Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Akampana
Odin
Level 78
God Stats
4W - 2L
1,709 SR
Queue Stats
230W - 213L
1,403 Elo+
Party 2
Eset
Eset
Mojofro
Eset
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 106L
1,437 Elo+
Solo
Camazotz
Camazotz
Myowi
Camazotz
Level 79
God Stats
1W - 0L
1,348 SR
Queue Stats
11W - 8L
1,242 Elo+
Party 2
Jormungandr
Jormungandr
Vengenzse
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,279 Elo+
Solo
Team Averages
Level 75
1,511 SR
1,372 Elo+

VS

Team Averages
Level 66
1,430 SR
1,426 Elo+
Zhong Kui
Zhong Kui
Dakkatakk
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,427 Elo+
Party 1
Jing Wei
Jing Wei
Mysticete
Jing Wei
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
96W - 115L
1,383 Elo+
Party 1
Ares
Ares
Necronomenah
Ares
Level 88
God Stats
2W - 3L
1,281 SR
Queue Stats
173W - 166L
1,526 Elo+
Party 1
Chang'e
Chang'e
NipBuffet
Chang'e
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
664W - 707L
1,420 Elo+
Solo
Tyr
Tyr
TheSackOfTruth
Tyr
Level 69
God Stats
2W - 3L
1,371 SR
Queue Stats
74W - 80L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 1 / 18
11,025
788
14,302
14,151
8,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
12 / 2 / 11
11,613
830
16,863
15,433
13,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Mojofro
Eset
17
5 / 3 / 16
10,968
783
14,353
10,779
5,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Myowi
Camazotz
18
4 / 2 / 21
10,784
770
12,287
20,273
10,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Vengenzse
Jormungandr
15
1 / 4 / 17
9,730
695
12,251
13,233
6,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dakkatakk
Zhong Kui
13
0 / 8 / 6
7,908
565
6,022
11,947
8,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Mysticete
Jing Wei
18
1 / 4 / 7
9,044
646
13,756
15,388
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 5 / 3
9,381
670
15,814
17,983
23,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
NipBuffet
Chang'e
17
2 / 7 / 4
9,201
657
11,961
16,744
13,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 0
8,150
582
7,697
17,097
9,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
30
28
Kills
10
12
Deaths
28
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
18
15
W
Odin
12
2
11
8.75
L
Zhong Kui
Dakkatakk
Zhong Kui
0
8
6
0.38
W
Eset
Mojofro
Eset
5
3
16
4.33
W
Camazotz
Myowi
Camazotz
4
2
21
7.25
L
Jing Wei
Mysticete
Jing Wei
1
4
7
1.13
L
5
5
3
1.3
L
Chang'e
NipBuffet
Chang'e
2
7
4
0.57
L
2
4
0
0.5
W
Jormungandr
Vengenzse
Jormungandr
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,056
Damage
55,250
73,869
Taken
79,159
43,977
Mitigated
63,614
40,218
Healing
26,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,302
2,506
13,351
7,299
14,151
8,172
1,181
7,651
6,500
30,171
0
W
Odin
16,863
2,999
1,743
2,600
15,433
13,817
1,033
4,429
11,004
0
30,606
L
Zhong Kui
Dakkatakk
Zhong Kui
6,022
2,044
171
379
11,947
8,875
0
6,275
5,672
8,213
0
W
Eset
Mojofro
Eset
14,353
2,392
4,732
2,463
10,779
5,243
1,462
4,567
6,212
30,113
0
W
Camazotz
Myowi
Camazotz
12,287
4,346
1,349
6,370
20,273
10,156
1,205
9,362
10,911
0
22,222
L
Jing Wei
Mysticete
Jing Wei
13,756
10,306
979
4,725
15,388
8,084
0
7,109
8,279
0
34,571
L
15,814
425
2,508
2,032
17,983
23,234
0
8,992
8,991
19,597
0
L
Chang'e
NipBuffet
Chang'e
11,961
2,132
4,971
4,993
16,744
13,946
0
9,758
6,986
30,842
0
L
7,697
392
769
4,926
17,097
9,475
0
8,772
8,325
0
12,623
W
Jormungandr
Vengenzse
Jormungandr
12,251
1,166
0
311
13,233
6,589
788
7,788
5,445
24,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,120
Gold Earned
43,684
129
Minions Killed
100
0
Camps Cleared
0
1,238,027
Distance Traveled
941,902
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,025
788
26
2
0
271,101
0
W
Odin
11,613
830
30
2
0
252,637
0
L
Zhong Kui
7,908
565
8
1
0
166,018
0
W
Eset
10,968
783
33
2
0
218,691
1
W
Camazotz
10,784
770
20
1
0
285,492
0
L
Jing Wei
9,044
646
46
3
0
180,163
0
L
Ares
9,381
670
5
0
0
248,134
1
L
Chang'e
9,201
657
31
2
0
175,242
0
L
Tyr
8,150
582
10
1
0
172,345
0
W
Jormungandr
9,730
695
20
1
0
210,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role