Player Matchup

Bacchus
Bacchus
Ajbudd321
Bacchus
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 77L
1,500 Elo+
Solo
Nemesis
Nemesis
Bodygauard_A
Nemesis
Level 30
God Stats
5W - 3L
1,544 SR
Queue Stats
71W - 69L
1,537 Elo+
Solo
Chernobog
Chernobog
PsychoSadistic
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Wraith00lem
Guan Yu
Level 26
God Stats
1W - 0L
1,779 SR
Queue Stats
33W - 26L
1,549 Elo+
Solo
Tiamat
Tiamat
Xerces02
Tiamat
Level 23
God Stats
5W - 3L
1,625 SR
Queue Stats
46W - 51L
1,549 Elo+
Solo
Team Averages
Level 24
1,589 SR
1,527 Elo+

VS

Team Averages
Level 25
1,536 SR
1,506 Elo+
Bellona
Bellona
Atomichicken
Bellona
Level 17
God Stats
3W - 6L
1,470 SR
Queue Stats
9W - 12L
1,419 Elo+
Party 1
Sobek
Sobek
DavidTheKid
Sobek
Level 24
God Stats
4W - 4L
1,623 SR
Queue Stats
24W - 20L
1,578 Elo+
Party 1
Ravana
Ravana
MonsterManX29001
Ravana
Level 27
God Stats
22W - 14L
1,587 SR
Queue Stats
34W - 32L
1,487 Elo+
Solo
Tiamat
Tiamat
VisitorKiller
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
wiccannymph
Chronos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ajbudd321
Bacchus
11
0 / 4 / 8
7,865
463
1,994
8,709
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Bodygauard_A
Nemesis
14
5 / 1 / 5
9,278
546
7,668
10,290
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
PsychoSadistic
Chernobog
19
16 / 1 / 4
12,494
735
17,149
12,932
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Wraith00lem
Guan Yu
15
5 / 2 / 7
9,493
558
7,593
12,129
9,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Xerces02
Tiamat
15
0 / 0 / 9
9,504
559
6,760
7,548
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atomichicken
Bellona
13
4 / 6 / 1
7,884
464
9,973
16,538
9,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 5 / 1
6,794
400
4,177
12,254
10,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
1 / 1 / 0
5,349
315
902
2,355
634
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 8 / 3
8,529
502
12,458
14,366
8,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
wiccannymph
Chronos
14
0 / 6 / 1
8,516
501
3,270
10,104
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
26
Kills
8
8
Deaths
26
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ajbudd321
Bacchus
0
4
8
1
L
Bellona
Atomichicken
Bellona
4
6
1
0.75
W
Nemesis
Bodygauard_A
Nemesis
5
1
5
7.5
L
1
5
1
0.3
L
1
1
0
1
W
Chernobog
PsychoSadistic
Chernobog
16
1
4
18
L
2
8
3
0.44
W
Guan Yu
Wraith00lem
Guan Yu
5
2
7
4.25
W
Tiamat
Xerces02
Tiamat
0
0
9
4.5
L
Chronos
wiccannymph
Chronos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,164
Damage
30,780
51,608
Taken
55,617
28,133
Mitigated
31,977
20,033
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ajbudd321
Bacchus
1,994
331
0
1,298
8,709
5,993
487
2,807
5,616
8,670
0
L
Bellona
Atomichicken
Bellona
9,973
5,682
0
2,956
16,538
9,608
396
1,868
14,608
170
29,573
W
Nemesis
Bodygauard_A
Nemesis
7,668
2,649
0
3,456
10,290
3,842
0
3,934
6,190
0
48,934
L
4,177
704
0
1,118
12,254
10,884
0
1,248
10,944
12,205
0
L
902
220
0
893
2,355
634
0
94
2,239
0
11,565
W
Chernobog
PsychoSadistic
Chernobog
17,149
12,865
0
7,079
12,932
5,095
3,150
6,128
6,680
0
93,641
L
12,458
1,755
0
2,696
14,366
8,067
0
4,464
9,588
42,779
0
W
Guan Yu
Wraith00lem
Guan Yu
7,593
1,693
1,164
3,236
12,129
9,609
2,104
2,829
9,270
338
51,623
W
Tiamat
Xerces02
Tiamat
6,760
338
0
3,800
7,548
3,594
2,233
3,388
3,828
49,666
0
L
Chronos
wiccannymph
Chronos
3,270
712
0
1,918
10,104
2,784
0
658
9,368
56,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,634
Gold Earned
37,072
466
Minions Killed
317
0
Camps Cleared
0
1,708,383
Distance Traveled
1,216,557
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,865
463
25
1
0
340,170
0
L
Bellona
7,884
464
63
4
0
269,409
0
W
Nemesis
9,278
546
98
6
0
363,281
2
L
Sobek
6,794
400
21
1
0
276,610
4
L
Ravana
5,349
315
31
2
0
107,831
2
W
Chernobog
12,494
735
150
9
0
337,696
2
L
Tiamat
8,529
502
93
5
0
249,676
1
W
Guan Yu
9,493
558
80
5
0
333,025
1
W
Tiamat
9,504
559
113
7
0
334,211
5
L
Chronos
8,516
501
109
6
0
313,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role