Player Matchup

Kukulkan
Kukulkan
Howiethere
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,230 Elo+
Party 2
Susano
Susano
Kwinin
Susano
Level 5
God Stats
0W - 5L
1,201 SR
Queue Stats
8W - 8L
1,158 Elo+
Party 2
Apollo
Apollo
Natami
Apollo
Level 29
God Stats
37W - 62L
1,408 SR
Queue Stats
95W - 150L
1,313 Elo+
Party 1
Ravana
Ravana
TTVGhostVoid
Ravana
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 14L
1,158 Elo+
Party 2
Bellona
Bellona
Teeking72
Bellona
Level 7
God Stats
12W - 18L
1,705 SR
Queue Stats
29W - 40L
1,431 Elo+
Party 1
Team Averages
Level 10
1,463 SR
1,258 Elo+

VS

Team Averages
Level 46
1,438 SR
1,277 Elo+
Hachiman
Hachiman
KingWantan
Hachiman
Level 7
God Stats
1W - 3L
1,298 SR
Queue Stats
14W - 20L
1,090 Elo+
Party 4
Ao Kuang
Ao Kuang
LMAL3X
Ao Kuang
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 108L
1,383 Elo+
Solo
Scylla
Scylla
dawsonleding
Scylla
Level 104
God Stats
8W - 6L
1,567 SR
Queue Stats
746W - 720L
1,419 Elo+
Party 3
Bacchus
Bacchus
froop2
Bacchus
Level 86
God Stats
1W - 1L
1,326 SR
Queue Stats
59W - 71L
1,465 Elo+
Party 4
King Arthur
King Arthur
stuka37
King Arthur
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 74L
1,031 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Howiethere
Kukulkan
17
4 / 9 / 6
12,143
450
13,776
17,378
6,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Kwinin
Susano
17
3 / 8 / 9
11,680
433
10,584
16,450
5,638
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
Natami
Apollo
19
3 / 6 / 4
13,194
489
8,235
19,502
6,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
17
7 / 8 / 5
12,317
456
12,090
18,076
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Teeking72
Bellona
19
1 / 8 / 1
12,321
456
13,840
21,486
18,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingWantan
Hachiman
19
3 / 4 / 12
13,271
492
5,923
11,647
4,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
LMAL3X
Ao Kuang
20
11 / 4 / 9
14,523
538
15,570
29,393
12,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
20
12 / 7 / 7
15,179
562
22,474
19,808
8,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
froop2
Bacchus
19
7 / 2 / 4
13,164
488
11,793
23,934
31,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
stuka37
King Arthur
20
4 / 2 / 3
13,472
499
14,039
24,133
25,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
18
Kills
37
39
Deaths
19
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Howiethere
Kukulkan
4
9
6
0.78
W
Hachiman
KingWantan
Hachiman
3
4
12
2.25
L
Susano
Kwinin
Susano
3
8
9
0.94
W
Ao Kuang
LMAL3X
Ao Kuang
11
4
9
3.88
L
Apollo
Natami
Apollo
3
6
4
0.83
L
Ravana
7
8
5
1.19
L
Bellona
Teeking72
Bellona
1
8
1
0.19
W
Scylla
12
7
7
2.21
W
Bacchus
froop2
Bacchus
7
2
4
4.5
W
King Arthur
stuka37
King Arthur
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,525
Damage
69,799
92,892
Taken
108,915
45,070
Mitigated
82,057
17,149
Healing
39,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Howiethere
Kukulkan
13,776
2,187
0
3,689
17,378
6,989
416
12,944
4,057
55,596
0
W
Hachiman
KingWantan
Hachiman
5,923
2,908
0
3,061
11,647
4,425
6,542
2,471
9,176
0
78,442
L
Susano
Kwinin
Susano
10,584
2,749
0
1,445
16,450
5,638
252
8,516
7,782
0
41,114
W
Ao Kuang
LMAL3X
Ao Kuang
15,570
4,314
0
18,601
29,393
12,557
2,196
4,859
24,534
77,945
0
L
Apollo
Natami
Apollo
8,235
5,033
0
4,900
19,502
6,987
3,166
12,630
6,732
0
70,441
L
Ravana
12,090
4,140
0
2,189
18,076
7,455
0
10,639
7,230
0
64,120
L
Bellona
Teeking72
Bellona
13,840
6,781
0
4,926
21,486
18,001
2,316
4,334
16,362
0
79,230
W
Scylla
22,474
2,317
0
5,437
19,808
8,039
910
5,466
14,342
100,315
0
W
Bacchus
froop2
Bacchus
11,793
1,287
0
4,533
23,934
31,044
1,010
2,843
21,091
51,446
0
W
King Arthur
stuka37
King Arthur
14,039
2,148
0
7,774
24,133
25,992
468
2,959
21,174
406
58,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,655
Gold Earned
69,609
490
Minions Killed
520
0
Camps Cleared
0
2,209,395
Distance Traveled
2,458,991
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,143
450
86
3
0
430,289
2
W
Hachiman
13,271
492
133
5
0
455,763
0
L
Susano
11,680
433
51
2
0
447,341
2
W
Ao Kuang
14,523
538
115
4
0
524,513
2
L
Apollo
13,194
489
148
5
0
475,320
2
L
Ravana
12,317
456
75
3
0
430,888
8
L
Bellona
12,321
456
130
5
0
425,557
0
W
Scylla
15,179
562
144
5
0
423,004
0
W
Bacchus
13,164
488
49
2
0
507,218
5
W
King Arthur
13,472
499
79
3
0
548,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role