Player Matchup

Tiamat
Tiamat
Aurum Scoob
Tiamat
Level 127
God Stats
4W - 6L
1,470 SR
Queue Stats
88W - 81L
1,544 Elo+
Solo
Cthulhu
Cthulhu
BLUE99_1
Cthulhu
Level 108
God Stats
8W - 6L
1,569 SR
Queue Stats
97W - 93L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vagrants_Rest
Ah Muzen Cab
Level 141
God Stats
5W - 7L
1,635 SR
Queue Stats
155W - 165L
1,465 Elo+
Solo
Team Averages
Level 125
1,558 SR
1,507 Elo+

VS

Team Averages
Level 84
1,538 SR
1,416 Elo+
Ah Puch
Ah Puch
ColdKingisac
Ah Puch
Level 99
God Stats
71W - 65L
1,687 SR
Queue Stats
215W - 245L
1,534 Elo+
Solo
Ymir
Ymir
GTI Mart
Ymir
Level 46
God Stats
9W - 10L
1,428 SR
Queue Stats
12W - 25L
1,215 Elo+
Solo
Gilgamesh
Gilgamesh
StSavCAP
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 4 / 2
7,918
660
7,247
10,720
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
BLUE99_1
Cthulhu
11
2 / 2 / 4
7,896
658
4,714
8,668
6,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Vagrants_Rest
Ah Muzen Cab
11
2 / 5 / 2
8,004
667
6,703
9,224
3,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ColdKingisac
Ah Puch
12
1 / 2 / 7
8,421
702
12,635
7,310
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
11
1 / 2 / 4
8,359
697
1,106
10,958
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
StSavCAP
Gilgamesh
14
9 / 2 / 2
9,954
830
10,595
12,590
5,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
11
11
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
4
2
0.75
L
Cthulhu
BLUE99_1
Cthulhu
2
2
4
2
W
Ah Puch
ColdKingisac
Ah Puch
1
2
7
2.25
W
Ymir
1
2
4
1.5
W
Gilgamesh
StSavCAP
Gilgamesh
9
2
2
5
L
Ah Muzen Cab
Vagrants_Rest
Ah Muzen Cab
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,664
Damage
24,336
28,612
Taken
30,858
15,626
Mitigated
15,421
4,178
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,247
652
0
1,827
10,720
5,881
300
4,786
5,934
20,819
0
L
Cthulhu
BLUE99_1
Cthulhu
4,714
256
56
1,185
8,668
6,666
0
4,690
3,978
17,595
0
W
Ah Puch
ColdKingisac
Ah Puch
12,635
369
1,119
1,419
7,310
2,386
476
2,316
4,940
43,009
0
W
Ymir
1,106
43
0
3,165
10,958
7,870
245
5,230
5,160
16,157
0
W
Gilgamesh
StSavCAP
Gilgamesh
10,595
2,011
0
1,710
12,590
5,165
26
3,682
8,689
0
46,452
L
Ah Muzen Cab
Vagrants_Rest
Ah Muzen Cab
6,703
829
0
1,110
9,224
3,079
255
4,333
4,891
0
41,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,818
Gold Earned
26,734
167
Minions Killed
181
0
Camps Cleared
0
633,148
Distance Traveled
688,511
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,918
660
43
4
0
197,684
1
L
Cthulhu
7,896
658
35
3
0
213,827
4
W
Ah Puch
8,421
702
80
7
0
225,326
3
W
Ymir
8,359
697
31
3
0
196,004
0
W
Gilgamesh
9,954
830
70
6
0
267,181
2
L
Ah Muzen Cab
8,004
667
89
7
0
221,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role