Player Matchup

Scylla
Scylla
Gold IV
DarkBossnippaul
Scylla
Gold IV
Level 146
God Stats
6W - 9L
1,526 SR
Queue Stats
105W - 107L
1,485 MMR
Party 1
Awilix
Awilix
Gold IV
H0ontar
Awilix
Gold IV
Level 127
God Stats
2W - 7L
1,552 SR
Queue Stats
499W - 501L
1,465 MMR
Solo
Hercules
Hercules
Gold V
Invlcta
Hercules
Gold V
Level 140
God Stats
0W - 3L
1,215 SR
Queue Stats
257W - 258L
1,433 MMR
Solo
Cthulhu
Cthulhu
Gold III
NYz xiR10T
Cthulhu
Gold III
Level 148
God Stats
1W - 2L
1,604 SR
Queue Stats
157W - 150L
1,419 MMR
Party 1
Rama
Rama
Gold II
Prosy_62
Rama
Gold II
Level 149
God Stats
0W - 4L
1,109 SR
Queue Stats
243W - 234L
1,465 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,401 SR
1,454 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,511 SR
1,453 MMR
Kukulkan
Kukulkan
Platinum V
Camurhe
Kukulkan
Platinum V
Level 151
God Stats
43W - 27L
1,646 SR
Queue Stats
196W - 194L
1,658 MMR
Party 2
Horus
Horus
Gold IV
ReyAztekaBro
Horus
Gold IV
Level 134
God Stats
6W - 6L
1,466 SR
Queue Stats
54W - 56L
1,425 MMR
Solo
Izanami
Izanami
Gold III
Yuu_GamerBR
Izanami
Gold III
Level 157
God Stats
59W - 48L
1,570 SR
Queue Stats
718W - 721L
1,455 MMR
Solo
Jormungandr
Jormungandr
Bronze III
snowboy5678
Jormungandr
Bronze III
Level 106
God Stats
1W - 0L
1,294 SR
Queue Stats
8W - 7L
1,459 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
x-Smego
Tsukuyomi
Gold V
Level 117
God Stats
6W - 6L
1,577 SR
Queue Stats
128W - 126L
1,266 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 3
11,272
451
12,004
16,119
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
H0ontar
Awilix
19
3 / 8 / 4
12,410
496
9,229
21,339
8,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Invlcta
Hercules
19
1 / 6 / 3
11,913
477
9,025
26,700
21,546
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
NYz xiR10T
Cthulhu
15
2 / 9 / 7
9,864
395
12,438
23,419
16,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
20
4 / 4 / 3
13,582
543
12,325
23,236
8,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetJanusCu ChulainnTiamatAthena

VS

Bans
DanzaburouKing ArthurCupidGuan YuCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Camurhe
Kukulkan
20
2 / 4 / 14
12,954
518
20,334
12,492
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 2 / 15
12,720
509
6,716
19,779
20,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Yuu_GamerBR
Izanami
20
11 / 3 / 9
16,029
641
29,623
19,620
12,200
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
snowboy5678
Jormungandr
20
6 / 0 / 12
14,278
571
11,118
18,598
16,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
x-Smego
Tsukuyomi
20
10 / 4 / 6
14,439
578
13,664
20,974
8,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
13
Kills
32
32
Deaths
13
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Camurhe
Kukulkan
2
4
14
2.25
L
3
5
3
0.9
L
Awilix
H0ontar
Awilix
3
8
4
0.63
L
Hercules
Invlcta
Hercules
1
6
3
0.42
L
Cthulhu
NYz xiR10T
Cthulhu
2
9
7
0.61
L
Rama
4
4
3
1.38
W
3
2
15
5.25
W
Izanami
Yuu_GamerBR
Izanami
11
3
9
5.17
W
Jormungandr
snowboy5678
Jormungandr
6
0
12
12
W
Tsukuyomi
x-Smego
Tsukuyomi
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,021
Damage
81,455
110,813
Taken
91,463
59,927
Mitigated
64,265
25,522
Healing
35,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Camurhe
Kukulkan
20,334
787
0
978
12,492
6,312
539
6,498
5,816
116,889
0
L
12,004
111
0
1,421
16,119
4,850
0
7,267
8,434
74,460
0
L
Awilix
H0ontar
Awilix
9,229
2,850
0
5,373
21,339
8,976
336
2,179
19,030
0
99,537
L
Hercules
Invlcta
Hercules
9,025
1,809
0
7,113
26,700
21,546
247
6,556
19,476
0
71,298
L
Cthulhu
NYz xiR10T
Cthulhu
12,438
343
442
3,304
23,419
16,487
0
10,447
12,431
43,991
0
L
Rama
12,325
9,390
0
7,869
23,236
8,068
3,336
3,112
19,990
0
107,735
W
6,716
1,788
5,930
9,132
19,779
20,894
16
6,495
13,112
0
15,210
W
Izanami
Yuu_GamerBR
Izanami
29,623
17,670
0
8,487
19,620
12,200
10,300
2,271
17,319
0
149,517
W
Jormungandr
snowboy5678
Jormungandr
11,118
2,471
0
4,649
18,598
16,094
540
3,311
15,145
82,411
0
W
Tsukuyomi
x-Smego
Tsukuyomi
13,664
2,481
0
6,512
20,974
8,765
36
5,193
15,049
0
100,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,041
Gold Earned
70,420
720
Minions Killed
739
0
Camps Cleared
0
2,117,270
Distance Traveled
2,382,329
25
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,954
518
199
8
0
459,343
5
L
Scylla
11,272
451
169
7
0
439,464
4
L
Awilix
12,410
496
172
7
0
487,251
4
L
Hercules
11,913
477
148
6
0
416,079
5
L
Cthulhu
9,864
395
54
2
0
382,627
8
L
Rama
13,582
543
177
7
0
391,849
4
W
Horus
12,720
509
9
0
0
536,063
12
W
Izanami
16,029
641
237
9
0
442,963
9
W
Jormungandr
14,278
571
153
6
0
420,190
7
W
Tsukuyomi
14,439
578
141
6
0
523,770
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role