Player Matchup

Janus
Janus
Ddestroyeur95
Janus
Level 13
God Stats
9W - 15L
1,304 SR
Queue Stats
143W - 143L
1,642 Elo+
Party 1
Jormungandr
Jormungandr
SSolvalou
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,357 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tonayr02
Cu Chulainn
Level 20
God Stats
13W - 18L
1,037 SR
Queue Stats
287W - 270L
1,093 Elo+
Party 1
Anhur
Anhur
boubak
Anhur
Level 23
God Stats
3W - 8L
1,339 SR
Queue Stats
103W - 103L
1,407 Elo+
Solo
Nemesis
Nemesis
s3v3
Nemesis
Level 32
God Stats
6W - 2L
1,785 SR
Queue Stats
61W - 78L
1,487 Elo+
Party 2
Team Averages
Level 23
1,393 SR
1,397 Elo+

VS

Team Averages
Level 15
1,534 SR
1,480 Elo+
Ymir
Ymir
DellionGG
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,340 Elo+
Party 4
Ah Puch
Ah Puch
Foetus57
Ah Puch
Level 28
God Stats
6W - 3L
1,788 SR
Queue Stats
112W - 114L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrFood201
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,673 Elo+
Party 3
Izanami
Izanami
Ruudioss
Izanami
Level 29
God Stats
3W - 1L
1,734 SR
Queue Stats
6W - 3L
1,585 Elo+
Party 3
Bellona
Bellona
SH0R0HSSm
Bellona
Level 6
God Stats
2W - 1L
1,149 SR
Queue Stats
4W - 3L
1,340 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 13 / 20
19,491
513
34,703
39,122
12,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
SSolvalou
Jormungandr
20
10 / 7 / 25
17,873
470
24,861
38,219
43,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Tonayr02
Cu Chulainn
20
12 / 11 / 12
19,569
515
25,983
36,063
37,876
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
boubak
Anhur
20
11 / 5 / 21
18,877
497
31,273
24,622
8,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
s3v3
Nemesis
20
18 / 12 / 13
21,394
563
23,744
42,579
23,233
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 20 / 13
15,805
416
11,796
38,616
41,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Foetus57
Ah Puch
20
12 / 11 / 15
22,313
587
34,450
33,874
19,004
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
MrFood201
Tsukuyomi
20
25 / 8 / 11
25,958
683
56,595
41,659
19,786
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Ruudioss
Izanami
20
5 / 8 / 13
20,358
536
22,531
35,184
13,776
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
SH0R0HSSm
Bellona
20
4 / 19 / 5
18,412
485
14,788
37,391
33,861
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
104
66
Kills
47
48
Deaths
66
91
Assists
57
Player
Kills
Deaths
Assists
KDA
L
15
13
20
1.92
W
Ymir
1
20
13
0.38
W
Ah Puch
Foetus57
Ah Puch
12
11
15
1.77
W
Tsukuyomi
MrFood201
Tsukuyomi
25
8
11
3.81
W
Izanami
Ruudioss
Izanami
5
8
13
1.44
W
Bellona
SH0R0HSSm
Bellona
4
19
5
0.34
L
Jormungandr
SSolvalou
Jormungandr
10
7
25
3.21
L
Cu Chulainn
Tonayr02
Cu Chulainn
12
11
12
1.64
L
Anhur
boubak
Anhur
11
5
21
4.3
L
Nemesis
s3v3
Nemesis
18
12
13
2.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,564
Damage
140,160
180,605
Taken
186,724
125,845
Mitigated
128,202
31,133
Healing
44,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,703
3,527
0
9,874
39,122
12,630
2,687
7,804
31,078
120,748
0
W
Ymir
11,796
1,703
0
2,552
38,616
41,775
366
10,756
27,860
39,001
0
W
Ah Puch
Foetus57
Ah Puch
34,450
3,032
935
10,168
33,874
19,004
570
14,859
19,015
122,120
0
W
Tsukuyomi
MrFood201
Tsukuyomi
56,595
15,089
0
14,391
41,659
19,786
2,985
14,158
27,501
0
204,678
W
Izanami
Ruudioss
Izanami
22,531
17,719
0
14,839
35,184
13,776
4,554
13,388
21,796
0
195,165
W
Bellona
SH0R0HSSm
Bellona
14,788
9,119
0
1,407
37,391
33,861
3,046
14,369
23,022
0
82,124
L
Jormungandr
SSolvalou
Jormungandr
24,861
4,430
754
5,187
38,219
43,569
0
8,365
29,534
87,673
0
L
Cu Chulainn
Tonayr02
Cu Chulainn
25,983
9,217
0
3,489
36,063
37,876
3,232
9,590
26,000
16,108
98,478
L
Anhur
boubak
Anhur
31,273
18,869
0
7,285
24,622
8,537
640
9,244
15,218
0
114,620
L
Nemesis
s3v3
Nemesis
23,744
9,965
0
4,544
42,579
23,233
0
13,691
28,454
0
176,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,204
Gold Earned
102,846
813
Minions Killed
775
0
Camps Cleared
0
3,274,334
Distance Traveled
3,229,542
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
19,491
513
178
5
0
581,710
3
W
Ymir
15,805
416
44
1
0
604,769
1
W
Ah Puch
22,313
587
143
4
0
627,227
5
W
Tsukuyomi
25,958
683
197
5
0
717,257
4
W
Izanami
20,358
536
246
6
0
671,164
12
W
Bellona
18,412
485
145
4
0
609,125
0
L
Jormungandr
17,873
470
103
3
0
674,589
11
L
Cu Chulainn
19,569
515
171
5
0
592,399
2
L
Anhur
18,877
497
171
5
0
684,135
0
L
Nemesis
21,394
563
190
5
0
741,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role