Player Matchup

Artemis
Artemis
Cravitto
Artemis
Level 23
God Stats
83W - 93L
1,428 SR
Queue Stats
98W - 115L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
DTM8
Baron Samedi
Level 18
God Stats
25W - 20L
1,688 SR
Queue Stats
79W - 85L
1,456 Elo+
Party 2
Scylla
Scylla
El chefe8103
Scylla
Level 17
God Stats
2W - 5L
1,174 SR
Queue Stats
4W - 6L
1,040 Elo+
Solo
Rama
Rama
HellSniper1932
Rama
Level 19
God Stats
5W - 3L
1,260 SR
Queue Stats
143W - 121L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
ThreatToSurvival
Guan Yu
Level 25
God Stats
7W - 2L
1,909 SR
Queue Stats
37W - 29L
1,446 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,346 Elo+

VS

Team Averages
Level 21
1,468 SR
1,340 Elo+
Izanami
Izanami
XxST4RK1LL3RxX
Izanami
Level 29
God Stats
3W - 7L
1,544 SR
Queue Stats
113W - 132L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
Yusaku_A_
Sun Wukong
Level 26
God Stats
3W - 6L
1,298 SR
Queue Stats
23W - 30L
1,457 Elo+
Party 1
Fenrir
Fenrir
joooooseeeee25
Fenrir
Level 14
God Stats
19W - 25L
1,500 SR
Queue Stats
136W - 165L
1,203 Elo+
Solo
Merlin
Merlin
sasile1
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Solo
Olorun
Olorun
xXBakachikiXx
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cravitto
Artemis
20
11 / 2 / 15
14,989
999
31,838
11,884
4,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DTM8
Baron Samedi
20
10 / 1 / 17
15,540
1,036
30,358
19,999
10,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
18
5 / 1 / 7
13,155
877
9,345
6,748
2,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 3 / 13
14,385
959
9,389
20,053
8,322
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 1 / 22
15,596
1,040
23,856
27,902
48,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 6
13,321
888
18,328
28,179
11,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Yusaku_A_
Sun Wukong
19
3 / 4 / 3
13,702
913
14,958
19,754
12,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 10 / 2
12,018
801
1,962
25,472
11,266
Merlin
sasile1
Merlin
20
3 / 12 / 5
13,810
921
30,728
21,107
8,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 4 / 3
13,564
904
13,657
17,733
7,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
37
Kills
8
8
Deaths
37
74
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cravitto
Artemis
11
2
15
9.25
W
Baron Samedi
DTM8
Baron Samedi
10
1
17
18.5
W
Scylla
5
1
7
8.5
W
6
3
13
4.17
W
5
1
22
16
L
0
7
6
0.43
L
Sun Wukong
Yusaku_A_
Sun Wukong
3
4
3
1.13
L
0
10
2
0.1
L
Merlin
sasile1
Merlin
3
12
5
0.46
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,786
Damage
79,633
86,586
Taken
112,245
74,285
Mitigated
51,704
17,795
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cravitto
Artemis
31,838
17,164
0
0
11,884
4,814
0
4,873
7,011
0
78,396
W
Baron Samedi
DTM8
Baron Samedi
30,358
1,101
5,081
4,632
19,999
10,761
0
11,485
8,514
56,357
0
W
Scylla
9,345
1,668
0
0
6,748
2,361
0
3,376
3,372
15,269
0
W
9,389
4,318
0
682
20,053
8,322
0
10,062
9,991
0
26,495
W
23,856
7,380
3,553
3,847
27,902
48,027
0
14,589
13,313
3,207
45,053
L
18,328
9,536
0
873
28,179
11,294
0
9,781
18,398
0
67,631
L
Sun Wukong
Yusaku_A_
Sun Wukong
14,958
3,470
0
875
19,754
12,778
0
7,819
11,935
0
26,430
L
1,962
412
0
49
25,472
11,266
0
7,101
18,371
0
7,304
L
Merlin
sasile1
Merlin
30,728
1,930
0
0
21,107
8,813
0
10,114
10,993
63,496
0
L
13,657
8,593
1,995
6,387
17,733
7,553
0
6,306
11,427
50,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,665
Gold Earned
66,415
303
Minions Killed
313
2
Camps Cleared
2
1,171,826
Distance Traveled
1,229,972
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,989
999
132
9
0
228,274
0
W
Baron Samedi
15,540
1,036
56
4
1
284,224
0
W
Scylla
13,155
877
15
1
1
159,508
2
W
Rama
14,385
959
52
3
0
222,344
0
W
Guan Yu
15,596
1,040
48
3
0
277,476
0
L
Izanami
13,321
888
113
8
0
227,124
1
L
Sun Wukong
13,702
913
24
2
1
291,913
0
L
Fenrir
12,018
801
15
1
0
269,629
0
L
Merlin
13,810
921
68
5
0
235,513
0
L
Olorun
13,564
904
93
6
1
205,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role