Player Matchup

Cerberus
Cerberus
Gold IV
F1N4L BL4Z1K3N
Cerberus
Gold IV
Level 152
God Stats
32W - 26L
1,588 SR
Queue Stats
311W - 315L
1,511 MMR
Solo
Hercules
Hercules
Gold III
GonzalvusVI
Hercules
Gold III
Level 160
God Stats
4W - 4L
1,574 SR
Queue Stats
81W - 79L
1,336 MMR
Party 2
Ra
Ra
Bronze III
PiLo StyLez
Ra
Bronze III
Level 109
God Stats
1W - 3L
1,285 SR
Queue Stats
42W - 63L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
Richard419
Bakasura
Bronze III
Level 31
God Stats
2W - 1L
1,365 SR
Queue Stats
15W - 39L
1,500 MMR
Solo
Apollo
Apollo
Gold V
alejoheredial
Apollo
Gold V
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 17L
1,672 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,462 SR
1,504 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,571 SR
1,511 MMR
Poseidon
Poseidon
Bronze III
DIISVOWED
Poseidon
Bronze III
Level 114
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 2L
1,505 MMR
Party 1
Tyr
Tyr
Bronze III
Delirrrious
Tyr
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
GUILTY-JC-CROWN
Danzaburou
Silver I
Level 126
God Stats
2W - 0L
1,452 SR
Queue Stats
7W - 8L
1,552 MMR
Party 1
Ganesha
Ganesha
Gold I
Mystical-Sun-Tzu
Ganesha
Gold I
Level 147
God Stats
12W - 7L
1,630 SR
Queue Stats
160W - 163L
1,499 MMR
Solo
Awilix
Awilix
Bronze III
Sp Campinas
Awilix
Bronze III
Level 36
God Stats
2W - 5L
1,551 SR
Queue Stats
107W - 102L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
8 / 6 / 7
16,536
570
21,757
29,574
25,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
GonzalvusVI
Hercules
16
1 / 5 / 3
11,582
399
6,022
23,547
27,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 10 / 5
13,235
456
8,660
19,113
6,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Richard419
Bakasura
15
4 / 7 / 3
12,246
422
4,682
16,784
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 5 / 8
17,637
608
21,355
30,359
13,496
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatKing ArthurSetArachneTsukuyomi

VS

Bans
LokiZeusNemesisMerlinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DIISVOWED
Poseidon
20
6 / 5 / 11
14,594
503
17,497
16,836
6,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 8 / 12
11,990
413
2,818
17,936
11,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
GUILTY-JC-CROWN
Danzaburou
20
9 / 7 / 7
17,555
605
23,433
20,133
10,827
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 1 / 25
15,891
548
18,358
20,817
29,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
20
15 / 3 / 3
17,409
600
22,225
20,072
8,929
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
90
24
Kills
32
33
Deaths
24
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DIISVOWED
Poseidon
6
5
11
2.3
W
0
8
12
0.75
L
Cerberus
8
6
7
1.92
W
Danzaburou
GUILTY-JC-CROWN
Danzaburou
9
7
7
1.79
L
Hercules
GonzalvusVI
Hercules
1
5
3
0.5
W
2
1
25
14.5
L
3
10
5
0.55
L
Bakasura
Richard419
Bakasura
4
7
3
0.79
W
Awilix
15
3
3
5.5
L
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,476
Damage
84,331
119,377
Taken
95,794
79,305
Mitigated
68,640
37,515
Healing
15,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DIISVOWED
Poseidon
17,497
1,768
0
913
16,836
6,964
2,526
3,216
13,590
90,632
0
W
2,818
1,034
267
3,245
17,936
11,957
1,208
7,967
9,899
0
36,466
L
Cerberus
21,757
474
0
7,890
29,574
25,601
0
11,512
17,800
97,984
0
W
Danzaburou
GUILTY-JC-CROWN
Danzaburou
23,433
13,073
0
5,843
20,133
10,827
9,252
5,765
14,108
0
100,966
L
Hercules
GonzalvusVI
Hercules
6,022
434
0
4,826
23,547
27,437
0
5,009
18,276
0
39,672
W
18,358
885
0
5,158
20,817
29,963
0
5,197
15,460
60,377
0
L
8,660
842
3,713
5,966
19,113
6,426
637
7,358
11,601
67,152
0
L
Bakasura
Richard419
Bakasura
4,682
3,101
0
1,601
16,784
6,345
0
3,112
13,548
0
46,326
W
Awilix
22,225
9,702
0
443
20,072
8,929
2,910
8,272
11,775
0
159,436
L
21,355
15,699
0
13,519
30,359
13,496
4,885
8,767
21,096
0
215,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,236
Gold Earned
77,439
724
Minions Killed
686
0
Camps Cleared
0
2,225,250
Distance Traveled
2,801,816
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,594
503
155
5
0
585,038
2
W
Tyr
11,990
413
68
2
0
537,814
0
L
Cerberus
16,536
570
209
7
0
472,277
8
W
Danzaburou
17,555
605
163
6
0
461,119
8
L
Hercules
11,582
399
67
2
0
456,332
8
W
Ganesha
15,891
548
53
2
0
618,570
13
L
Ra
13,235
456
103
4
0
470,012
2
L
Bakasura
12,246
422
88
3
0
328,804
2
W
Awilix
17,409
600
247
9
0
599,275
1
L
Apollo
17,637
608
257
9
0
497,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role