Player Matchup

Sobek
Sobek
Donger RL
Sobek
Level 63
God Stats
6W - 8L
1,470 SR
Queue Stats
72W - 86L
1,394 Elo+
Party 1
Cupid
Cupid
JBrouss
Cupid
Level 26
God Stats
19W - 18L
1,449 SR
Queue Stats
27W - 28L
1,326 Elo+
Party 1
Tyr
Tyr
vGGuidry
Tyr
Level 108
God Stats
14W - 7L
1,541 SR
Queue Stats
114W - 102L
1,476 Elo+
Party 1
Team Averages
Level 66
1,486 SR
1,399 Elo+

VS

Team Averages
Level 60
1,472 SR
1,362 Elo+
Fenrir
Fenrir
AlexosM11
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,378 Elo+
Solo
Skadi
Skadi
Amast24
Skadi
Level 118
God Stats
2W - 6L
1,421 SR
Queue Stats
105W - 129L
1,447 Elo+
Solo
Hel
Hel
GTI Mart
Hel
Level 46
God Stats
2W - 9L
1,493 SR
Queue Stats
12W - 25L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Donger RL
Sobek
13
2 / 1 / 15
10,516
751
4,650
13,377
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
JBrouss
Cupid
15
9 / 2 / 8
11,198
800
9,789
11,702
3,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 3 / 8
10,609
758
11,422
11,926
6,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlexosM11
Fenrir
14
5 / 9 / 1
10,397
743
9,391
16,058
6,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Amast24
Skadi
12
0 / 1 / 5
8,673
620
7,112
5,812
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 10 / 0
7,610
544
5,635
10,892
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
6
6
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlexosM11
Fenrir
5
9
1
0.61
L
Skadi
Amast24
Skadi
0
1
5
2.5
W
Sobek
Donger RL
Sobek
2
1
15
9.5
L
1
10
0
0.1
W
Cupid
JBrouss
Cupid
9
2
8
6.5
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
22,138
37,005
Taken
32,762
20,673
Mitigated
10,881
15,296
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlexosM11
Fenrir
9,391
1,842
154
2,192
16,058
6,278
372
2,652
13,406
0
32,893
L
Skadi
Amast24
Skadi
7,112
2,837
0
1,091
5,812
1,614
0
705
5,107
0
35,335
W
Sobek
Donger RL
Sobek
4,650
449
0
4,136
13,377
10,385
327
2,066
10,247
22,611
0
L
5,635
574
114
719
10,892
2,989
0
1,345
9,547
17,159
0
W
Cupid
JBrouss
Cupid
9,789
7,029
1,207
5,884
11,702
3,711
2,606
1,364
10,338
0
58,448
W
11,422
1,507
0
4,069
11,926
6,577
0
2,272
9,654
0
38,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
26,680
173
Minions Killed
133
0
Camps Cleared
0
807,811
Distance Traveled
585,516
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,397
743
49
4
0
254,827
0
L
Skadi
8,673
620
59
4
0
174,432
1
W
Sobek
10,516
751
31
2
0
279,309
0
L
Hel
7,610
544
25
2
0
156,257
0
W
Cupid
11,198
800
85
6
0
224,991
3
W
Tyr
10,609
758
57
4
0
303,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role