Player Matchup

Chaac
Chaac
LastResorter
Chaac
Level 105
God Stats
14W - 7L
1,710 SR
Queue Stats
88W - 75L
1,628 Elo+
Party 1
Ganesha
Ganesha
Nmultis
Ganesha
Level 152
God Stats
2W - 1L
1,471 SR
Queue Stats
73W - 91L
1,595 Elo+
Solo
Sol
Sol
SOB402
Sol
Level 135
God Stats
5W - 2L
1,858 SR
Queue Stats
95W - 84L
1,611 Elo+
Party 1
Team Averages
Level 131
1,680 SR
1,611 Elo+

VS

Team Averages
Level 106
1,413 SR
1,468 Elo+
Medusa
Medusa
AutisticAminal
Medusa
Level 122
God Stats
43W - 43L
1,526 SR
Queue Stats
528W - 613L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Galersi
Nu Wa
Level 68
God Stats
2W - 3L
1,216 SR
Queue Stats
18W - 21L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
Javilieen
Gilgamesh
Level 129
God Stats
44W - 38L
1,498 SR
Queue Stats
734W - 807L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
8,366
761
4,918
6,757
4,844
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ganesha
Nmultis
Ganesha
11
0 / 0 / 10
7,556
687
5,082
5,679
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
SOB402
Sol
12
5 / 1 / 5
8,654
787
8,413
8,145
2,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,172
652
7,541
7,224
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Galersi
Nu Wa
10
2 / 4 / 1
7,692
699
6,824
8,276
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Javilieen
Gilgamesh
10
1 / 3 / 1
7,412
674
2,303
7,040
3,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
10
Kills
3
3
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Nu Wa
Galersi
Nu Wa
2
4
1
0.63
L
Gilgamesh
Javilieen
Gilgamesh
1
3
1
0.5
W
5
2
5
3.75
W
Ganesha
Nmultis
Ganesha
0
0
10
5
W
Sol
SOB402
Sol
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,413
Damage
16,668
20,581
Taken
22,540
12,591
Mitigated
8,188
9,307
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,541
2,883
0
1,784
7,224
2,525
0
4,044
3,130
0
33,715
L
Nu Wa
Galersi
Nu Wa
6,824
1,530
0
698
8,276
2,430
0
5,238
2,811
35,339
0
L
Gilgamesh
Javilieen
Gilgamesh
2,303
262
0
44
7,040
3,233
0
3,918
3,072
0
10,637
W
4,918
704
756
2,414
6,757
4,844
825
1,385
5,167
0
19,087
W
Ganesha
Nmultis
Ganesha
5,082
0
0
2,192
5,679
5,179
428
1,421
4,092
21,294
0
W
Sol
SOB402
Sol
8,413
1,474
0
3,945
8,145
2,568
2,224
3,483
4,392
40,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
22,276
137
Minions Killed
138
0
Camps Cleared
0
624,061
Distance Traveled
577,942
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,172
652
64
6
0
199,128
2
L
Nu Wa
7,692
699
65
6
0
188,644
3
L
Gilgamesh
7,412
674
9
1
0
190,170
1
W
Chaac
8,366
761
24
2
0
224,804
5
W
Ganesha
7,556
687
13
1
0
211,641
4
W
Sol
8,654
787
100
9
0
187,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role