Player Matchup

Gilgamesh
Gilgamesh
Matabancos
Gilgamesh
Level 87
God Stats
25W - 27L
1,483 SR
Queue Stats
453W - 518L
1,463 Elo+
Party 1
Apollo
Apollo
Rengekko
Apollo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Smubba
Bacchus
Level 35
God Stats
4W - 8L
1,304 SR
Queue Stats
12W - 15L
1,429 Elo+
Solo
Chang'e
Chang'e
TheEnderCtm
Chang'e
Level 122
God Stats
1W - 2L
1,172 SR
Queue Stats
222W - 221L
1,522 Elo+
Party 1
Rama
Rama
juanmi076
Rama
Level 81
God Stats
1W - 0L
1,641 SR
Queue Stats
35W - 39L
1,529 Elo+
Solo
Team Averages
Level 81
1,420 SR
1,489 Elo+

VS

Team Averages
Level 91
1,633 SR
1,502 Elo+
Loki
Loki
KericMT
Loki
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 195L
1,588 Elo+
Party 2
Zeus
Zeus
THE_GAMURAI
Zeus
Level 28
God Stats
0W - 1L
1,707 SR
Queue Stats
5W - 4L
1,457 Elo+
Party 2
Mulan
Mulan
Zombiekiller746
Mulan
Level 99
God Stats
16W - 11L
1,677 SR
Queue Stats
203W - 192L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
lavaninja566
Sylvanus
Level 68
God Stats
8W - 8L
1,440 SR
Queue Stats
40W - 40L
1,409 Elo+
Party 2
Cupid
Cupid
linnorm
Cupid
Level 156
God Stats
6W - 3L
1,841 SR
Queue Stats
535W - 535L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Matabancos
Gilgamesh
13
2 / 5 / 3
8,085
505
7,291
11,048
9,193
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Rengekko
Apollo
18
9 / 0 / 5
10,428
652
7,508
10,657
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Smubba
Bacchus
12
2 / 3 / 10
8,166
510
4,191
11,045
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
TheEnderCtm
Chang'e
15
2 / 1 / 8
8,893
556
7,410
6,779
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
4 / 4 / 3
8,916
557
10,101
10,407
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
KericMT
Loki
13
3 / 3 / 4
7,809
488
6,628
11,870
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 2
6,532
408
930
5,866
1,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 3
8,903
556
9,379
14,281
7,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
lavaninja566
Sylvanus
11
3 / 5 / 1
6,697
419
8,048
11,677
7,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
linnorm
Cupid
15
3 / 2 / 3
8,251
516
5,371
11,339
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
19
Kills
13
13
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
KericMT
Loki
3
3
4
1.67
W
Gilgamesh
Matabancos
Gilgamesh
2
5
3
0.7
W
Apollo
Rengekko
Apollo
9
0
5
11.5
W
Bacchus
Smubba
Bacchus
2
3
10
2.33
L
0
5
2
0.2
W
Chang'e
TheEnderCtm
Chang'e
2
1
8
6
L
4
4
3
1.38
W
Rama
4
4
3
1.38
L
Sylvanus
lavaninja566
Sylvanus
3
5
1
0.7
L
Cupid
linnorm
Cupid
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
30,356
49,936
Taken
55,033
27,352
Mitigated
24,683
11,755
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
KericMT
Loki
6,628
1,444
0
3,540
11,870
4,187
0
3,811
8,059
0
51,072
W
Gilgamesh
Matabancos
Gilgamesh
7,291
1,302
0
248
11,048
9,193
721
617
10,431
0
37,569
W
Apollo
Rengekko
Apollo
7,508
3,997
0
772
10,657
4,053
3,916
1,939
8,718
0
82,065
W
Bacchus
Smubba
Bacchus
4,191
426
0
2,559
11,045
9,442
304
2,399
8,646
15,326
0
L
930
102
0
390
5,866
1,787
0
1,652
4,214
26,712
0
W
Chang'e
TheEnderCtm
Chang'e
7,410
378
1,943
3,189
6,779
1,892
693
2,077
4,702
48,574
0
L
9,379
1,175
0
4,725
14,281
7,424
0
2,241
12,040
0
58,553
W
Rama
10,101
8,209
0
3,044
10,407
2,772
567
1,491
8,916
0
60,219
L
Sylvanus
lavaninja566
Sylvanus
8,048
2,433
474
2,340
11,677
7,113
44
3,132
8,545
27,153
5,769
L
Cupid
linnorm
Cupid
5,371
2,915
448
5,378
11,339
4,172
0
765
10,574
0
50,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,488
Gold Earned
38,192
438
Minions Killed
420
0
Camps Cleared
0
1,503,979
Distance Traveled
1,358,572
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,809
488
95
6
0
329,210
1
W
Gilgamesh
8,085
505
72
5
0
280,772
3
W
Apollo
10,428
652
146
9
0
349,054
4
W
Bacchus
8,166
510
20
1
0
294,080
3
L
Zeus
6,532
408
62
4
0
183,527
0
W
Chang'e
8,893
556
96
6
0
294,291
3
L
Mulan
8,903
556
115
7
0
295,046
1
W
Rama
8,916
557
104
7
0
285,782
4
L
Sylvanus
6,697
419
42
3
0
272,923
6
L
Cupid
8,251
516
106
7
0
277,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role