Player Matchup

Merlin
Merlin
Silver I
Diegosanpei5
Merlin
Silver I
Level 160
God Stats
20W - 19L
1,536 SR
Queue Stats
115W - 113L
1,180 MMR
Party 3
Yemoja
Yemoja
Gold IV
LordAlcachofa
Yemoja
Gold IV
Level 149
God Stats
5W - 2L
1,567 SR
Queue Stats
50W - 53L
1,363 MMR
Party 4
Jing Wei
Jing Wei
Gold II
LordRepollo
Jing Wei
Gold II
Level 142
God Stats
2W - 0L
1,501 SR
Queue Stats
73W - 70L
1,499 MMR
Party 4
Apollo
Apollo
Gold IV
PedroĐ
Apollo
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Gold II
forshow8
Sun Wukong
Gold II
Level 120
God Stats
2W - 3L
1,274 SR
Queue Stats
575W - 579L
1,385 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,476 SR
1,385 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,585 SR
1,409 MMR
Sol
Sol
Gold II
BjornPanda
Sol
Gold II
Level 125
God Stats
3W - 4L
1,680 SR
Queue Stats
117W - 112L
1,561 MMR
Party 1
Nemesis
Nemesis
Gold IV
DanteWE
Nemesis
Gold IV
Level 118
God Stats
10W - 11L
1,586 SR
Queue Stats
153W - 156L
1,316 MMR
Party 1
Izanami
Izanami
Gold IV
Diffoetheduke
Izanami
Gold IV
Level 108
God Stats
22W - 18L
1,660 SR
Queue Stats
454W - 448L
1,403 MMR
Solo
Tyr
Tyr
Silver I
Saxev
Tyr
Silver I
Level 100
God Stats
14W - 11L
1,500 SR
Queue Stats
466W - 475L
1,269 MMR
Party 2
Sobek
Sobek
Gold III
Нетвоякиса
Sobek
Gold III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 4 / 4
16,659
555
24,722
19,352
8,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 5 / 11
13,617
454
12,711
23,133
24,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
LordRepollo
Jing Wei
20
5 / 4 / 5
16,175
539
27,595
30,514
13,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
PedroĐ
Apollo
20
8 / 7 / 4
16,565
552
27,914
27,650
15,084
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
forshow8
Sun Wukong
20
2 / 2 / 7
16,243
541
19,784
34,554
37,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ScyllaTsukuyomiDanzaburouAthenaSet

VS

Bans
TiamatJanusMedusaThe MorriganKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 8
15,815
527
22,909
27,966
12,888
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
DanteWE
Nemesis
20
7 / 4 / 5
15,538
518
17,262
26,053
16,655
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
20
5 / 8 / 7
16,865
562
23,792
32,077
15,320
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Saxev
Tyr
20
3 / 1 / 6
15,253
508
28,156
33,322
54,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 2 / 11
13,991
466
9,320
30,167
47,139
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
59
19
Kills
22
22
Deaths
19
31
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
L
Nemesis
DanteWE
Nemesis
7
4
5
2.38
W
Merlin
3
4
4
1.25
L
Izanami
5
8
7
1.06
W
1
5
11
1.3
W
Jing Wei
LordRepollo
Jing Wei
5
4
5
1.88
W
Apollo
PedroĐ
Apollo
8
7
4
1.43
L
Tyr
Saxev
Tyr
3
1
6
6
W
Sun Wukong
forshow8
Sun Wukong
2
2
7
2.75
L
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,726
Damage
101,439
135,203
Taken
149,585
98,531
Mitigated
146,814
46,768
Healing
59,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,909
6,363
0
18,237
27,966
12,888
1,906
14,051
13,915
132,794
0
L
Nemesis
DanteWE
Nemesis
17,262
8,420
0
6,412
26,053
16,655
0
4,641
21,412
0
159,167
W
Merlin
24,722
1,376
867
5,515
19,352
8,509
1,389
8,325
11,027
151,275
0
L
Izanami
23,792
14,978
0
12,281
32,077
15,320
4,222
6,829
25,248
0
163,736
W
12,711
1,807
3,303
3,313
23,133
24,343
1,019
9,317
13,816
44,936
0
W
Jing Wei
LordRepollo
Jing Wei
27,595
21,729
0
14,711
30,514
13,107
5,617
2,453
28,061
0
150,194
W
Apollo
PedroĐ
Apollo
27,914
20,539
0
4,209
27,650
15,084
726
6,754
20,896
0
144,831
L
Tyr
Saxev
Tyr
28,156
3,370
0
15,553
33,322
54,812
382
4,755
28,567
0
113,776
W
Sun Wukong
forshow8
Sun Wukong
19,784
2,643
0
14,850
34,554
37,488
188
5,380
29,174
443
127,673
L
9,320
320
0
7,123
30,167
47,139
85
8,988
21,179
30,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,259
Gold Earned
77,462
909
Minions Killed
905
0
Camps Cleared
0
2,765,791
Distance Traveled
2,776,717
42
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,815
527
236
8
0
540,214
5
L
Nemesis
15,538
518
183
6
0
548,814
8
W
Merlin
16,659
555
245
8
0
547,253
6
L
Izanami
16,865
562
244
8
0
463,845
9
W
Yemoja
13,617
454
51
2
0
543,693
14
W
Jing Wei
16,175
539
226
8
0
541,379
9
W
Apollo
16,565
552
172
6
0
543,046
4
L
Tyr
15,253
508
211
7
0
649,571
5
W
Sun Wukong
16,243
541
215
7
0
590,420
9
L
Sobek
13,991
466
31
1
0
574,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role