Player Matchup

Baba Yaga
Baba Yaga
KillabillFL
Baba Yaga
Level 18
God Stats
2W - 3L
1,420 SR
Queue Stats
10W - 13L
1,305 Elo+
Solo
Aphrodite
Aphrodite
LazyCaveman
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MonkeZeru
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,081 Elo+
Solo
Thanatos
Thanatos
SCWTEMA
Thanatos
Level 25
God Stats
7W - 10L
1,513 SR
Queue Stats
215W - 224L
1,508 Elo+
Solo
Agni
Agni
insomnia1903
Agni
Level 23
God Stats
8W - 11L
1,593 SR
Queue Stats
84W - 112L
1,388 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,357 Elo+

VS

Team Averages
Level 18
1,406 SR
1,329 Elo+
Guan Yu
Guan Yu
KamBammm
Guan Yu
Level 22
God Stats
17W - 11L
1,355 SR
Queue Stats
163W - 165L
1,337 Elo+
Solo
Merlin
Merlin
Sparkyboy13
Merlin
Level 15
God Stats
2W - 5L
1,175 SR
Queue Stats
5W - 11L
1,245 Elo+
Solo
Horus
Horus
Wakum76
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
bootyaf
Serqet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,201 Elo+
Solo
Scylla
Scylla
ohDooski
Scylla
Level 23
God Stats
13W - 6L
1,500 SR
Queue Stats
253W - 224L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KillabillFL
Baba Yaga
15
8 / 4 / 4
10,142
441
21,259
19,240
7,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
LazyCaveman
Aphrodite
16
3 / 4 / 5
10,691
465
15,032
18,145
7,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MonkeZeru
Yemoja
12
0 / 5 / 11
8,903
387
5,870
17,559
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
SCWTEMA
Thanatos
15
4 / 6 / 6
9,699
422
10,171
21,130
9,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 9 / 5
9,205
400
7,907
13,829
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KamBammm
Guan Yu
19
6 / 1 / 7
12,072
525
12,611
20,750
21,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
13
1 / 8 / 10
9,004
391
5,833
15,664
5,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Wakum76
Horus
14
2 / 3 / 14
10,636
462
6,733
19,234
19,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
bootyaf
Serqet
17
5 / 2 / 10
11,394
495
13,322
18,991
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
ohDooski
Scylla
19
13 / 3 / 7
12,249
533
27,994
19,034
8,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
15
Kills
27
28
Deaths
17
31
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
KamBammm
Guan Yu
6
1
7
9.5
L
Baba Yaga
KillabillFL
Baba Yaga
8
4
4
2.5
L
Aphrodite
LazyCaveman
Aphrodite
3
4
5
1.38
L
Yemoja
MonkeZeru
Yemoja
0
5
11
1.1
L
Thanatos
SCWTEMA
Thanatos
4
6
6
1.17
W
Merlin
1
8
10
0.75
W
Horus
Wakum76
Horus
2
3
14
3
W
Serqet
bootyaf
Serqet
5
2
10
5
L
0
9
5
0.28
W
Scylla
ohDooski
Scylla
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,239
Damage
66,493
89,903
Taken
93,673
40,149
Mitigated
64,893
32,096
Healing
40,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
KamBammm
Guan Yu
12,611
1,603
2,640
8,299
20,750
21,379
2,894
7,988
12,096
28
86,215
L
Baba Yaga
KillabillFL
Baba Yaga
21,259
2,165
0
4,576
19,240
7,645
1,175
4,736
13,747
57,220
0
L
Aphrodite
LazyCaveman
Aphrodite
15,032
1,674
6,937
9,104
18,145
7,793
292
6,357
11,296
66,888
0
L
Yemoja
MonkeZeru
Yemoja
5,870
1,124
2,249
1,665
17,559
10,849
264
7,843
8,932
21,225
0
L
Thanatos
SCWTEMA
Thanatos
10,171
2,088
0
7,565
21,130
9,740
283
7,134
13,195
0
60,134
W
Merlin
5,833
627
1,459
2,155
15,664
5,646
0
9,239
5,825
26,942
0
W
Horus
Wakum76
Horus
6,733
2,897
4,291
7,571
19,234
19,942
162
10,886
7,470
0
20,527
W
Serqet
bootyaf
Serqet
13,322
2,185
0
4,697
18,991
9,834
3,870
7,736
10,779
0
60,952
L
7,907
642
0
0
13,829
4,122
1,681
6,619
6,976
50,179
0
W
Scylla
ohDooski
Scylla
27,994
2,503
1,369
8,098
19,034
8,092
1,426
10,855
7,435
87,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,640
Gold Earned
55,355
427
Minions Killed
423
0
Camps Cleared
0
1,957,693
Distance Traveled
2,322,166
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,072
525
130
6
0
498,740
3
L
Baba Yaga
10,142
441
73
3
0
403,566
3
L
Aphrodite
10,691
465
127
6
0
387,875
2
L
Yemoja
8,903
387
35
2
0
401,016
0
L
Thanatos
9,699
422
89
4
0
408,039
2
W
Merlin
9,004
391
39
2
0
414,569
0
W
Horus
10,636
462
25
1
0
466,752
9
W
Serqet
11,394
495
104
5
0
507,742
0
L
Agni
9,205
400
103
4
0
357,197
0
W
Scylla
12,249
533
125
5
0
434,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role