Player Matchup

Cthulhu
Cthulhu
CrashBerry33
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Feralessiamo
Serqet
Level 67
God Stats
1W - 3L
1,145 SR
Queue Stats
101W - 145L
1,376 Elo+
Party 2
Discordia
Discordia
hazoke
Discordia
Level 118
God Stats
2W - 0L
1,717 SR
Queue Stats
47W - 59L
1,429 Elo+
Solo
Team Averages
Level 102
1,454 SR
1,435 Elo+

VS

Team Averages
Level 39
1,384 SR
1,385 Elo+
Rama
Rama
ApeLegs
Rama
Level 25
God Stats
9W - 9L
1,572 SR
Queue Stats
45W - 51L
1,402 Elo+
Party 1
Ymir
Ymir
ChornicBlack
Ymir
Level 28
God Stats
0W - 2L
1,201 SR
Queue Stats
6W - 11L
1,362 Elo+
Solo
Janus
Janus
xIChronic
Janus
Level 63
God Stats
0W - 3L
1,379 SR
Queue Stats
65W - 74L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrashBerry33
Cthulhu
10
4 / 0 / 5
7,462
746
5,525
5,063
2,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
10
0 / 1 / 6
6,543
654
1,839
5,991
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
hazoke
Discordia
11
6 / 1 / 3
7,928
793
7,874
3,957
1,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ApeLegs
Rama
8
0 / 3 / 1
5,835
584
3,496
5,394
1,790
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 1
5,732
573
2,382
8,127
3,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
xIChronic
Janus
9
2 / 4 / 0
6,377
638
2,256
5,361
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
ApeLegs
Rama
0
3
1
0.17
L
0
3
1
0.17
W
Cthulhu
CrashBerry33
Cthulhu
4
0
5
6.5
W
Serqet
0
1
6
3
W
Discordia
hazoke
Discordia
6
1
3
7.5
L
Janus
xIChronic
Janus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,238
Damage
8,134
15,011
Taken
18,882
6,212
Mitigated
6,812
5,190
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ApeLegs
Rama
3,496
2,557
369
258
5,394
1,790
0
4,415
979
0
11,566
L
2,382
483
0
1,220
8,127
3,357
0
5,480
2,477
6,799
0
W
Cthulhu
CrashBerry33
Cthulhu
5,525
178
487
456
5,063
2,785
89
1,282
3,781
16,111
0
W
Serqet
1,839
411
0
2,350
5,991
2,132
319
1,736
4,255
0
12,330
W
Discordia
hazoke
Discordia
7,874
608
0
1,897
3,957
1,295
181
1,664
2,293
36,127
0
L
Janus
xIChronic
Janus
2,256
150
270
865
5,361
1,665
0
3,568
1,793
22,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,933
Gold Earned
17,944
114
Minions Killed
69
0
Camps Cleared
0
582,053
Distance Traveled
531,378
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,835
584
21
2
0
173,732
2
L
Ymir
5,732
573
4
0
0
185,945
2
W
Cthulhu
7,462
746
15
2
0
208,932
3
W
Serqet
6,543
654
23
2
0
192,200
0
W
Discordia
7,928
793
76
8
0
180,921
0
L
Janus
6,377
638
44
4
0
171,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role