Player Matchup

Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Invader_TrashMan
Chaac
Level 69
God Stats
1W - 0L
1,291 SR
Queue Stats
63W - 48L
1,524 Elo+
Party 2
Zeus
Zeus
happydog01
Zeus
Level 27
God Stats
6W - 8L
1,523 SR
Queue Stats
368W - 373L
1,519 Elo+
Solo
Team Averages
Level 62
1,438 SR
1,514 Elo+

VS

Team Averages
Level 68
1,591 SR
1,478 Elo+
Chaac
Chaac
SparBear
Chaac
Level 97
God Stats
33W - 15L
1,841 SR
Queue Stats
508W - 501L
1,522 Elo+
Party 1
Loki
Loki
captnemo995
Loki
Level 22
God Stats
4W - 6L
1,349 SR
Queue Stats
61W - 90L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
youngbryy
Baron Samedi
Level 84
God Stats
83W - 61L
1,583 SR
Queue Stats
139W - 127L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 0 / 8
8,062
806
3,254
7,923
4,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 3 / 8
7,953
795
7,361
10,467
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 1 / 5
8,067
807
11,530
3,689
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SparBear
Chaac
10
2 / 2 / 2
7,592
759
6,283
12,385
5,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 6 / 0
6,600
660
3,112
6,920
1,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
youngbryy
Baron Samedi
10
1 / 5 / 1
6,655
666
5,071
7,626
3,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
4
4
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
8
7
W
4
3
8
2.67
L
Chaac
SparBear
Chaac
2
2
2
1.5
L
1
6
0
0.17
W
6
1
5
8.5
L
Baron Samedi
youngbryy
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,145
Damage
14,466
22,079
Taken
26,931
15,239
Mitigated
11,004
4,577
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,254
1,143
0
1,095
7,923
4,665
258
1,809
6,114
0
13,864
W
7,361
1,153
0
3,002
10,467
9,499
657
2,643
7,824
0
18,339
L
Chaac
SparBear
Chaac
6,283
871
358
5,561
12,385
5,611
0
6,048
5,747
0
21,097
L
3,112
307
222
459
6,920
1,921
0
1,368
5,184
0
18,928
W
11,530
1,244
0
480
3,689
1,075
295
692
2,997
37,488
0
L
Baron Samedi
youngbryy
Baron Samedi
5,071
390
430
1,764
7,626
3,472
76
3,436
3,776
16,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,082
Gold Earned
20,847
102
Minions Killed
90
0
Camps Cleared
0
566,278
Distance Traveled
468,242
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,062
806
17
2
0
210,263
1
W
Chaac
7,953
795
27
3
0
189,333
1
L
Chaac
7,592
759
30
3
0
139,776
0
L
Loki
6,600
660
28
3
0
173,276
2
W
Zeus
8,067
807
58
6
0
166,682
1
L
Baron Samedi
6,655
666
32
3
0
155,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role