Player Matchup

Danzaburou
Danzaburou
DatWhiteKid824
Danzaburou
Level 22
God Stats
23W - 21L
1,477 SR
Queue Stats
45W - 41L
1,387 Elo+
Party 2
Athena
Athena
EatinHerPuddin
Athena
Level 20
God Stats
30W - 26L
1,478 SR
Queue Stats
99W - 90L
1,402 Elo+
Party 2
Hercules
Hercules
LilSkidd420
Hercules
Level 18
God Stats
12W - 9L
1,469 SR
Queue Stats
85W - 77L
1,188 Elo+
Party 2
Serqet
Serqet
SuperiorMold49
Serqet
Level 14
God Stats
1W - 0L
1,311 SR
Queue Stats
7W - 7L
1,194 Elo+
Solo
Merlin
Merlin
obi_hon
Merlin
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
187W - 229L
1,369 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,308 Elo+

VS

Team Averages
Level 18
1,474 SR
1,301 Elo+
Anubis
Anubis
BIRDXSOLIER
Anubis
Level 26
God Stats
3W - 1L
1,654 SR
Queue Stats
95W - 93L
1,434 Elo+
Solo
Merlin
Merlin
ISOxALPHA5
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,072 Elo+
Party 1
Cthulhu
Cthulhu
TvHostSpaceGhost
Cthulhu
Level 28
God Stats
36W - 41L
1,313 SR
Queue Stats
38W - 44L
1,221 Elo+
Solo
Nemesis
Nemesis
VolcanoLand
Nemesis
Level 23
God Stats
53W - 58L
1,404 SR
Queue Stats
106W - 111L
1,277 Elo+
Solo
Hachiman
Hachiman
iron zombie 14x
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatWhiteKid824
Danzaburou
9
5 / 0 / 1
6,039
604
4,397
2,480
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 0 / 5
6,053
605
5,371
6,568
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
LilSkidd420
Hercules
9
3 / 2 / 0
5,267
527
2,580
4,347
1,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,196
520
64
4,832
1,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
obi_hon
Merlin
10
3 / 1 / 1
5,913
591
2,614
2,302
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
1 / 2 / 0
4,713
471
3,128
4,622
1,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
ISOxALPHA5
Merlin
6
1 / 5 / 0
4,455
446
714
3,696
793
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 2 / 1
3,917
392
886
6,805
1,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
VolcanoLand
Nemesis
9
3 / 0 / 0
5,340
534
670
3,658
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
6
0 / 6 / 1
4,360
436
932
4,995
1,064
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
14
Kills
5
7
Deaths
15
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
2
0
0.5
W
Danzaburou
DatWhiteKid824
Danzaburou
5
0
1
5.5
W
3
0
5
5.5
L
Merlin
ISOxALPHA5
Merlin
1
5
0
0.2
W
Hercules
LilSkidd420
Hercules
3
2
0
1.5
W
0
4
0
0
L
0
2
1
0.25
L
Nemesis
VolcanoLand
Nemesis
3
0
0
3
L
Hachiman
0
6
1
0.08
W
Merlin
obi_hon
Merlin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
6,330
20,529
Taken
23,776
7,321
Mitigated
6,013
4,610
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,128
346
0
1,505
4,622
1,751
174
1,323
3,199
21,605
0
W
Danzaburou
DatWhiteKid824
Danzaburou
4,397
2,191
0
419
2,480
735
164
265
2,175
0
23,328
W
5,371
1,525
0
2,560
6,568
2,907
108
2,251
4,237
25,268
0
L
Merlin
ISOxALPHA5
Merlin
714
76
0
0
3,696
793
178
1,451
2,245
7,140
0
W
Hercules
LilSkidd420
Hercules
2,580
981
0
986
4,347
1,871
0
1,402
2,945
0
15,021
W
64
0
199
171
4,832
1,266
810
216
4,616
0
20,005
L
886
117
0
1,734
6,805
1,523
88
2,605
4,200
4,242
0
L
Nemesis
VolcanoLand
Nemesis
670
62
0
650
3,658
882
502
1,186
2,447
0
17,075
L
Hachiman
932
859
0
0
4,995
1,064
0
1,420
3,525
0
10,530
W
Merlin
obi_hon
Merlin
2,614
235
0
275
2,302
542
534
394
1,828
25,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,468
Gold Earned
22,785
198
Minions Killed
116
0
Camps Cleared
0
909,947
Distance Traveled
859,258
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,713
471
43
4
0
176,967
1
W
Danzaburou
6,039
604
38
4
0
169,534
0
W
Athena
6,053
605
46
5
0
210,433
0
L
Merlin
4,455
446
14
1
0
141,053
0
W
Hercules
5,267
527
22
2
0
170,088
1
W
Serqet
5,196
520
46
5
0
185,583
0
L
Cthulhu
3,917
392
4
0
0
157,535
1
L
Nemesis
5,340
534
37
4
0
211,116
0
L
Hachiman
4,360
436
18
2
0
172,587
0
W
Merlin
5,913
591
46
5
0
174,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role