Player Matchup

Ravana
Ravana
CaIientito
Ravana
Level 127
God Stats
2W - 0L
1,723 SR
Queue Stats
333W - 326L
1,457 Elo+
Solo
Artemis
Artemis
Itrustn0Body
Artemis
Level 158
God Stats
15W - 14L
1,518 SR
Queue Stats
672W - 704L
1,494 Elo+
Solo
Hachiman
Hachiman
Kairros17
Hachiman
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 373L
1,479 Elo+
Solo
Bacchus
Bacchus
Sebast9000
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,469 Elo+
Solo
Geb
Geb
Thorax827
Geb
Level 97
God Stats
11W - 9L
1,293 SR
Queue Stats
494W - 505L
1,482 Elo+
Solo
Team Averages
Level 124
1,507 SR
1,476 Elo+

VS

Team Averages
Level 120
1,551 SR
1,608 Elo+
Amaterasu
Amaterasu
Charcopoco
Amaterasu
Level 74
God Stats
0W - 1L
1,394 SR
Queue Stats
5W - 5L
1,820 Elo+
Party 1
Fenrir
Fenrir
DreadHeadedMir
Fenrir
Level 142
God Stats
0W - 2L
1,768 SR
Queue Stats
6W - 5L
1,855 Elo+
Party 1
Chaac
Chaac
MaesterArcher
Chaac
Level 120
God Stats
1W - 1L
1,641 SR
Queue Stats
29W - 45L
1,427 Elo+
Solo
Nox
Nox
NBD Zantrax 3
Nox
Level 122
God Stats
5W - 8L
1,454 SR
Queue Stats
337W - 342L
1,479 Elo+
Solo
Geb
Geb
SmiNuf
Geb
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 118L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CaIientito
Ravana
19
13 / 6 / 11
13,355
954
15,173
15,357
15,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Itrustn0Body
Artemis
18
6 / 6 / 17
11,438
817
25,953
14,087
7,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Kairros17
Hachiman
20
5 / 4 / 19
11,895
850
22,856
14,946
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Sebast9000
Bacchus
17
2 / 5 / 26
11,225
802
14,869
19,072
26,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 6 / 20
10,366
740
8,332
21,014
22,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Charcopoco
Amaterasu
16
5 / 7 / 14
10,694
764
8,752
18,793
13,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 4 / 10
11,118
794
9,553
29,461
16,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
5 / 5 / 11
10,066
719
15,724
25,172
22,566
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 7 / 8
11,779
841
18,480
13,848
6,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
SmiNuf
Geb
15
2 / 5 / 17
9,703
693
11,618
16,064
18,696
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
87
28
Kills
27
27
Deaths
28
93
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ravana
CaIientito
Ravana
13
6
11
3.08
L
Amaterasu
Charcopoco
Amaterasu
5
7
14
1.71
L
7
4
10
3
W
Artemis
Itrustn0Body
Artemis
6
6
17
2.42
W
Hachiman
Kairros17
Hachiman
5
4
19
3.63
L
5
5
11
2.1
L
8
7
8
1.71
W
Bacchus
Sebast9000
Bacchus
2
5
26
3
L
Geb
SmiNuf
Geb
2
5
17
2.1
W
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,183
Damage
64,127
84,476
Taken
103,338
78,462
Mitigated
77,108
27,259
Healing
42,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CaIientito
Ravana
15,173
4,651
1,251
1,205
15,357
15,117
2,347
6,738
8,619
0
24,009
L
Amaterasu
Charcopoco
Amaterasu
8,752
4,194
0
4,556
18,793
13,238
442
4,334
14,459
0
13,130
L
9,553
3,028
2,023
13,522
29,461
16,464
256
5,045
24,416
0
18,264
W
Artemis
Itrustn0Body
Artemis
25,953
12,261
1,841
3,281
14,087
7,391
2,988
4,203
9,884
0
45,740
W
Hachiman
Kairros17
Hachiman
22,856
9,642
2,697
5,163
14,946
7,420
1,208
5,879
9,067
0
44,632
L
15,724
2,386
1,483
11,184
25,172
22,566
327
6,527
18,645
0
28,599
L
18,480
2,007
4,331
2,220
13,848
6,144
140
4,055
9,793
37,287
0
W
Bacchus
Sebast9000
Bacchus
14,869
2,371
1,813
4,150
19,072
26,313
280
8,322
10,750
20,919
0
L
Geb
SmiNuf
Geb
11,618
565
812
2,058
16,064
18,696
219
3,240
12,824
19,713
0
W
8,332
1,424
3,766
2,092
21,014
22,221
489
4,956
16,058
16,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,279
Gold Earned
53,360
133
Minions Killed
108
0
Camps Cleared
0
1,236,370
Distance Traveled
1,225,496
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,355
954
11
1
0
228,067
0
L
Amaterasu
10,694
764
16
1
0
223,861
0
L
Fenrir
11,118
794
19
1
0
277,501
3
W
Artemis
11,438
817
31
2
0
219,457
1
W
Hachiman
11,895
850
58
4
0
260,490
0
L
Chaac
10,066
719
15
1
0
261,046
1
L
Nox
11,779
841
52
4
0
222,256
3
W
Bacchus
11,225
802
15
1
0
287,826
1
L
Geb
9,703
693
6
0
0
240,832
2
W
Geb
10,366
740
18
1
0
240,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role