Player Matchup

Loki
Loki
Narmiek
Loki
Level 27
God Stats
41W - 35L
1,532 SR
Queue Stats
76W - 67L
1,424 Elo+
Solo
Achilles
Achilles
Sunshine8797
Achilles
Level 27
God Stats
26W - 22L
1,647 SR
Queue Stats
183W - 192L
1,499 Elo+
Solo
Athena
Athena
ThatF0xGuyPS
Athena
Level 29
God Stats
22W - 16L
1,723 SR
Queue Stats
111W - 107L
1,480 Elo+
Solo
Thanatos
Thanatos
Tom_Boy-6
Thanatos
Level 29
God Stats
46W - 41L
1,590 SR
Queue Stats
717W - 610L
1,431 Elo+
Solo
Sol
Sol
YogiNY_
Sol
Level 26
God Stats
35W - 25L
1,566 SR
Queue Stats
66W - 55L
1,490 Elo+
Solo
Team Averages
Level 28
1,612 SR
1,465 Elo+

VS

Team Averages
Level 46
1,552 SR
1,430 Elo+
Nox
Nox
Aapi1203
Nox
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
251W - 268L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
BeezusChrist_09
Cthulhu
Level 10
God Stats
1W - 1L
1,699 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 2
Bakasura
Bakasura
DrSpaceCommunist
Bakasura
Level 12
God Stats
4W - 6L
1,556 SR
Queue Stats
12W - 14L
1,450 Elo+
Party 1
Bellona
Bellona
baksteen_187
Bellona
Level 67
God Stats
25W - 22L
1,482 SR
Queue Stats
354W - 354L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
krpaul023
Danzaburou
Level 112
God Stats
1W - 4L
1,521 SR
Queue Stats
86W - 102L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Narmiek
Loki
10
6 / 0 / 1
6,256
626
4,772
4,842
1,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Sunshine8797
Achilles
10
1 / 3 / 4
5,846
585
4,661
7,463
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
10
8 / 0 / 4
6,862
686
6,334
7,742
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Tom_Boy-6
Thanatos
10
5 / 2 / 5
6,250
625
3,669
5,317
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
9
2 / 1 / 7
5,761
576
5,711
4,442
1,062
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,746
475
1,873
6,531
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 4 / 0
4,147
415
1,502
5,302
2,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 4 / 1
5,649
565
2,947
8,479
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
baksteen_187
Bellona
10
3 / 4 / 2
5,852
585
5,315
9,546
4,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
krpaul023
Danzaburou
6
0 / 4 / 0
4,739
474
2,568
5,329
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
22
Kills
5
6
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
4
0
0
L
2
4
1
0.63
W
Loki
Narmiek
Loki
6
0
1
6.5
W
Achilles
Sunshine8797
Achilles
1
3
4
1
W
Athena
8
0
4
10
W
Thanatos
Tom_Boy-6
Thanatos
5
2
5
3.75
W
Sol
2
1
7
5.5
L
Bellona
baksteen_187
Bellona
3
4
2
1
L
Danzaburou
krpaul023
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
14,205
29,806
Taken
35,187
10,745
Mitigated
12,726
10,888
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,873
229
0
500
6,531
1,960
70
1,464
5,067
13,736
0
L
1,502
166
0
768
5,302
2,321
0
3,428
1,874
9,667
0
L
2,947
2,198
0
993
8,479
2,545
78
1,705
6,774
0
15,687
W
Loki
Narmiek
Loki
4,772
2,045
0
404
4,842
1,377
485
1,286
3,406
0
26,565
W
Achilles
Sunshine8797
Achilles
4,661
2,046
0
2,099
7,463
3,452
205
0
7,203
0
25,409
W
Athena
6,334
2,248
171
2,143
7,742
3,231
404
897
6,817
20,905
0
W
Thanatos
Tom_Boy-6
Thanatos
3,669
968
0
4,294
5,317
1,623
348
160
5,034
0
20,012
W
Sol
5,711
951
0
1,777
4,442
1,062
1,884
790
3,531
24,001
0
L
Bellona
baksteen_187
Bellona
5,315
1,981
99
1,578
9,546
4,428
320
1,153
8,393
0
25,232
L
Danzaburou
krpaul023
Danzaburou
2,568
1,321
0
1,539
5,329
1,472
0
4,295
1,034
0
13,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
25,133
212
Minions Killed
166
0
Camps Cleared
0
1,050,604
Distance Traveled
925,821
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,746
475
24
2
0
182,206
1
L
Cthulhu
4,147
415
14
1
0
173,722
0
L
Bakasura
5,649
565
46
5
0
213,959
0
W
Loki
6,256
626
50
5
0
262,629
0
W
Achilles
5,846
585
45
5
0
173,713
1
W
Athena
6,862
686
35
4
0
220,795
4
W
Thanatos
6,250
625
39
4
0
216,051
3
W
Sol
5,761
576
43
4
0
177,416
1
L
Bellona
5,852
585
51
5
0
221,668
1
L
Danzaburou
4,739
474
31
3
0
134,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role