Player Matchup

Discordia
Discordia
Bye Luna
Discordia
Level 24
God Stats
1W - 3L
1,359 SR
Queue Stats
1W - 3L
1,287 Elo+
Solo
Pele
Pele
MachineGunJack30
Pele
Level 29
God Stats
2W - 3L
1,775 SR
Queue Stats
156W - 113L
1,646 Elo+
Solo
Neith
Neith
YT_-GOLDO_PR
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,375 Elo+
Solo
King Arthur
King Arthur
fragyrun
King Arthur
Level 15
God Stats
7W - 1L
1,854 SR
Queue Stats
153W - 137L
1,705 Elo+
Solo
Ymir
Ymir
l FeeDz I
Ymir
Level 19
God Stats
4W - 5L
1,201 SR
Queue Stats
41W - 31L
1,547 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,512 Elo+

VS

Team Averages
Level 26
1,558 SR
1,522 Elo+
Gilgamesh
Gilgamesh
Feyla420
Gilgamesh
Level 20
God Stats
3W - 0L
1,768 SR
Queue Stats
48W - 36L
1,792 Elo+
Solo
Olorun
Olorun
MixedShadow
Olorun
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
27W - 35L
1,388 Elo+
Party 1
Chaac
Chaac
MysticSloth101
Chaac
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
85W - 76L
1,500 Elo+
Solo
Ullr
Ullr
callmechaps
Ullr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
kidsMIND911
Ares
Level 28
God Stats
2W - 0L
1,523 SR
Queue Stats
68W - 84L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bye Luna
Discordia
12
0 / 6 / 3
8,411
366
9,376
9,403
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
14 / 7 / 3
13,114
570
26,455
26,226
19,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 7 / 2
6,763
294
1,028
6,013
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
fragyrun
King Arthur
20
3 / 1 / 5
12,570
547
15,615
21,480
20,566
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
16
3 / 6 / 7
9,912
431
10,794
17,404
13,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Feyla420
Gilgamesh
20
10 / 4 / 6
14,033
610
20,009
20,856
14,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
19
6 / 7 / 4
13,223
575
16,781
26,298
12,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 0 / 3
12,795
556
10,189
14,429
18,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 4 / 3
12,343
537
9,706
12,744
6,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 6 / 12
11,116
483
5,854
21,305
27,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
20
Kills
27
27
Deaths
21
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bye Luna
Discordia
0
6
3
0.25
W
Gilgamesh
Feyla420
Gilgamesh
10
4
6
3.25
L
14
7
3
2.21
W
Olorun
6
7
4
1.14
W
2
0
3
3.5
L
0
7
2
0.14
W
8
4
3
2.38
L
King Arthur
fragyrun
King Arthur
3
1
5
5.5
W
1
6
12
1.17
L
Ymir
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,268
Damage
62,539
80,526
Taken
95,632
58,665
Mitigated
79,761
25,227
Healing
28,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bye Luna
Discordia
9,376
690
0
2,464
9,403
3,493
824
4,527
4,876
40,066
0
W
Gilgamesh
Feyla420
Gilgamesh
20,009
8,467
0
7,095
20,856
14,892
66
1,310
19,504
0
94,518
L
26,455
10,816
0
10,758
26,226
19,114
0
7,157
19,019
0
98,766
W
Olorun
16,781
9,908
833
10,213
26,298
12,640
4,187
8,214
17,538
82,335
0
W
10,189
1,371
0
4,844
14,429
18,735
359
1,346
13,083
48
76,712
L
1,028
683
0
526
6,013
1,663
0
1,272
4,741
0
2,827
W
9,706
5,527
898
3,481
12,744
6,237
12,242
3,980
8,692
0
92,544
L
King Arthur
fragyrun
King Arthur
15,615
748
0
9,907
21,480
20,566
0
5,034
15,983
467
89,048
W
5,854
1,235
0
1,130
21,305
27,257
1,277
5,087
16,058
23,998
0
L
Ymir
10,794
2,885
438
1,134
17,404
13,829
0
4,693
12,665
42,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,770
Gold Earned
63,510
444
Minions Killed
558
0
Camps Cleared
0
1,661,997
Distance Traveled
2,016,573
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,411
366
67
3
0
257,410
3
W
Gilgamesh
14,033
610
132
6
0
501,209
6
L
Pele
13,114
570
136
6
0
437,111
2
W
Olorun
13,223
575
120
5
0
377,229
1
W
Chaac
12,795
556
130
6
0
433,274
3
L
Neith
6,763
294
3
0
0
160,241
1
W
Ullr
12,343
537
149
6
0
327,573
0
L
King Arthur
12,570
547
172
7
0
427,465
2
W
Ares
11,116
483
27
1
0
377,288
1
L
Ymir
9,912
431
66
3
0
379,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role