Player Matchup

Gilgamesh
Gilgamesh
BruddahOSasA
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IbisGod
Danzaburou
Level 106
God Stats
4W - 3L
1,403 SR
Queue Stats
143W - 142L
1,611 Elo+
Solo
Janus
Janus
Manuelnava
Janus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 78L
1,486 Elo+
Solo
Team Averages
Level 102
1,468 SR
1,532 Elo+

VS

Team Averages
Level 86
1,447 SR
1,444 Elo+
Rama
Rama
BurglarAlert
Rama
Level 36
God Stats
1W - 2L
1,422 SR
Queue Stats
6W - 7L
1,529 Elo+
Party 1
Ares
Ares
CelestiaBeats
Ares
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,442 Elo+
Party 1
Merlin
Merlin
oliviachokis
Merlin
Level 85
God Stats
2W - 3L
1,418 SR
Queue Stats
53W - 87L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BruddahOSasA
Gilgamesh
12
4 / 2 / 7
8,645
720
7,438
7,206
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
IbisGod
Danzaburou
12
2 / 2 / 8
8,873
739
5,515
7,685
2,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
13
6 / 1 / 4
9,283
774
8,079
5,934
2,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,092
674
5,020
9,013
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 2
7,594
633
5,512
9,435
8,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
12
2 / 3 / 3
8,631
719
3,791
7,766
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BruddahOSasA
Gilgamesh
4
2
7
3.75
L
2
4
2
0.75
L
1
5
2
0.4
W
Danzaburou
IbisGod
Danzaburou
2
2
8
3
W
Janus
6
1
4
8
L
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,032
Damage
14,323
20,825
Taken
26,214
11,120
Mitigated
15,268
5,159
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BruddahOSasA
Gilgamesh
7,438
1,514
0
1,233
7,206
5,842
207
3,178
4,028
0
20,930
L
5,020
4,108
0
1,562
9,013
3,676
0
2,965
6,048
0
30,886
L
5,512
502
0
416
9,435
8,235
0
2,629
6,806
11,538
0
W
Danzaburou
IbisGod
Danzaburou
5,515
1,854
0
1,727
7,685
2,965
1,060
2,919
4,766
0
42,392
W
Janus
8,079
572
0
2,199
5,934
2,313
725
3,262
2,672
34,794
0
L
Merlin
3,791
0
0
1,304
7,766
3,357
0
2,549
5,217
35,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,801
Gold Earned
24,317
160
Minions Killed
144
0
Camps Cleared
0
658,949
Distance Traveled
687,070
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,645
720
26
2
0
225,356
3
L
Rama
8,092
674
62
5
0
193,184
3
L
Ares
7,594
633
18
2
0
215,466
5
W
Danzaburou
8,873
739
85
7
0
210,348
2
W
Janus
9,283
774
49
4
0
223,245
1
L
Merlin
8,631
719
64
5
0
278,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role