Player Matchup

Cthulhu
Cthulhu
AlexPuu
Cthulhu
Level 17
God Stats
2W - 1L
1,485 SR
Queue Stats
95W - 70L
1,335 Elo+
Party 1
Mulan
Mulan
AlexitoFM
Mulan
Level 8
God Stats
4W - 3L
1,442 SR
Queue Stats
12W - 18L
1,266 Elo+
Party 3
Cernunnos
Cernunnos
BilzoBags
Cernunnos
Level 8
God Stats
2W - 1L
1,485 SR
Queue Stats
5W - 3L
1,339 Elo+
Party 1
Sun Wukong
Sun Wukong
XxCristian89xX
Sun Wukong
Level 7
God Stats
3W - 1L
1,544 SR
Queue Stats
7W - 9L
1,266 Elo+
Party 3
Ratatoskr
Ratatoskr
tactic38
Ratatoskr
Level 29
God Stats
26W - 26L
1,590 SR
Queue Stats
52W - 52L
1,426 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,326 Elo+

VS

Team Averages
Level 24
1,508 SR
1,324 Elo+
Sun Wukong
Sun Wukong
Boss17
Sun Wukong
Level 37
God Stats
2W - 3L
1,804 SR
Queue Stats
150W - 147L
1,345 Elo+
Party 2
Ymir
Ymir
LeBarte
Ymir
Level 6
God Stats
1W - 4L
1,263 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 2
Neith
Neith
SafeMode007
Neith
Level 17
God Stats
23W - 26L
1,478 SR
Queue Stats
26W - 28L
1,345 Elo+
Party 2
Serqet
Serqet
TusMuertos65
Serqet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 228L
1,389 Elo+
Party 4
Anubis
Anubis
itsjukkah
Anubis
Level 31
God Stats
20W - 21L
1,498 SR
Queue Stats
192W - 232L
1,358 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexPuu
Cthulhu
20
2 / 4 / 20
18,539
412
23,955
34,678
49,155
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
AlexitoFM
Mulan
20
5 / 9 / 8
18,563
413
20,613
41,789
45,144
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
BilzoBags
Cernunnos
20
19 / 6 / 3
22,312
496
42,287
34,201
19,957
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
XxCristian89xX
Sun Wukong
20
5 / 7 / 8
18,142
403
19,533
37,370
37,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
tactic38
Ratatoskr
20
7 / 10 / 8
23,789
529
28,329
56,603
24,630
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boss17
Sun Wukong
20
3 / 2 / 15
19,619
436
23,321
39,073
40,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
LeBarte
Ymir
20
1 / 12 / 7
16,072
357
10,540
38,040
46,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
1 / 11 / 6
17,671
393
30,894
29,722
11,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
20
11 / 10 / 8
23,115
514
29,739
41,788
20,012
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
itsjukkah
Anubis
20
20 / 5 / 7
26,145
581
51,657
37,355
22,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
79
38
Kills
36
36
Deaths
40
47
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlexPuu
Cthulhu
2
4
20
3
W
Mulan
AlexitoFM
Mulan
5
9
8
1
W
Cernunnos
BilzoBags
Cernunnos
19
6
3
3.42
L
Sun Wukong
Boss17
Sun Wukong
3
2
15
5.25
L
Ymir
LeBarte
Ymir
1
12
7
0.38
L
1
11
6
0.36
L
Serqet
11
10
8
1.5
W
Sun Wukong
XxCristian89xX
Sun Wukong
5
7
8
1.29
L
Anubis
itsjukkah
Anubis
20
5
7
4.7
W
Ratatoskr
tactic38
Ratatoskr
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,717
Damage
146,151
204,641
Taken
185,978
176,816
Mitigated
140,591
60,977
Healing
77,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlexPuu
Cthulhu
23,955
1,711
256
9,607
34,678
49,155
502
11,113
22,077
98,036
0
W
Mulan
AlexitoFM
Mulan
20,613
3,537
0
7,026
41,789
45,144
1,600
15,462
24,472
0
97,909
W
Cernunnos
BilzoBags
Cernunnos
42,287
21,689
0
7,931
34,201
19,957
2,107
12,916
21,285
0
184,426
L
Sun Wukong
Boss17
Sun Wukong
23,321
4,543
0
14,201
39,073
40,167
670
6,646
31,699
0
120,087
L
Ymir
LeBarte
Ymir
10,540
1,111
0
8,846
38,040
46,051
0
6,446
30,882
43,063
0
L
30,894
12,562
1,076
10,173
29,722
11,794
140
7,043
22,566
0
133,031
L
Serqet
29,739
6,984
0
10,083
41,788
20,012
3,625
6,895
34,743
0
179,174
W
Sun Wukong
XxCristian89xX
Sun Wukong
19,533
2,447
0
7,854
37,370
37,930
1,918
13,719
22,341
0
88,294
L
Anubis
itsjukkah
Anubis
51,657
1,997
0
33,604
37,355
22,567
3,354
5,985
31,025
206,868
0
W
Ratatoskr
tactic38
Ratatoskr
28,329
13,673
0
28,303
56,603
24,630
10,359
13,273
40,929
0
267,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,345
Gold Earned
102,622
967
Minions Killed
909
0
Camps Cleared
0
4,045,699
Distance Traveled
4,005,833
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,539
412
121
3
0
868,372
3
W
Mulan
18,563
413
172
4
0
802,618
2
W
Cernunnos
22,312
496
214
5
0
718,894
1
L
Sun Wukong
19,619
436
178
4
0
849,368
4
L
Ymir
16,072
357
48
1
0
779,307
5
L
Neith
17,671
393
196
4
0
713,284
7
L
Serqet
23,115
514
212
5
0
872,915
0
W
Sun Wukong
18,142
403
117
3
0
858,856
3
L
Anubis
26,145
581
275
6
0
790,959
3
W
Ratatoskr
23,789
529
343
8
0
796,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role