Player Matchup

Geb
Geb
Blood1Shot
Geb
Level 159
God Stats
8W - 3L
1,788 SR
Queue Stats
817W - 520L
1,699 Elo+
Party 1
Aphrodite
Aphrodite
Luma
Aphrodite
Level 160
God Stats
6W - 0L
1,542 SR
Queue Stats
234W - 177L
1,630 Elo+
Solo
Sobek
Sobek
Nuffl
Sobek
Level 160
God Stats
26W - 13L
1,942 SR
Queue Stats
1,273W - 806L
1,779 Elo+
Party 1
Baba Yaga
Baba Yaga
RumblinTugboat
Baba Yaga
Level 147
God Stats
4W - 3L
1,724 SR
Queue Stats
136W - 131L
1,637 Elo+
Solo
Heimdallr
Heimdallr
xXReaperzXx530
Heimdallr
Level 156
God Stats
8W - 5L
1,876 SR
Queue Stats
488W - 279L
1,743 Elo+
Party 1
Team Averages
Level 156
1,774 SR
1,698 Elo+

VS

Team Averages
Level 123
1,544 SR
1,603 Elo+
Kukulkan
Kukulkan
Awesomos
Kukulkan
Level 105
God Stats
3W - 4L
1,547 SR
Queue Stats
174W - 147L
1,596 Elo+
Solo
Thor
Thor
EddStinksTTV
Thor
Level 63
God Stats
0W - 3L
1,419 SR
Queue Stats
86W - 73L
1,632 Elo+
Solo
Fenrir
Fenrir
Fuzzlle
Fenrir
Level 146
God Stats
1W - 2L
1,788 SR
Queue Stats
219W - 211L
1,576 Elo+
Solo
Anubis
Anubis
Mieshkae
Anubis
Level 160
God Stats
31W - 37L
1,464 SR
Queue Stats
987W - 1,021L
1,575 Elo+
Solo
Sylvanus
Sylvanus
Zedin
Sylvanus
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 196L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 22
10,270
685
6,866
13,126
11,445
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Luma
Aphrodite
20
8 / 3 / 13
11,949
797
8,572
15,907
11,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Nuffl
Sobek
20
9 / 1 / 14
13,516
901
12,038
25,929
22,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
RumblinTugboat
Baba Yaga
17
4 / 4 / 16
10,736
716
16,401
8,298
3,885
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xXReaperzXx530
Heimdallr
17
5 / 4 / 18
10,779
719
20,367
16,021
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Awesomos
Kukulkan
19
10 / 3 / 1
11,662
777
26,920
10,884
5,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 7 / 8
9,914
661
9,623
16,567
12,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Fuzzlle
Fenrir
15
0 / 6 / 6
8,527
568
6,242
11,930
12,544
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Mieshkae
Anubis
16
1 / 5 / 7
9,109
607
12,601
12,477
9,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Zedin
Sylvanus
16
0 / 5 / 10
9,839
656
7,813
17,588
21,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
26
Kills
14
14
Deaths
26
83
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Awesomos
Kukulkan
10
3
1
3.5
W
0
2
22
5.5
L
3
7
8
1
L
Fenrir
Fuzzlle
Fenrir
0
6
6
0.5
W
Aphrodite
Luma
Aphrodite
8
3
13
4.83
L
Anubis
Mieshkae
Anubis
1
5
7
0.9
W
Sobek
Nuffl
Sobek
9
1
14
16
W
Baba Yaga
RumblinTugboat
Baba Yaga
4
4
16
3
L
Sylvanus
Zedin
Sylvanus
0
5
10
1
W
Heimdallr
xXReaperzXx530
Heimdallr
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,244
Damage
63,199
79,281
Taken
69,446
55,168
Mitigated
61,188
42,947
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Awesomos
Kukulkan
26,920
2,586
0
0
10,884
5,551
759
5,934
4,950
53,952
0
W
6,866
165
1,940
2,332
13,126
11,445
37
7,136
5,990
14,765
0
L
9,623
1,793
2,907
2,457
16,567
12,029
180
10,840
5,726
0
16,285
L
Fenrir
Fuzzlle
Fenrir
6,242
1,938
217
921
11,930
12,544
0
8,621
3,307
0
11,047
W
Aphrodite
Luma
Aphrodite
8,572
347
9,305
8,863
15,907
11,695
1,344
10,404
5,503
28,835
0
L
Anubis
Mieshkae
Anubis
12,601
657
0
2,376
12,477
9,979
598
9,298
3,179
28,527
0
W
Sobek
Nuffl
Sobek
12,038
344
2,081
11,638
25,929
22,136
634
13,441
12,488
25,064
0
W
Baba Yaga
RumblinTugboat
Baba Yaga
16,401
728
411
1,182
8,298
3,885
1,637
5,554
2,744
27,602
0
L
Sylvanus
Zedin
Sylvanus
7,813
1,593
8,504
5,791
17,588
21,085
108
9,184
8,404
13,994
0
W
Heimdallr
xXReaperzXx530
Heimdallr
20,367
10,468
1,779
3,416
16,021
6,007
1,466
10,799
5,222
0
37,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,250
Gold Earned
49,051
163
Minions Killed
141
0
Camps Cleared
0
1,342,243
Distance Traveled
1,211,602
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,662
777
73
5
0
233,872
2
W
Geb
10,270
685
14
1
0
249,837
0
L
Thor
9,914
661
13
1
0
264,043
0
L
Fenrir
8,527
568
9
1
0
261,553
2
W
Aphrodite
11,949
797
51
3
0
279,778
0
L
Anubis
9,109
607
32
2
0
229,678
2
W
Sobek
13,516
901
23
2
0
304,013
2
W
Baba Yaga
10,736
716
32
2
0
273,941
0
L
Sylvanus
9,839
656
14
1
0
222,456
0
W
Heimdallr
10,779
719
43
3
0
234,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role