Player Matchup

Raijin
Raijin
Masters
Exodia809
Raijin
Masters
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond IV
juananaya
Yemoja
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
oMartchelo
Ratatoskr
Diamond V
Level 129
God Stats
16W - 4L
1,969 SR
Queue Stats
203W - 215L
2,145 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
stonedark
Tsukuyomi
Masters
Level 160
God Stats
18W - 19L
1,591 SR
Queue Stats
592W - 570L
2,300 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
zReex
Danzaburou
Diamond IV
Level 82
God Stats
3W - 2L
1,723 SR
Queue Stats
132W - 111L
2,107 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,657 SR
1,910 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,621 SR
2,186 MMR
Mercury
Mercury
Diamond III
ExuIansis
Mercury
Diamond III
Level 159
God Stats
18W - 11L
1,727 SR
Queue Stats
312W - 305L
2,118 MMR
Solo
Anhur
Anhur
Platinum I
PedroNecoo
Anhur
Platinum I
Level 155
God Stats
1W - 2L
1,563 SR
Queue Stats
14W - 19L
2,043 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Tókyo
Sun Wukong
Diamond III
Level 160
God Stats
5W - 6L
1,538 SR
Queue Stats
210W - 182L
2,193 MMR
Solo
Ganesha
Ganesha
Diamond IV
XtremeFeeding
Ganesha
Diamond IV
Level 145
God Stats
19W - 18L
1,721 SR
Queue Stats
293W - 302L
2,185 MMR
Solo
Chiron
Chiron
Masters
iGottheit
Chiron
Masters
Level 160
God Stats
6W - 7L
1,558 SR
Queue Stats
657W - 637L
2,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Exodia809
Raijin
20
6 / 3 / 11
12,873
585
19,316
12,540
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
juananaya
Yemoja
17
1 / 2 / 19
11,725
533
3,992
13,328
17,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
oMartchelo
Ratatoskr
17
3 / 6 / 9
11,382
517
10,015
24,373
18,866
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
stonedark
Tsukuyomi
19
7 / 4 / 7
12,588
572
14,943
16,163
9,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
zReex
Danzaburou
20
8 / 0 / 11
14,985
681
25,322
18,740
8,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
AthenaSetGebTiamatJanus

VS

Bans
ApolloScyllaKhepriRaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ExuIansis
Mercury
16
5 / 4 / 3
10,294
468
4,189
16,457
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
15
0 / 7 / 3
10,316
469
8,109
19,157
6,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Tókyo
Sun Wukong
18
6 / 4 / 3
12,076
549
21,246
25,110
22,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
15
0 / 5 / 4
9,937
452
4,071
21,315
20,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
iGottheit
Chiron
17
4 / 5 / 3
11,053
502
13,363
14,795
6,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
25
Kills
15
15
Deaths
25
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
Exodia809
Raijin
6
3
11
3.83
L
Mercury
ExuIansis
Mercury
5
4
3
1.63
L
Anhur
0
7
3
0.21
L
Sun Wukong
Tókyo
Sun Wukong
6
4
3
1.88
L
Ganesha
0
5
4
0.4
L
Chiron
iGottheit
Chiron
4
5
3
1.1
W
Yemoja
juananaya
Yemoja
1
2
19
5.25
W
Ratatoskr
oMartchelo
Ratatoskr
3
6
9
1.25
W
Tsukuyomi
stonedark
Tsukuyomi
7
4
7
2.63
W
Danzaburou
zReex
Danzaburou
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,588
Damage
50,978
85,144
Taken
96,834
59,069
Mitigated
61,998
40,922
Healing
23,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Exodia809
Raijin
19,316
1,554
0
3,474
12,540
5,671
2,475
494
12,046
110,028
0
L
Mercury
ExuIansis
Mercury
4,189
1,679
0
4,119
16,457
5,839
0
3,043
13,320
0
62,166
L
Anhur
8,109
3,689
0
3,841
19,157
6,236
0
3,960
15,087
0
70,760
L
Sun Wukong
Tókyo
Sun Wukong
21,246
3,277
0
6,243
25,110
22,995
359
6,049
18,819
0
88,750
L
Ganesha
4,071
260
0
5,184
21,315
20,861
0
4,990
16,043
23,483
0
L
Chiron
iGottheit
Chiron
13,363
5,808
916
3,618
14,795
6,067
846
4,521
9,952
0
94,738
W
Yemoja
juananaya
Yemoja
3,992
1,544
7,523
6,233
13,328
17,081
594
2,385
10,943
28,863
0
W
Ratatoskr
oMartchelo
Ratatoskr
10,015
1,094
0
7,327
24,373
18,866
100
950
22,959
0
54,240
W
Tsukuyomi
stonedark
Tsukuyomi
14,943
4,338
0
4,429
16,163
9,138
2,832
771
14,320
0
82,398
W
Danzaburou
zReex
Danzaburou
25,322
17,872
0
11,936
18,740
8,313
3,507
1,800
16,940
0
140,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,553
Gold Earned
53,676
637
Minions Killed
625
0
Camps Cleared
0
2,221,585
Distance Traveled
2,083,524
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,873
585
206
9
0
406,014
9
L
Mercury
10,294
468
103
5
0
460,619
6
L
Anhur
10,316
469
141
6
0
387,715
5
L
Sun Wukong
12,076
549
156
7
0
418,361
9
L
Ganesha
9,937
452
20
1
0
422,351
8
L
Chiron
11,053
502
205
9
0
394,478
7
W
Yemoja
11,725
533
38
2
0
428,277
7
W
Ratatoskr
11,382
517
79
4
0
455,762
0
W
Tsukuyomi
12,588
572
117
5
0
507,342
5
W
Danzaburou
14,985
681
197
9
0
424,190
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role