Player Matchup

Sun Wukong
Sun Wukong
CongeeBae
Sun Wukong
Level 16
God Stats
4W - 4L
1,462 SR
Queue Stats
11W - 11L
1,364 Elo+
Party 1
Hachiman
Hachiman
PhEnIxX93
Hachiman
Level 25
God Stats
10W - 15L
1,554 SR
Queue Stats
35W - 51L
1,421 Elo+
Solo
Agni
Agni
XxTwyLyteXx
Agni
Level 96
God Stats
0W - 1L
1,732 SR
Queue Stats
54W - 40L
1,508 Elo+
Party 1
Team Averages
Level 46
1,582 SR
1,431 Elo+

VS

Team Averages
Level 28
1,396 SR
1,405 Elo+
Apollo
Apollo
FuhkMiDadi
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
Rankoishere
Kuzenbo
Level 27
God Stats
1W - 1L
1,231 SR
Queue Stats
1W - 2L
1,337 Elo+
Party 2
Scylla
Scylla
nicholasuwu
Scylla
Level 44
God Stats
1W - 0L
1,457 SR
Queue Stats
42W - 52L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CongeeBae
Sun Wukong
16
2 / 4 / 9
13,507
614
6,941
27,235
20,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
PhEnIxX93
Hachiman
17
3 / 7 / 8
13,403
609
9,802
20,243
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 4 / 4
15,844
720
27,225
19,828
6,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FuhkMiDadi
Apollo
18
5 / 5 / 8
15,134
688
17,676
17,543
7,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Rankoishere
Kuzenbo
16
0 / 4 / 11
12,689
577
5,613
22,182
37,920
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
20
10 / 6 / 3
15,630
710
30,513
16,168
7,077
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
15
Kills
15
15
Deaths
15
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CongeeBae
Sun Wukong
2
4
9
1.63
W
Apollo
FuhkMiDadi
Apollo
5
5
8
1.8
L
Hachiman
PhEnIxX93
Hachiman
3
7
8
1
W
Kuzenbo
Rankoishere
Kuzenbo
0
4
11
1.38
L
10
4
4
3
W
Scylla
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,968
Damage
53,802
67,306
Taken
55,893
33,346
Mitigated
52,716
15,416
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CongeeBae
Sun Wukong
6,941
574
0
1,140
27,235
20,075
0
15,295
11,940
0
37,028
W
Apollo
FuhkMiDadi
Apollo
17,676
8,212
0
2,314
17,543
7,719
3,662
9,694
7,849
0
73,921
L
Hachiman
PhEnIxX93
Hachiman
9,802
5,385
487
6,479
20,243
6,447
726
10,763
9,480
0
53,568
W
Kuzenbo
Rankoishere
Kuzenbo
5,613
1,801
0
2,256
22,182
37,920
172
10,720
11,231
15,103
0
L
27,225
2,066
0
7,310
19,828
6,824
433
10,150
9,678
114,221
0
W
Scylla
30,513
2,946
388
5,187
16,168
7,077
212
6,888
9,092
137,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,754
Gold Earned
43,453
245
Minions Killed
248
0
Camps Cleared
0
1,089,730
Distance Traveled
1,115,216
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,507
614
51
2
0
385,740
1
W
Apollo
15,134
688
87
4
0
355,676
2
L
Hachiman
13,403
609
77
4
0
345,080
0
W
Kuzenbo
12,689
577
11
1
0
400,690
0
L
Agni
15,844
720
117
5
0
358,910
5
W
Scylla
15,630
710
150
7
0
358,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role