,305
8,430
0
4,477
15,447
6,188
5,266
4,045
11,304
0
98,915
L
Xbalanque
snowboy5678
Xbalanque
8,289
3,515
0
2,388
13,095
4,412
0
4,219
8,826
0
75,904
L
Tsukuyomi
x-Smego
Tsukuyomi
9,001
1,308
0
4,591
19,458
7,602
0
4,657
14,676
0
75,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,945
Gold Earned
54,059
661
Minions Killed
592
0
Camps Cleared
0
2,136,106
Distance Traveled
2,003,823
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,274
553
172
7
0
427,725
3
W
Ares
13,916
580
109
5
0
441,946
6
L
Merlin
10,142
423
149
6
0
370,971
3
L
King Arthur
10,071
420
138
6
0
409,514
0
W
Sobek
13,699
571
66
3
0
426,986
1
L
Khepri
10,105
421
52
2
0
415,448
6
W
Erlang Shen
14,998
625
163
7
0
465,768
3
W
Rama
14,058
586
151
6
0
373,681
2
L
Xbalanque
12,076
503
129
5
0
408,301
9
L
Tsukuyomi
11,665
486
124
5
0
399,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role